From 463c4e1f8d2711477b2402122af80271b713b719 Mon Sep 17 00:00:00 2001 From: "joogab.yun" Date: Fri, 9 Aug 2024 14:03:49 +0900 Subject: [PATCH] [Tizen] The DEPTH value was being retrieved incorrectly. Fix this Change-Id: Ie0c7556bdaaa661cdfbcf5b298166a94048151fa --- dali/internal/event/events/hit-test-algorithm-impl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dali/internal/event/events/hit-test-algorithm-impl.cpp b/dali/internal/event/events/hit-test-algorithm-impl.cpp index 36e2de3..ab5d59f 100644 --- a/dali/internal/event/events/hit-test-algorithm-impl.cpp +++ b/dali/internal/event/events/hit-test-algorithm-impl.cpp @@ -559,7 +559,7 @@ void GeoHitTestRenderTask(const RenderTaskList::ExclusivesContainer& exclusives, Dali::Layer sourceLayer(sourceActor->GetLayer()); if(sourceLayer) { - const uint32_t sourceActorDepth(sourceLayer.GetProperty(Dali::Layer::Property::DEPTH)); + const uint32_t sourceActorDepth(sourceLayer.GetProperty(Dali::Layer::Property::DEPTH)); CameraActor* cameraActor = renderTask.GetCameraActor(); bool pickingPossible = cameraActor->BuildPickingRay(screenCoordinates, viewport, @@ -676,7 +676,7 @@ bool HitTestRenderTask(const RenderTaskList::ExclusivesContainer& exclusives, Dali::Layer sourceLayer(sourceActor->GetLayer()); if(sourceLayer) { - const uint32_t sourceActorDepth(sourceLayer.GetProperty(Dali::Layer::Property::DEPTH)); + const uint32_t sourceActorDepth(sourceLayer.GetProperty(Dali::Layer::Property::DEPTH)); CameraActor* cameraActor = renderTask.GetCameraActor(); bool pickingPossible = cameraActor->BuildPickingRay( -- 2.7.4