2022-05-18 |
Eunki, Hong | Minor optimize during build uniform index maps Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-05-17 |
Eunki, Hong | Keyframe->GetValue works on O(log n) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-05-16 |
Eunki, Hong | base-signal connect and disconnect in O(1) Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-05-12 |
Eunki, Hong | Apply Visual's transform + borderline properties for... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-04-28 |
Eunki, Hong | Fix memory leak of visual renderer Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-04-25 |
Eunki, Hong | Calculate hash by Dali::Vector<std::uint8_t> Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-04-21 |
Eunki, Hong | Lock uniform buffer only 1 times per each render +... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-04-04 |
Eunki, Hong | Level up Dali::Internal::FreeList as Dali::FreeList Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-04-01 |
Eunki, Hong | Hit-test can hit more than 32 depth clipping actor. Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-03-28 |
Eunki, Hong | Fix hit-test bug when overlay2D child is not overlayed Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-03-28 |
Eunki, Hong | TTrace enable always in tizen Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-03-07 |
Eunki, Hong | Make Dali::InstrusivePtr able to compare with nullptr Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-02-23 |
Eunki, Hong | Add Internal::IndexedMap Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-02-23 |
Eunki, Hong | Dali::CalculateHash support to hashing raw-buffer Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-02-23 |
Eunki, Hong | Implement some more speed-up : Reserve TextureBindings... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-02-22 |
Eunki, Hong | Ignore insert/erase function during PreRender's itemsDirtyRects Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-02-22 |
Eunki, Hong | Avoid temporary vector creation during Relayout Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2022-01-03 |
Eunki, Hong | Dali::Vector release memory later during Copy Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-12-03 |
Eunki, Hong | Fix ReuseRenderer issue when renderer is nullptr Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-11-26 |
Eunki, Hong | Fix coverity issue Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-11-23 |
Eunki, Hong | ActorSizer::RelayoutDependentOnXXX return default value Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-11-22 |
Eunki, Hong | Dali::Vector release data more safe (Dali::Vector:... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-11-19 |
Eunki, Hong | Let range for loop don't touch container at RenderManager Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-11-16 |
Eunki, Hong | Set TransformId after Initialize finished Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-10-22 |
Eunki, Hong | Fix LogMessage format to print Filename / Functioname... Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-09-24 |
Eunki, Hong | Add Default Uniform : uActorColor Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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2021-04-27 |
Eunki, Hong | Fix Color Constant Value error Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
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