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2013-02-13
Marek Olšák
r300g: fix blending with blend color and RGBA formats
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2013-02-13
Marek Olšák
gallium/u_upload_mgr: fix a serious memory leak
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2013-02-13
Marek Olšák
r600g: fix int->bool conversion in fence_signalled
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2013-01-20
Marek Olšák
mesa: add MaxNumLevels to gl_texture_image, remove...
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2012-12-22
Marek Olšák
r600g: always use a tiled resource as the destination...
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2012-12-21
Marek Olšák
r600g: try to fix streamout for the cases where BURST_COUNT > 0
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2012-12-21
Marek Olšák
mesa: fix BlitFramebuffer between linear and sRGB formats
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2012-11-23
Marek Olšák
r600g: fix broken streamout if streamout_begin caused...
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2012-11-23
Marek Olšák
r600g: advertise 32 streamout vec4 outputs
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2012-11-23
Marek Olšák
r600g: fix streamout on RS780 and RS880
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2012-11-23
Marek Olšák
st/mesa: fix computation of last_level in GenerateMipmap
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2012-11-23
Marek Olšák
st/mesa: fix computation of last_level during texture...
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2012-11-23
Marek Olšák
st/mesa: fix guessing the base level size
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2012-11-23
Marek Olšák
mesa: fix error checking of TexStorage(levels) for...
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2012-11-23
Marek Olšák
mesa: add MaxNumLevels to gl_texture_image, remove...
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2012-11-23
Marek Olšák
vbo: fix glVertexAttribI* functions
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2012-11-23
Marek Olšák
draw: fix assertion failure in draw_emit_vertex_attr
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2012-11-23
Marek Olšák
mesa: bump MAX_VARYING to 32
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2012-11-23
Marek Olšák
r300g: fix texture border color for sRGB formats
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2012-11-23
Marek Olšák
st/mesa: fix integer texture border color for some...
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2012-10-06
Marek Olšák
r600g: fix possible issue with stencil mipmap rendering
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2012-09-30
Marek Olšák
r600g: fix EXP on Cayman
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2012-09-30
Marek Olšák
r600g: fix RSQ of negative value on Cayman
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2012-09-30
Marek Olšák
r600g: fix instance divisor on Cayman
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2012-09-22
Marek Olšák
draw: fix non-indexed draw calls if there's an index...
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2012-09-21
Marek Olšák
r600g: set QUANT_MODE on Cayman too
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2012-09-21
Marek Olšák
r600g: do not require MSAA renderbuffer support if...
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2012-09-21
Marek Olšák
gallium/u_blitter: fix stencil-only blits
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2012-09-21
Marek Olšák
r300g: fix colormask with non-BGRA formats
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2012-09-21
Marek Olšák
r600g: don't use a staging resource for large transfers
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2012-08-31
Marek Olšák
winsys/radeon: disable virtual memory on Cayman
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2012-08-30
Marek Olšák
r600g: enable transform feedback on Cayman
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2012-08-30
Marek Olšák
r600g: implement MSAA for Cayman
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2012-08-30
Marek Olšák
r600g: enable MSAA on r6xx by default
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2012-08-30
Marek Olšák
r600g: disable MSAA depth decompression on r6xx
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2012-08-30
Marek Olšák
r600g: implement color resolve for r600
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2012-08-30
Marek Olšák
r600g: fix CB_SHADER_MASK and CB_TARGET_MASK for r6xx
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2012-08-30
Marek Olšák
r600g: implement draw_rectangle callback
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2012-08-30
Marek Olšák
r600g: implement MSAA for r700
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2012-08-30
Marek Olšák
r600g: change programming of CB_SHADER_MASK on r600...
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2012-08-30
Marek Olšák
configure.ac: require libdrm_radeon 2.6.39 for MSAA
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2012-08-28
Marek Olšák
r600g: fix relative addressing on RS780 and RS880
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2012-08-27
Marek Olšák
r300g: implement TRUNC correctly
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2012-08-27
Marek Olšák
r600g: implement compression for MSAA colorbuffers...
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2012-08-27
Marek Olšák
r600g: cleanup names around depth decompression
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2012-08-27
Marek Olšák
r600g: fix evergreen 8x MSAA sample positions
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2012-08-27
Marek Olšák
r600g: set CB_TARGET_MASK to 0xf and not 0xff for resolve...
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2012-08-27
Marek Olšák
gallium/u_blitter: initialize sample mask in resolve
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2012-08-16
Marek Olšák
r600g: disable tiling for 422 formats again
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2012-08-16
Marek Olšák
r600g: fix blits of subsampled formats
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2012-08-16
Marek Olšák
r600g: fix copying between NPOT mipmapped compressed...
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2012-08-16
Marek Olšák
r600g: make F2U trans-only on r600-r700
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2012-08-16
Marek Olšák
r600g: set CB_COLOR_INFO to INVALID for disabled colorbuffer...
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2012-08-16
Marek Olšák
r600g: rename r600_resource_texture to r600_texture
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2012-08-16
Marek Olšák
r600g: always put tiled textures in VRAM
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2012-08-16
Marek Olšák
r600g: cleanup r600_resource_texture in favor of radeon_surface
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2012-08-16
Marek Olšák
r600g: remove unused parameter in r600_texture_create_object
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2012-08-16
Marek Olšák
r600g: fixup the usage flag for the flushed depth texture
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2012-08-15
Marek Olšák
radeonsi: fix build breakage after u_blitter changes
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2012-08-15
Marek Olšák
gallium/u_blitter: document custom meta helpers
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2012-08-15
Marek Olšák
r600g: disable handling of DISCARD_RANGE
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2012-08-15
Marek Olšák
r600g: implement timestamp query and get_timestamp...
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2012-08-15
Marek Olšák
r600g: enable MSAA on evergreen by default
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2012-08-15
Marek Olšák
r600g: implement copying between MSAA textures
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2012-08-15
Marek Olšák
r600g: implement MSAA color resolve
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2012-08-15
Marek Olšák
r600g: implement MSAA depth-stencil decompression and...
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2012-08-15
Marek Olšák
r600g: implement TXQ_LZ opcode
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2012-08-15
Marek Olšák
r600g: implement MSAA rendering and texturing for evergreen...
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2012-08-15
Marek Olšák
r600g: implement set_sample_mask
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2012-08-15
Marek Olšák
r600g: implement alpha-to-coverage
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2012-08-15
Marek Olšák
r600g: implement alpha-to-one
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2012-08-15
Marek Olšák
r600g: remove support for 3-channel colorbuffers
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2012-08-15
Marek Olšák
configure.ac: bump libdrm_radeon requirement to 2.6.38
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2012-08-15
Marek Olšák
winsys/radeon: print error if CS is overflowed
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2012-08-15
Marek Olšák
gallium/u_blitter: implement X and Y texture flipping
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2012-08-15
Marek Olšák
gallium/u_blitter: implement blitting multisample resources
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2012-08-15
Marek Olšák
gallium: add TGSI support for multisample textures
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2012-08-15
Marek Olšák
gallium/tgsi: fix TGSI text parser
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2012-08-15
Marek Olšák
gallium/u_blit: set dst format from pipe_resource,...
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2012-08-15
Marek Olšák
gallium: make pipe_box signed in order to represent...
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2012-08-15
Marek Olšák
st/mesa: don't clamp fragment color with integer colorbuffer
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2012-08-15
Marek Olšák
mesa: flush vertices in test_framebuffer_completeness
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2012-08-07
Marek Olšák
r600g: remove unused parameters in texture functions
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2012-08-04
Marek Olšák
radeonsi: fix build failure after blitter changes
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2012-08-04
Marek Olšák
r600g: precompute color buffer state in pipe_surface...
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2012-08-04
Marek Olšák
r600g: precompute depth buffer state in pipe_surface...
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2012-08-04
Marek Olšák
r600g: simplify create_surface
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2012-08-04
Marek Olšák
r600g: drop the old texture allocation code
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2012-08-04
Marek Olšák
r600g: make sure copying of all texture formats is...
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2012-08-04
Marek Olšák
gallium/u_blitter: add a query for checking whether...
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2012-08-04
Marek Olšák
r600g: don't decompress depth or stencil if there isn...
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2012-08-04
Marek Olšák
r600g: correct texture memory size for Z32F_S8X24 on...
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2012-08-04
Marek Olšák
gallium/u_blitter: remove fallback for stencil copy...
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2012-08-04
Marek Olšák
gallium/u_blitter: add ability to blit only depth or...
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2012-08-04
Marek Olšák
gallium: define PIPE_MASK_RGBAZS
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2012-08-04
Marek Olšák
gallium/u_blitter: minor cleanup
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2012-08-04
Marek Olšák
gallium/tgsi: fixup texture name strings
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2012-08-04
Marek Olšák
gallium/u_blitter: set sample mask to ~0
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2012-08-04
Marek Olšák
gallium/u_blit: bail out if src is a multisample texture
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2012-08-04
Marek Olšák
gallium/u_blit: check nr_samples before using resource_copy_...
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