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keyframe-transition: Add direct accessors for key frames
2012-04-25
Neil Roberts
Remove calls to cogl_disable_fog
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2012-04-25
Neil Roberts
clutter-stage-cogl: Use CoglPrimitive for the debug...
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2012-03-23
Neil Roberts
Don't use any GL types or defines in Clutter
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2012-03-23
Neil Roberts
configure: Fix the -o operator in a call to test
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2012-03-20
Neil Roberts
wayland: Fix some missing includes
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2012-03-05
Neil Roberts
tests: Remove test-cogl-pixel-buffer
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2012-03-01
Neil Roberts
clutter-wayland-surface: Add padding to the class struct
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2012-03-01
Neil Roberts
clutter-input-device-wayland: Include clutter-stage...
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2012-03-01
Neil Roberts
wayland/x11: Set constraints on the CoglRenderer
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2012-03-01
Neil Roberts
device-manager-core-x11: Create core input devices...
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2012-03-01
Neil Roberts
Add an input device function to convert keycodes to...
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2012-03-01
Neil Roberts
evdev: Associate devices with the first created stage
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2012-03-01
Neil Roberts
clutter-wayland-surface: Remove the pick method
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2012-03-01
Neil Roberts
clutter-wayland-surface: Rename the width/height properties
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2012-03-01
Neil Roberts
Remove test-wayland-surface
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2012-02-14
Neil Roberts
Convert all of the internal shader-based effects to...
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2012-02-14
Neil Roberts
blur-effect: Use the texture size to work out the x...
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2012-02-14
Neil Roberts
offscreen-effect: Add clutter_offscreen_effect_get_texture
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2012-02-14
Neil Roberts
tests: Remove conformance tests that have been ported...
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2012-02-14
Neil Roberts
clutter-texture: Don't create a dummy texture
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2012-02-09
Neil Roberts
clutter-backend: Use the Cogl main loop mechanism
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2012-01-16
Neil Roberts
Remove use of CoglVector3
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2011-11-28
Neil Roberts
effects: Use effect_queue_repaint instead of actor_queue_redraw
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2011-11-28
Neil Roberts
Fix building with profiling enabled
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2011-11-28
Neil Roberts
offscreen-effect: Track the size of the actor separately
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2011-11-15
Neil Roberts
deform-effect: Use CoglPipeline instead of setting...
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2011-11-15
Neil Roberts
deform-effect: Use CoglPrimitives instead of CoglVertexBuffers
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2011-10-19
Neil Roberts
tests: Use the portable cogl wrappers for GLSL builtins
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2011-09-30
Neil Roberts
Add a conformance test for ClutterShaderEffect
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2011-09-30
Neil Roberts
clutter-shader-effect: Add a get_static_shader_source...
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2011-09-23
Neil Roberts
Add a CLUTTER_PAINT debug option to enable continous...
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2011-09-22
Neil Roberts
clutter-offscreen-effect: Apply matrix expansion to...
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2011-09-21
Neil Roberts
mingw-fetch-dependencies: Mirror the changes made to...
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2011-09-06
Neil Roberts
mingw-fetch-dependencies: Build ATK from source
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2011-08-04
Neil Roberts
test-cogl-blend-strings: Don't disable the TEXTURE_N...
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2011-07-31
Neil Roberts
clutter-stage-win32: Fix name cogl_win32_onscreen_set_foreig...
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2011-07-19
Neil Roberts
tests: Dynamically resolve GL symbols
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2011-07-13
Neil Roberts
clutter-stage: Add clutter_stage_get_redraw_clip_bounds
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2011-07-11
Neil Roberts
test-cogl-materials: Use glGetString to determine cogl...
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2011-07-11
Neil Roberts
test-cogl-materials: Remove a redundant comment
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2011-07-07
Neil Roberts
test-cogl-materials: Add a simple test for ref-counting...
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2011-07-05
Neil Roberts
clutter-actor: Don't apply shaders during picking
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2011-06-29
Neil Roberts
doc/RELEASING: Fix the check for diffs from origin...
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2011-06-17
Neil Roberts
actor: Don't use propagated_one_redraw to determine...
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2011-06-17
Neil Roberts
clutter-actor: Add a debug flag for disabling offscreen...
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2011-06-15
Neil Roberts
clutter-stage: Don't override the user's perspective...
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2011-06-10
Neil Roberts
clutter-text: Use the ink rect in the paint volume
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2011-06-10
Neil Roberts
clutter-text: Don't move the cursor to the left when...
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2011-05-16
Neil Roberts
test-cogl-depth-test: Update to new Cogl API
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2011-05-16
Neil Roberts
test-cogl-pixel-buffer: Use the new name for CoglPixelArray
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2011-05-16
Neil Roberts
Fix include location for cogl-pango.h
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2011-05-13
Neil Roberts
clutter-actor: Store the queue_redraw_entry when queueing...
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2011-05-13
Neil Roberts
clutter-actor: Add a 'has_overlaps' virtual
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2011-05-13
Neil Roberts
Add a conformance test for the offscreen-redirect property
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2011-05-13
Neil Roberts
clutter-actor: Add an 'offscreen-redirect' property
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2011-05-13
Neil Roberts
clutter-actor: Redraw or relayout when clearing effects...
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2011-05-13
Neil Roberts
clutter-actor-meta: Add an internal 'priority' property
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2011-05-13
Neil Roberts
clutter-effect: Add clutter_effect_queue_rerun
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2011-05-13
Neil Roberts
clutter-offscreen-effect: Don't redraw the actor if...
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2011-05-13
Neil Roberts
clutter-effect: Add a 'run' virtual
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2011-05-10
Neil Roberts
win32: Use the Cogl WGL winsys
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2011-05-06
Neil Roberts
configure.ac: Remove the check for 'ffs'
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2011-05-05
Neil Roberts
cogl-debug: Add an option to disable atlasing sharing
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2011-05-05
Neil Roberts
cogl_pipeline_equal: Handle COGL_WRAP_MODE_AUTOMATIC...
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2011-05-05
Neil Roberts
cogl-pango: Don't set the special combine function...
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2011-05-05
Neil Roberts
cogl-pango: Use a seperate cache of pipelines
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2011-05-05
Neil Roberts
cogl-pango-glyph-cache: Don't put zero-sized glyphs...
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2011-05-05
Neil Roberts
Revert "cogl-pango-display-list: Don't use VBOs if...
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2011-05-05
Neil Roberts
cogl-pango-render: Add the base texture to the display...
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2011-05-05
Neil Roberts
cogl-bitmap-private.h: Include cogl-bitmap.h
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2011-05-05
Neil Roberts
cogl-pango-glyph-cache: Notify of reorg for global...
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2011-05-05
Neil Roberts
cogl-atlas-texture: Add a callback for when any atlas...
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2011-05-05
Neil Roberts
pango-glyph-cache: Try to put glyphs in the global...
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2011-05-05
Neil Roberts
cogl-atlas-texture: Split out new_from_bitmap to new_with_size
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2011-05-05
Neil Roberts
cogl-pango-display-list: Don't use VBOs if the texture...
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2011-05-05
Neil Roberts
cogl-pango: Use a separate glyph cache for mipmapped...
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2011-04-21
Neil Roberts
cogl-context: Initialize context->stub_winsys
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2011-04-20
Neil Roberts
cogl-winsys-stub: Remove _cogl_winsys_has_feature
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2011-04-20
Neil Roberts
cogl-winsys-glx: Fix the comparison in find_onscreen_for_xid
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2011-04-20
Neil Roberts
clutter-backend-glx: Protect against unrefing the Cogl...
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2011-04-20
Neil Roberts
cogl-winsys: Move _cogl_winsys_has_feature to cogl...
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2011-04-20
Neil Roberts
cogl-context: Store winsys features in an array of...
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2011-04-20
Neil Roberts
cogl-renderer: Move the XEvent filters to be generic...
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2011-04-06
Neil Roberts
cogl-pango-glyph-cache: Fix the flags passed to cogl_atlas_new
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2011-04-05
Neil Roberts
cogl-pipeline: Be careful not to take ownership of...
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2011-03-18
Neil Roberts
clutter-clone: Make clutter_clone_get_paint_volume...
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2011-03-17
Neil Roberts
clutter-offscreen-effect: Paint with 'nearest' texture...
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2011-03-16
Neil Roberts
mingw-fetch-dependencies.sh: Add a wrapper for pkg...
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2011-03-14
Neil Roberts
cogl: Use GHookList instead of CoglCallbackList
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2011-03-09
Neil Roberts
cogl-path: Optimise paths that are just a rectangle
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2011-03-08
Neil Roberts
cogl-shader-boilerplate: Specify default precision...
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2011-03-07
Neil Roberts
clutter-actor: Fix test for avoiding calculating the...
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2011-03-04
Neil Roberts
clutter-offscreen-effect: Use 0,0 as the offset if...
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2011-03-03
Neil Roberts
clutter-offscreen-effect: Preserve the old opacity...
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2011-03-03
Neil Roberts
clutter-actor: Add an internal _clutter_actor_get_opacity_ov...
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2011-02-28
Neil Roberts
tests: Check return value of clutter_init_with_args...
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2011-02-28
Neil Roberts
Add G_GNUC_WARN_UNUSED_RESULT to clutter_init and init_with_args
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2011-02-24
Neil Roberts
Add a conformance test for atlas migration
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2011-02-24
Neil Roberts
cogl-blit: Disable blending when using texture render
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2011-02-17
Neil Roberts
cogl-atlas-texture: Don't let textures be destroyed...
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