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Fix signed integer overflow in vertex array tests
2021-12-02
Ari Suonpaa
Fix signed integer overflow in vertex array tests
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2021-11-18
Antto Mäkinen
Fix glcPackedPixelsTests to properly account for skip...
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2021-11-18
Ari Suonpaa
Fix out-of-bounds stack read
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2021-11-13
Mika Väinölä
Avoid OOB params access in call log wrapper
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2021-11-13
Jari Komppa
Fix array iteration range
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2021-11-13
Mika Väinölä
Fix source data size in SSBO array length tests
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2021-11-13
Brandon Schade
Remove few EGL robustness tests
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2021-11-05
Tapani Pälli
GCC 11 build fixes for opengl-es-cts
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2021-10-28
Iván Briano
x11_egl: only append library path if it's not empty
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2021-10-22
Tapani Pälli
Use GL_FRAMEBUFFER instead of GL_[DRAW|READ]_FRAMEBUFFER...
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2021-10-01
Graeme Leese
Fix vector access in EGL partial update tests
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2021-10-01
Tapani Pälli
Check for integer texture support in negative teximage...
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2020-05-05
Matthew Netsch
Adds geometry shader check for test
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2020-03-20
Matthew Netsch
Fixes 16bit storage check in spirv_assembly tests
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2019-12-20
Matthew Netsch
Account for VS executing more than once when atomics...
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2019-10-21
Matthew Netsch
Fixes VS num instances assumption
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2019-10-04
Matthew Netsch
Correct viewport rounding mismatch
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2019-10-04
Eric Werness
Support Python3 as well in gen_release_info.py
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2019-04-24
Matthew Netsch
Fixes pipeline tests to check for maxSamplerLodBias
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2018-10-01
Matthew Netsch
Fixes AHB image tests feature check
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2018-09-05
Matthew Netsch
Reduces percentage of heap used in memory tests
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2018-08-08
Matthew Netsch
Fixes geometry shader invocation dependency
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2018-03-27
Matthew Netsch
Fixes cap check for 16bit storage stress test
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2018-01-08
Matthew Netsch
Fixes pixelformat utils for RGB10_A2
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2017-12-19
Matthew Netsch
Fixes threshold in draw_indirect tests
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2016-01-20
Matthew Netsch
Removes glsl builtin function frexp tests due to negative...
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