projects
/
platform
/
upstream
/
mesa.git
/ search
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
spirv2dxil: For removing unused vars, consider the whole I/O var size
2023-01-17
Jesse Natalie
spirv2dxil: For removing unused vars, consider the...
commit
|
commitdiff
|
tree
2023-01-17
Jesse Natalie
microsoft/compiler: Set num_components to 4 when updating...
commit
|
commitdiff
|
tree
2023-01-17
Jesse Natalie
microsoft/compiler: Use nir info.fs.uses_sample_shading...
commit
|
commitdiff
|
tree
2023-01-17
Jesse Natalie
microsoft/compiler: Re-work the logic for adding SV_SampleIn...
commit
|
commitdiff
|
tree
2023-01-17
Jesse Natalie
microsoft/compiler: Always emit float types in the...
commit
|
commitdiff
|
tree
2023-01-17
Jesse Natalie
microsoft/compiler: Remove arrays when testing for...
commit
|
commitdiff
|
tree
2023-01-17
Jesse Natalie
microsoft/compiler: Implement texture sample count...
commit
|
commitdiff
|
tree
2023-01-17
Jesse Natalie
microsoft/compiler: Lower pack_[u/s]norm_2x16
commit
|
commitdiff
|
tree
2023-01-13
Jesse Natalie
dzn: Fix clear bind flag logic
commit
|
commitdiff
|
tree
2023-01-13
Jesse Natalie
dzn/ci: Add image test group, which is all passing now
commit
|
commitdiff
|
tree
2023-01-13
Jesse Natalie
dzn/ci: Remove flakes/fails that don't hit anymore
commit
|
commitdiff
|
tree
2023-01-13
Jesse Natalie
ci/windows: Download updated WARP 1.0.4 package
commit
|
commitdiff
|
tree
2023-01-11
Jesse Natalie
dzn: Allow multiple graphics queues
commit
|
commitdiff
|
tree
2023-01-11
Jesse Natalie
vulkan/wsi: Port Win32 WSI to C++
commit
|
commitdiff
|
tree
2023-01-11
Jesse Natalie
meson: Define VK_USE_PLATFORM_WIN32_KHR for C++
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
dzn: No need to add another bind flag for clears if...
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
dzn: Lower tg4 offsets
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
dzn: Implement point coord
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
dzn: Lower fragcoord wtrans
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
dzn: Use the right variable for heap slots when prepping...
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
microsoft/compiler: Set the advanced texture ops flag...
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
microsoft/compiler: Fill out and sort the shader/module...
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
microsoft/compiler: For Vulkan, centroid should be...
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
microsoft/compiler: For Vulkan, when shading at sample...
commit
|
commitdiff
|
tree
2023-01-10
Jesse Natalie
nir_lower_fragcoord_wtrans: Support Vulkan shaders
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Handle split front/back compare/write masks for...
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: For CmdBindIndexBuffer, look at the graphics pipeline...
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Don't touch pMultisampleState if rasterizerDiscardEnable
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Remove spammy logging during device create
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Flip on enhanced barrier code paths based on D3D...
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Add an "enhanced" version of CmdPipelineBarrier2
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Add an enhanced barrier path for internal and...
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: CmdWaitForEvents needs to submit barriers too
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Fix aspects used for blit barriers
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Remove unnecessary read -> read transition barriers
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Respect sharing mode
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Store valid BARRIER_ACCESS flag masks for a few...
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Store command list type in the command buffer...
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Create all buffers in COMMON state
commit
|
commitdiff
|
tree
2023-01-04
Jesse Natalie
dzn: Delete initial_state which is always COMMON
commit
|
commitdiff
|
tree
2023-01-03
Jesse Natalie
CI/Windows: Use waffle instead of freeglut for piglit
commit
|
commitdiff
|
tree
2023-01-03
Jesse Natalie
CI/Windows: Update piglit for Waffle fix
commit
|
commitdiff
|
tree
2023-01-03
Jesse Natalie
spirv2dxil: Support linking multiple shaders
commit
|
commitdiff
|
tree
2023-01-03
Jesse Natalie
spirv2dxil: Rename and move prep helper
commit
|
commitdiff
|
tree
2023-01-03
Jesse Natalie
CI/Windows: Use deqp-runner for D3D12 piglit
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
d3d12/ci: Update expectations
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
dzn: Swizzle SRV access to stencil
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
dzn: Pass input clip size to shader compilation
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
dzn: Don't add UAV flag to DSV textures
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
dzn: Use ResolveSubresourceRegion to support non-averaging...
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
dzn: Use driver-implemented triangle fans if available
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
dzn: Get options15
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
microsoft/compiler: Handle cull distance starting fractional...
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
microsoft/compiler: Sort all user varyings before any...
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
microsoft/compiler: Make nir_var_to_dxil_sysvalue_type...
commit
|
commitdiff
|
tree
2022-12-16
Jesse Natalie
microsoft/compiler: Handle both input and output clip...
commit
|
commitdiff
|
tree
2022-12-12
Jesse Natalie
microsoft/compiler: Fix codegen when a loop ends in...
commit
|
commitdiff
|
tree
2022-12-12
Jesse Natalie
microsoft/compiler: Handle holes in driver_location...
commit
|
commitdiff
|
tree
2022-12-02
Jesse Natalie
microsoft/clc: Add a test for nested function-temp...
commit
|
commitdiff
|
tree
2022-12-02
Jesse Natalie
microsoft/compiler: Handle nested arrays correctly...
commit
|
commitdiff
|
tree
2022-12-02
Jesse Natalie
compiler: Handle nested arrays correctly for computing...
commit
|
commitdiff
|
tree
2022-12-02
Jesse Natalie
gallium/u_debug_flush: Fix incompatible function signature...
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
meson: Enable initialized-but-unused warning for MSVC
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
gallium/vl: Remove unused win32 screen var
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
meson: Enable SSE4.1 for MSVC
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Ensure SRV ResourceMinLODClamp is set to 0.0
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Use cube-array views for misaligned cubes
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Use DEPTH_STENCIL_DESC2 for front/back stencil...
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Use ID3D12GraphicsCommandList8 for front/back...
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Get options14
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Use CreateCommandList1
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Use common command buffer state tracking
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
dzn: Upgrade baseline from ID3D12Device2 to 4
commit
|
commitdiff
|
tree
2022-11-17
Jesse Natalie
microsoft/compiler: Emit sampleCmpLevel when needed
commit
|
commitdiff
|
tree
2022-11-15
Jesse Natalie
microsoft/compiler: Delete now-unused memcpy lowering...
commit
|
commitdiff
|
tree
2022-11-15
Jesse Natalie
microsoft/clc: Optimize memcpys
commit
|
commitdiff
|
tree
2022-11-15
Jesse Natalie
nir_scale_fdiv: Respect vector swizzles
commit
|
commitdiff
|
tree
2022-11-04
Jesse Natalie
microsoft/spirv2dxil: Lower sample pos for fragment...
commit
|
commitdiff
|
tree
2022-11-04
Jesse Natalie
d3d12: Move lower_sample_pos to microsoft/compiler
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
dzn: Set Agility SDK parameters and update test expectations
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
d3d12: Set Agility SDK parameters and update test expectations
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
ci/windows: Bump test image tag
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
ci/windows: Enable developer mode for test container
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
ci/windows: Get DXIL.dll (and DXCompiler.dll) from...
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
ci/windows: Download updated WARP and copy to piglit...
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
ci/windows: Download DirectX Agility SDK and copy to...
commit
|
commitdiff
|
tree
2022-11-03
Jesse Natalie
microsoft/compiler: Fix feature flag handling for 64...
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
d3d12: Hook up driver-private interop data
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
mesa/st: Query driver for interop data
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
gallium: Add screen methods for driver-private data...
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
include: Add driver data to v2 of mesa_glinterop_device_info
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
egl/wgl: Implement interop methods
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
wgl: Implement interop methods
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
egl/dri2: Implement the new flush method
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
glx: Implement the new flush method
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
dri: Implement the new flush method
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
mesa/st: Implement the new flush method
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
mesa/st: Split interop object lookup from export
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
mesa: Make fence_sync not static
commit
|
commitdiff
|
tree
2022-11-02
Jesse Natalie
include: Add a flush interop method
commit
|
commitdiff
|
tree
next