From 768296dd05fce98b7ad5219c647ded087b287742 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Mon, 13 May 2013 15:10:34 +0800 Subject: [PATCH] ilo: rename ilo_resource to ilo_texture In preparation for the introduction of ilo_buffer. --- src/gallium/drivers/ilo/ilo_blit.c | 18 +- src/gallium/drivers/ilo/ilo_gpe_gen6.c | 126 +++++++------- src/gallium/drivers/ilo/ilo_gpe_gen6.h | 2 +- src/gallium/drivers/ilo/ilo_gpe_gen7.c | 68 ++++---- src/gallium/drivers/ilo/ilo_resource.c | 308 ++++++++++++++++----------------- src/gallium/drivers/ilo/ilo_resource.h | 16 +- src/gallium/drivers/ilo/ilo_transfer.c | 106 ++++++------ 7 files changed, 322 insertions(+), 322 deletions(-) diff --git a/src/gallium/drivers/ilo/ilo_blit.c b/src/gallium/drivers/ilo/ilo_blit.c index 20e09ae..e3fd67c 100644 --- a/src/gallium/drivers/ilo/ilo_blit.c +++ b/src/gallium/drivers/ilo/ilo_blit.c @@ -39,20 +39,20 @@ static bool blitter_xy_color_blt(struct pipe_context *pipe, - struct pipe_resource *r, + struct pipe_resource *res, int16_t x1, int16_t y1, int16_t x2, int16_t y2, uint32_t color) { const int cmd_len = 6; struct ilo_context *ilo = ilo_context(pipe); - struct ilo_resource *res = ilo_resource(r); + struct ilo_texture *tex = ilo_texture(res); uint32_t cmd, br13; int cpp, stride; struct intel_bo *bo_check[2]; /* how to support Y-tiling? */ - if (res->tiling == INTEL_TILING_Y) + if (tex->tiling == INTEL_TILING_Y) return false; /* nothing to clear */ @@ -62,7 +62,7 @@ blitter_xy_color_blt(struct pipe_context *pipe, cmd = XY_COLOR_BLT_CMD | (cmd_len - 2); br13 = 0xf0 << 16; - cpp = util_format_get_blocksize(res->base.format); + cpp = util_format_get_blocksize(tex->base.format); switch (cpp) { case 4: cmd |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; @@ -79,9 +79,9 @@ blitter_xy_color_blt(struct pipe_context *pipe, break; } - stride = res->bo_stride; - if (res->tiling != INTEL_TILING_NONE) { - assert(res->tiling == INTEL_TILING_X); + stride = tex->bo_stride; + if (tex->tiling != INTEL_TILING_NONE) { + assert(tex->tiling == INTEL_TILING_X); cmd |= XY_DST_TILED; /* in dwords */ @@ -90,7 +90,7 @@ blitter_xy_color_blt(struct pipe_context *pipe, /* make room if necessary */ bo_check[0] = ilo->cp->bo; - bo_check[1] = res->bo; + bo_check[1] = tex->bo; if (ilo->winsys->check_aperture_space(ilo->winsys, bo_check, 2)) ilo_cp_flush(ilo->cp); @@ -101,7 +101,7 @@ blitter_xy_color_blt(struct pipe_context *pipe, ilo_cp_write(ilo->cp, br13 | stride); ilo_cp_write(ilo->cp, (y1 << 16) | x1); ilo_cp_write(ilo->cp, (y2 << 16) | x2); - ilo_cp_write_bo(ilo->cp, 0, res->bo, + ilo_cp_write_bo(ilo->cp, 0, tex->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); ilo_cp_write(ilo->cp, color); diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen6.c b/src/gallium/drivers/ilo/ilo_gpe_gen6.c index 159a117..e2a5dbe 100644 --- a/src/gallium/drivers/ilo/ilo_gpe_gen6.c +++ b/src/gallium/drivers/ilo/ilo_gpe_gen6.c @@ -757,15 +757,15 @@ gen6_emit_3DSTATE_VERTEX_BUFFERS(const struct ilo_dev_info *dev, /* use null vb if there is no buffer or the stride is out of range */ if (vb->buffer && vb->stride <= 2048) { - const struct ilo_resource *res = ilo_resource(vb->buffer); + const struct ilo_texture *tex = ilo_texture(vb->buffer); const uint32_t start_offset = vb->buffer_offset; - const uint32_t end_offset = res->bo->get_size(res->bo) - 1; + const uint32_t end_offset = tex->bo->get_size(tex->bo) - 1; dw |= vb->stride << BRW_VB0_PITCH_SHIFT; ilo_cp_write(cp, dw); - ilo_cp_write_bo(cp, start_offset, res->bo, INTEL_DOMAIN_VERTEX, 0); - ilo_cp_write_bo(cp, end_offset, res->bo, INTEL_DOMAIN_VERTEX, 0); + ilo_cp_write_bo(cp, start_offset, tex->bo, INTEL_DOMAIN_VERTEX, 0); + ilo_cp_write_bo(cp, end_offset, tex->bo, INTEL_DOMAIN_VERTEX, 0); ilo_cp_write(cp, instance_divisor); } else { @@ -925,13 +925,13 @@ gen6_emit_3DSTATE_INDEX_BUFFER(const struct ilo_dev_info *dev, { const uint32_t cmd = ILO_GPE_CMD(0x3, 0x0, 0x0a); const uint8_t cmd_len = 3; - const struct ilo_resource *res = ilo_resource(ib->buffer); + const struct ilo_texture *tex = ilo_texture(ib->buffer); uint32_t start_offset, end_offset; int format; ILO_GPE_VALID_GEN(dev, 6, 7); - if (!res) + if (!tex) return; format = gen6_translate_index_size(ib->index_size); @@ -945,7 +945,7 @@ gen6_emit_3DSTATE_INDEX_BUFFER(const struct ilo_dev_info *dev, } /* end_offset must also be aligned */ - end_offset = res->bo->get_size(res->bo); + end_offset = tex->bo->get_size(tex->bo); end_offset -= (end_offset % ib->index_size); /* it is inclusive */ end_offset -= 1; @@ -954,8 +954,8 @@ gen6_emit_3DSTATE_INDEX_BUFFER(const struct ilo_dev_info *dev, ilo_cp_write(cp, cmd | (cmd_len - 2) | ((enable_cut_index) ? BRW_CUT_INDEX_ENABLE : 0) | format << 8); - ilo_cp_write_bo(cp, start_offset, res->bo, INTEL_DOMAIN_VERTEX, 0); - ilo_cp_write_bo(cp, end_offset, res->bo, INTEL_DOMAIN_VERTEX, 0); + ilo_cp_write_bo(cp, start_offset, tex->bo, INTEL_DOMAIN_VERTEX, 0); + ilo_cp_write_bo(cp, end_offset, tex->bo, INTEL_DOMAIN_VERTEX, 0); ilo_cp_end(cp); } @@ -2283,7 +2283,7 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, ILO_GPE_CMD(0x3, 0x0, 0x05) : ILO_GPE_CMD(0x3, 0x1, 0x05); const uint8_t cmd_len = 7; const int max_2d_size = (dev->gen >= ILO_GEN(7)) ? 16384 : 8192; - struct ilo_resource *res; + struct ilo_texture *tex; uint32_t dw1, dw3; uint32_t slice_offset, x_offset, y_offset; int surface_type, depth_format, width, height; @@ -2337,8 +2337,8 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, return; } - res = ilo_resource(surface->texture); - surface_type = ilo_gpe_gen6_translate_texture(res->base.target); + tex = ilo_texture(surface->texture); + surface_type = ilo_gpe_gen6_translate_texture(tex->base.target); width = surface->width; height = surface->height; @@ -2346,7 +2346,7 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, * we always treat the resource as non-mipmapped and set the slice/x/y * offsets manually */ - slice_offset = ilo_resource_get_slice_offset(res, + slice_offset = ilo_texture_get_slice_offset(tex, surface->u.tex.level, surface->u.tex.first_layer, true, &x_offset, &y_offset); @@ -2369,12 +2369,12 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, height += y_offset; /* required for GEN6+ */ - assert(res->tiling == INTEL_TILING_Y); + assert(tex->tiling == INTEL_TILING_Y); - assert(res->bo_stride > 0 && res->bo_stride < 128 * 1024 && - res->bo_stride % 128 == 0); + assert(tex->bo_stride > 0 && tex->bo_stride < 128 * 1024 && + tex->bo_stride % 128 == 0); assert(surface->u.tex.first_layer == surface->u.tex.last_layer); - assert(width <= res->bo_stride); + assert(width <= tex->bo_stride); /* we have to treat them as 2D surfaces */ if (surface_type == BRW_SURFACE_CUBE) { @@ -2410,7 +2410,7 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, dw1 = surface_type << 29 | depth_format << 18 | - (res->bo_stride - 1); + (tex->bo_stride - 1); if (dev->gen >= ILO_GEN(7)) { if (has_depth) { @@ -2428,8 +2428,8 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, (width - 1) << 4; } else { - dw1 |= (res->tiling != INTEL_TILING_NONE) << 27 | - (res->tiling == INTEL_TILING_Y) << 26; + dw1 |= (tex->tiling != INTEL_TILING_NONE) << 27 | + (tex->tiling == INTEL_TILING_Y) << 26; if (hiz) { dw1 |= 1 << 22 | @@ -2446,7 +2446,7 @@ ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, ilo_cp_write(cp, dw1); if (has_depth) { - ilo_cp_write_bo(cp, slice_offset, res->bo, + ilo_cp_write_bo(cp, slice_offset, tex->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); } else { @@ -2639,7 +2639,7 @@ gen6_emit_3DSTATE_STENCIL_BUFFER(const struct ilo_dev_info *dev, ILO_GPE_CMD(0x3, 0x0, 0x06) : ILO_GPE_CMD(0x3, 0x1, 0x0e); const uint8_t cmd_len = 3; - struct ilo_resource *res; + struct ilo_texture *tex; uint32_t slice_offset; int pitch; @@ -2655,7 +2655,7 @@ gen6_emit_3DSTATE_STENCIL_BUFFER(const struct ilo_dev_info *dev, return; } - res = ilo_resource(surface->texture); + tex = ilo_texture(surface->texture); /* TODO */ slice_offset = 0; @@ -2666,13 +2666,13 @@ gen6_emit_3DSTATE_STENCIL_BUFFER(const struct ilo_dev_info *dev, * "The pitch must be set to 2x the value computed based on width, as * the stencil buffer is stored with two rows interleaved." */ - pitch = 2 * res->bo_stride; + pitch = 2 * tex->bo_stride; assert(pitch > 0 && pitch < 128 * 1024 && pitch % 128 == 0); ilo_cp_begin(cp, cmd_len); ilo_cp_write(cp, cmd | (cmd_len - 2)); ilo_cp_write(cp, pitch - 1); - ilo_cp_write_bo(cp, slice_offset, res->bo, + ilo_cp_write_bo(cp, slice_offset, tex->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); ilo_cp_end(cp); } @@ -2686,7 +2686,7 @@ gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(const struct ilo_dev_info *dev, ILO_GPE_CMD(0x3, 0x0, 0x07) : ILO_GPE_CMD(0x3, 0x1, 0x0f); const uint8_t cmd_len = 3; - struct ilo_resource *res; + struct ilo_texture *tex; uint32_t slice_offset; ILO_GPE_VALID_GEN(dev, 6, 7); @@ -2701,18 +2701,18 @@ gen6_emit_3DSTATE_HIER_DEPTH_BUFFER(const struct ilo_dev_info *dev, return; } - res = ilo_resource(surface->texture); + tex = ilo_texture(surface->texture); /* TODO */ slice_offset = 0; - assert(res->bo_stride > 0 && res->bo_stride < 128 * 1024 && - res->bo_stride % 128 == 0); + assert(tex->bo_stride > 0 && tex->bo_stride < 128 * 1024 && + tex->bo_stride % 128 == 0); ilo_cp_begin(cp, cmd_len); ilo_cp_write(cp, cmd | (cmd_len - 2)); - ilo_cp_write(cp, res->bo_stride - 1); - ilo_cp_write_bo(cp, slice_offset, res->bo, + ilo_cp_write(cp, tex->bo_stride - 1); + ilo_cp_write_bo(cp, slice_offset, tex->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); ilo_cp_end(cp); } @@ -3569,7 +3569,7 @@ gen6_fill_null_SURFACE_STATE(const struct ilo_dev_info *dev, static void gen6_fill_buffer_SURFACE_STATE(const struct ilo_dev_info *dev, - const struct ilo_resource *res, + const struct ilo_texture *tex, unsigned offset, unsigned size, unsigned struct_size, enum pipe_format elem_format, @@ -3635,7 +3635,7 @@ gen6_fill_buffer_SURFACE_STATE(const struct ilo_dev_info *dev, * "If Surface Type is SURFTYPE_BUFFER, this field (Tiled Surface) must * be false (buffers are supported only in linear memory)" */ - assert(res->tiling == INTEL_TILING_NONE); + assert(tex->tiling == INTEL_TILING_NONE); pitch--; num_entries--; @@ -3665,7 +3665,7 @@ gen6_fill_buffer_SURFACE_STATE(const struct ilo_dev_info *dev, static void gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, - struct ilo_resource *res, + struct ilo_texture *tex, enum pipe_format format, unsigned first_level, unsigned num_levels, unsigned first_layer, unsigned num_layers, @@ -3679,7 +3679,7 @@ gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, ILO_GPE_VALID_GEN(dev, 6, 6); assert(num_dwords == 6); - surface_type = ilo_gpe_gen6_translate_texture(res->base.target); + surface_type = ilo_gpe_gen6_translate_texture(tex->base.target); assert(surface_type != BRW_SURFACE_BUFFER); if (is_rt) @@ -3688,13 +3688,13 @@ gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, surface_format = ilo_translate_texture_format(format); assert(surface_format >= 0); - width = res->base.width0; - height = res->base.height0; - pitch = res->bo_stride; + width = tex->base.width0; + height = tex->base.height0; + pitch = tex->bo_stride; - switch (res->base.target) { + switch (tex->base.target) { case PIPE_TEXTURE_3D: - depth = res->base.depth0; + depth = tex->base.depth0; break; case PIPE_TEXTURE_CUBE: case PIPE_TEXTURE_CUBE_ARRAY: @@ -3741,10 +3741,10 @@ gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, } /* non-full array spacing is supported only on GEN7+ */ - assert(res->array_spacing_full); + assert(tex->array_spacing_full); /* non-interleaved samples are supported only on GEN7+ */ - if (res->base.nr_samples > 1) - assert(res->interleaved); + if (tex->base.nr_samples > 1) + assert(tex->interleaved); /* * Compute the offset to the layer manually. @@ -3757,7 +3757,7 @@ gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, /* we lose the capability for layered rendering */ assert(num_levels == 1 && num_layers == 1); - layer_offset = ilo_resource_get_slice_offset(res, + layer_offset = ilo_texture_get_slice_offset(tex, first_level, first_layer, true, &x_offset, &y_offset); assert(x_offset % 4 == 0); @@ -3766,10 +3766,10 @@ gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, y_offset /= 2; /* derive the size for the LOD */ - width = u_minify(res->base.width0, first_level); - height = u_minify(res->base.height0, first_level); + width = u_minify(tex->base.width0, first_level); + height = u_minify(tex->base.height0, first_level); if (surface_type == BRW_SURFACE_3D) - depth = u_minify(res->base.depth0, first_level); + depth = u_minify(tex->base.depth0, first_level); first_level = 0; first_layer = 0; @@ -3800,7 +3800,7 @@ gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, * * "For linear surfaces, this field (X Offset) must be zero" */ - if (res->tiling == INTEL_TILING_NONE) { + if (tex->tiling == INTEL_TILING_NONE) { if (is_rt) { const int elem_size = util_format_get_blocksize(format); assert(layer_offset % elem_size == 0); @@ -3830,17 +3830,17 @@ gen6_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, dw[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT | (pitch - 1) << BRW_SURFACE_PITCH_SHIFT | - ilo_gpe_gen6_translate_winsys_tiling(res->tiling); + ilo_gpe_gen6_translate_winsys_tiling(tex->tiling); dw[4] = first_level << BRW_SURFACE_MIN_LOD_SHIFT | first_layer << 17 | (depth - 1) << 8 | - ((res->base.nr_samples > 1) ? BRW_SURFACE_MULTISAMPLECOUNT_4 : + ((tex->base.nr_samples > 1) ? BRW_SURFACE_MULTISAMPLECOUNT_4 : BRW_SURFACE_MULTISAMPLECOUNT_1); dw[5] = x_offset << BRW_SURFACE_X_OFFSET_SHIFT | y_offset << BRW_SURFACE_Y_OFFSET_SHIFT; - if (res->valign_4) + if (tex->valign_4) dw[5] |= BRW_SURFACE_VERTICAL_ALIGN_ENABLE; } @@ -3890,15 +3890,15 @@ gen6_emit_surf_SURFACE_STATE(const struct ilo_dev_info *dev, ILO_GPE_VALID_GEN(dev, 6, 6); if (surface && surface->texture) { - struct ilo_resource *res = ilo_resource(surface->texture); + struct ilo_texture *tex = ilo_texture(surface->texture); - bo = res->bo; + bo = tex->bo; /* * classic i965 sets render_cache_rw for constant buffers and sol * surfaces but not render buffers. Why? */ - gen6_fill_normal_SURFACE_STATE(dev, res, surface->format, + gen6_fill_normal_SURFACE_STATE(dev, tex, surface->format, surface->u.tex.level, 1, surface->u.tex.first_layer, surface->u.tex.last_layer - surface->u.tex.first_layer + 1, @@ -3918,19 +3918,19 @@ gen6_emit_view_SURFACE_STATE(const struct ilo_dev_info *dev, const struct pipe_sampler_view *view, struct ilo_cp *cp) { - struct ilo_resource *res = ilo_resource(view->texture); + struct ilo_texture *tex = ilo_texture(view->texture); uint32_t dw[6]; ILO_GPE_VALID_GEN(dev, 6, 6); - gen6_fill_normal_SURFACE_STATE(dev, res, view->format, + gen6_fill_normal_SURFACE_STATE(dev, tex, view->format, view->u.tex.first_level, view->u.tex.last_level - view->u.tex.first_level + 1, view->u.tex.first_layer, view->u.tex.last_layer - view->u.tex.first_layer + 1, false, false, dw, Elements(dw)); - return gen6_emit_SURFACE_STATE(dev, res->bo, false, dw, Elements(dw), cp); + return gen6_emit_SURFACE_STATE(dev, tex->bo, false, dw, Elements(dw), cp); } static uint32_t @@ -3939,17 +3939,17 @@ gen6_emit_cbuf_SURFACE_STATE(const struct ilo_dev_info *dev, struct ilo_cp *cp) { const enum pipe_format elem_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - struct ilo_resource *res = ilo_resource(cbuf->buffer); + struct ilo_texture *tex = ilo_texture(cbuf->buffer); uint32_t dw[6]; ILO_GPE_VALID_GEN(dev, 6, 6); - gen6_fill_buffer_SURFACE_STATE(dev, res, + gen6_fill_buffer_SURFACE_STATE(dev, tex, cbuf->buffer_offset, cbuf->buffer_size, util_format_get_blocksize(elem_format), elem_format, false, false, dw, Elements(dw)); - return gen6_emit_SURFACE_STATE(dev, res->bo, false, dw, Elements(dw), cp); + return gen6_emit_SURFACE_STATE(dev, tex->bo, false, dw, Elements(dw), cp); } static uint32_t @@ -3959,7 +3959,7 @@ gen6_emit_so_SURFACE_STATE(const struct ilo_dev_info *dev, int so_index, struct ilo_cp *cp) { - struct ilo_resource *res = ilo_resource(so->buffer); + struct ilo_texture *tex = ilo_texture(so->buffer); unsigned bo_offset, struct_size; enum pipe_format elem_format; uint32_t dw[6]; @@ -3988,10 +3988,10 @@ gen6_emit_so_SURFACE_STATE(const struct ilo_dev_info *dev, break; } - gen6_fill_buffer_SURFACE_STATE(dev, res, bo_offset, so->buffer_size, + gen6_fill_buffer_SURFACE_STATE(dev, tex, bo_offset, so->buffer_size, struct_size, elem_format, false, true, dw, Elements(dw)); - return gen6_emit_SURFACE_STATE(dev, res->bo, false, dw, Elements(dw), cp); + return gen6_emit_SURFACE_STATE(dev, tex->bo, false, dw, Elements(dw), cp); } static uint32_t diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen6.h b/src/gallium/drivers/ilo/ilo_gpe_gen6.h index 62166d9..4f81d42 100644 --- a/src/gallium/drivers/ilo/ilo_gpe_gen6.h +++ b/src/gallium/drivers/ilo/ilo_gpe_gen6.h @@ -110,7 +110,7 @@ enum intel_tiling_mode; struct intel_bo; struct ilo_cp; -struct ilo_resource; +struct ilo_texture; struct ilo_shader; typedef void diff --git a/src/gallium/drivers/ilo/ilo_gpe_gen7.c b/src/gallium/drivers/ilo/ilo_gpe_gen7.c index b703a69..27fa124 100644 --- a/src/gallium/drivers/ilo/ilo_gpe_gen7.c +++ b/src/gallium/drivers/ilo/ilo_gpe_gen7.c @@ -1130,7 +1130,7 @@ gen7_emit_3DSTATE_SO_BUFFER(const struct ilo_dev_info *dev, { const uint32_t cmd = ILO_GPE_CMD(0x3, 0x1, 0x18); const uint8_t cmd_len = 4; - struct ilo_resource *res; + struct ilo_texture *tex; int end; ILO_GPE_VALID_GEN(dev, 7, 7); @@ -1145,7 +1145,7 @@ gen7_emit_3DSTATE_SO_BUFFER(const struct ilo_dev_info *dev, return; } - res = ilo_resource(so_target->buffer); + tex = ilo_texture(so_target->buffer); /* DWord-aligned */ assert(stride % 4 == 0 && base % 4 == 0); @@ -1159,8 +1159,8 @@ gen7_emit_3DSTATE_SO_BUFFER(const struct ilo_dev_info *dev, ilo_cp_write(cp, cmd | (cmd_len - 2)); ilo_cp_write(cp, index << SO_BUFFER_INDEX_SHIFT | stride); - ilo_cp_write_bo(cp, base, res->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); - ilo_cp_write_bo(cp, end, res->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); + ilo_cp_write_bo(cp, base, tex->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); + ilo_cp_write_bo(cp, end, tex->bo, INTEL_DOMAIN_RENDER, INTEL_DOMAIN_RENDER); ilo_cp_end(cp); } @@ -1296,7 +1296,7 @@ gen7_fill_null_SURFACE_STATE(const struct ilo_dev_info *dev, static void gen7_fill_buffer_SURFACE_STATE(const struct ilo_dev_info *dev, - const struct ilo_resource *res, + const struct ilo_texture *tex, unsigned offset, unsigned size, unsigned struct_size, enum pipe_format elem_format, @@ -1380,7 +1380,7 @@ gen7_fill_buffer_SURFACE_STATE(const struct ilo_dev_info *dev, * "If Surface Type is SURFTYPE_BUFFER, this field (Tiled Surface) must * be false (because buffers are supported only in linear memory)." */ - assert(res->tiling == INTEL_TILING_NONE); + assert(tex->tiling == INTEL_TILING_NONE); pitch--; num_entries--; @@ -1415,7 +1415,7 @@ gen7_fill_buffer_SURFACE_STATE(const struct ilo_dev_info *dev, static void gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, - struct ilo_resource *res, + struct ilo_texture *tex, enum pipe_format format, unsigned first_level, unsigned num_levels, unsigned first_layer, unsigned num_layers, @@ -1429,7 +1429,7 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, ILO_GPE_VALID_GEN(dev, 7, 7); assert(num_dwords == 8); - surface_type = ilo_gpe_gen6_translate_texture(res->base.target); + surface_type = ilo_gpe_gen6_translate_texture(tex->base.target); assert(surface_type != BRW_SURFACE_BUFFER); if (is_rt) @@ -1438,13 +1438,13 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, surface_format = ilo_translate_texture_format(format); assert(surface_format >= 0); - width = res->base.width0; - height = res->base.height0; - pitch = res->bo_stride; + width = tex->base.width0; + height = tex->base.height0; + pitch = tex->bo_stride; - switch (res->base.target) { + switch (tex->base.target) { case PIPE_TEXTURE_3D: - depth = res->base.depth0; + depth = tex->base.depth0; break; case PIPE_TEXTURE_CUBE: case PIPE_TEXTURE_CUBE_ARRAY: @@ -1503,7 +1503,7 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, /* we lose the capability for layered rendering */ assert(num_levels == 1 && num_layers == 1); - layer_offset = ilo_resource_get_slice_offset(res, + layer_offset = ilo_texture_get_slice_offset(tex, first_level, first_layer, true, &x_offset, &y_offset); assert(x_offset % 4 == 0); @@ -1512,10 +1512,10 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, y_offset /= 2; /* derive the size for the LOD */ - width = u_minify(res->base.width0, first_level); - height = u_minify(res->base.height0, first_level); + width = u_minify(tex->base.width0, first_level); + height = u_minify(tex->base.height0, first_level); if (surface_type == BRW_SURFACE_3D) - depth = u_minify(res->base.depth0, first_level); + depth = u_minify(tex->base.depth0, first_level); first_level = 0; first_layer = 0; @@ -1551,7 +1551,7 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, * * "For linear surfaces, this field (X Offset) must be zero." */ - if (res->tiling == INTEL_TILING_NONE) { + if (tex->tiling == INTEL_TILING_NONE) { if (is_rt) { const int elem_size = util_format_get_blocksize(format); assert(layer_offset % elem_size == 0); @@ -1563,18 +1563,18 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, dw[0] = surface_type << BRW_SURFACE_TYPE_SHIFT | surface_format << BRW_SURFACE_FORMAT_SHIFT | - ilo_gpe_gen6_translate_winsys_tiling(res->tiling) << 13; + ilo_gpe_gen6_translate_winsys_tiling(tex->tiling) << 13; if (surface_type != BRW_SURFACE_3D && depth > 1) dw[0] |= GEN7_SURFACE_IS_ARRAY; - if (res->valign_4) + if (tex->valign_4) dw[0] |= GEN7_SURFACE_VALIGN_4; - if (res->halign_8) + if (tex->halign_8) dw[0] |= GEN7_SURFACE_HALIGN_8; - if (res->array_spacing_full) + if (tex->array_spacing_full) dw[0] |= GEN7_SURFACE_ARYSPC_FULL; else dw[0] |= GEN7_SURFACE_ARYSPC_LOD0; @@ -1601,7 +1601,7 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, * means the samples are interleaved. The layouts are the same when the * number of samples is 1. */ - if (res->interleaved && res->base.nr_samples > 1) { + if (tex->interleaved && tex->base.nr_samples > 1) { assert(!is_rt); dw[4] |= GEN7_SURFACE_MSFMT_DEPTH_STENCIL; } @@ -1609,9 +1609,9 @@ gen7_fill_normal_SURFACE_STATE(const struct ilo_dev_info *dev, dw[4] |= GEN7_SURFACE_MSFMT_MSS; } - if (res->base.nr_samples > 4) + if (tex->base.nr_samples > 4) dw[4] |= GEN7_SURFACE_MULTISAMPLECOUNT_8; - else if (res->base.nr_samples > 2) + else if (tex->base.nr_samples > 2) dw[4] |= GEN7_SURFACE_MULTISAMPLECOUNT_4; else dw[4] |= GEN7_SURFACE_MULTISAMPLECOUNT_1; @@ -1673,15 +1673,15 @@ gen7_emit_surf_SURFACE_STATE(const struct ilo_dev_info *dev, ILO_GPE_VALID_GEN(dev, 7, 7); if (surface && surface->texture) { - struct ilo_resource *res = ilo_resource(surface->texture); + struct ilo_texture *tex = ilo_texture(surface->texture); - bo = res->bo; + bo = tex->bo; /* * classic i965 sets render_cache_rw for constant buffers and sol * surfaces but not render buffers. Why? */ - gen7_fill_normal_SURFACE_STATE(dev, res, surface->format, + gen7_fill_normal_SURFACE_STATE(dev, tex, surface->format, surface->u.tex.level, 1, surface->u.tex.first_layer, surface->u.tex.last_layer - surface->u.tex.first_layer + 1, @@ -1701,19 +1701,19 @@ gen7_emit_view_SURFACE_STATE(const struct ilo_dev_info *dev, const struct pipe_sampler_view *view, struct ilo_cp *cp) { - struct ilo_resource *res = ilo_resource(view->texture); + struct ilo_texture *tex = ilo_texture(view->texture); uint32_t dw[8]; ILO_GPE_VALID_GEN(dev, 7, 7); - gen7_fill_normal_SURFACE_STATE(dev, res, view->format, + gen7_fill_normal_SURFACE_STATE(dev, tex, view->format, view->u.tex.first_level, view->u.tex.last_level - view->u.tex.first_level + 1, view->u.tex.first_layer, view->u.tex.last_layer - view->u.tex.first_layer + 1, false, false, dw, Elements(dw)); - return gen7_emit_SURFACE_STATE(dev, res->bo, false, dw, Elements(dw), cp); + return gen7_emit_SURFACE_STATE(dev, tex->bo, false, dw, Elements(dw), cp); } static uint32_t @@ -1722,17 +1722,17 @@ gen7_emit_cbuf_SURFACE_STATE(const struct ilo_dev_info *dev, struct ilo_cp *cp) { const enum pipe_format elem_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - struct ilo_resource *res = ilo_resource(cbuf->buffer); + struct ilo_texture *tex = ilo_texture(cbuf->buffer); uint32_t dw[8]; ILO_GPE_VALID_GEN(dev, 7, 7); - gen7_fill_buffer_SURFACE_STATE(dev, res, + gen7_fill_buffer_SURFACE_STATE(dev, tex, cbuf->buffer_offset, cbuf->buffer_size, util_format_get_blocksize(elem_format), elem_format, false, false, dw, Elements(dw)); - return gen7_emit_SURFACE_STATE(dev, res->bo, false, dw, Elements(dw), cp); + return gen7_emit_SURFACE_STATE(dev, tex->bo, false, dw, Elements(dw), cp); } static uint32_t diff --git a/src/gallium/drivers/ilo/ilo_resource.c b/src/gallium/drivers/ilo/ilo_resource.c index 96f9d00..e4233e2 100644 --- a/src/gallium/drivers/ilo/ilo_resource.c +++ b/src/gallium/drivers/ilo/ilo_resource.c @@ -32,14 +32,14 @@ #define ILO_BIND_MCS PIPE_BIND_CUSTOM static struct intel_bo * -alloc_buf_bo(const struct ilo_resource *res) +alloc_buf_bo(const struct ilo_texture *tex) { - struct ilo_screen *is = ilo_screen(res->base.screen); + struct ilo_screen *is = ilo_screen(tex->base.screen); struct intel_bo *bo; const char *name; - const unsigned size = res->bo_width; + const unsigned size = tex->bo_width; - switch (res->base.bind) { + switch (tex->base.bind) { case PIPE_BIND_VERTEX_BUFFER: name = "vertex buffer"; break; @@ -58,19 +58,19 @@ alloc_buf_bo(const struct ilo_resource *res) } /* this is what a buffer supposed to be like */ - assert(res->bo_width * res->bo_height * res->bo_cpp == size); - assert(res->tiling == INTEL_TILING_NONE); - assert(res->bo_stride == 0); + assert(tex->bo_width * tex->bo_height * tex->bo_cpp == size); + assert(tex->tiling == INTEL_TILING_NONE); + assert(tex->bo_stride == 0); - if (res->handle) { + if (tex->handle) { bo = is->winsys->import_handle(is->winsys, name, - res->bo_width, res->bo_height, res->bo_cpp, res->handle); + tex->bo_width, tex->bo_height, tex->bo_cpp, tex->handle); /* since the bo is shared to us, make sure it meets the expectations */ if (bo) { - assert(bo->get_size(res->bo) == size); - assert(bo->get_tiling(res->bo) == res->tiling); - assert(bo->get_pitch(res->bo) == res->bo_stride); + assert(bo->get_size(tex->bo) == size); + assert(bo->get_tiling(tex->bo) == tex->tiling); + assert(bo->get_pitch(tex->bo) == tex->bo_stride); } } else { @@ -81,13 +81,13 @@ alloc_buf_bo(const struct ilo_resource *res) } static struct intel_bo * -alloc_tex_bo(const struct ilo_resource *res) +alloc_tex_bo(const struct ilo_texture *tex) { - struct ilo_screen *is = ilo_screen(res->base.screen); + struct ilo_screen *is = ilo_screen(tex->base.screen); struct intel_bo *bo; const char *name; - switch (res->base.target) { + switch (tex->base.target) { case PIPE_TEXTURE_1D: name = "1D texture"; break; @@ -117,47 +117,47 @@ alloc_tex_bo(const struct ilo_resource *res) break; } - if (res->handle) { + if (tex->handle) { bo = is->winsys->import_handle(is->winsys, name, - res->bo_width, res->bo_height, res->bo_cpp, res->handle); + tex->bo_width, tex->bo_height, tex->bo_cpp, tex->handle); } else { const bool for_render = - (res->base.bind & (PIPE_BIND_DEPTH_STENCIL | + (tex->base.bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET)); const unsigned long flags = (for_render) ? INTEL_ALLOC_FOR_RENDER : 0; bo = is->winsys->alloc(is->winsys, name, - res->bo_width, res->bo_height, res->bo_cpp, - res->tiling, flags); + tex->bo_width, tex->bo_height, tex->bo_cpp, + tex->tiling, flags); } return bo; } bool -ilo_resource_alloc_bo(struct ilo_resource *res) +ilo_texture_alloc_bo(struct ilo_texture *tex) { - struct intel_bo *old_bo = res->bo; + struct intel_bo *old_bo = tex->bo; /* a shared bo cannot be reallocated */ - if (old_bo && res->handle) + if (old_bo && tex->handle) return false; - if (res->base.target == PIPE_BUFFER) - res->bo = alloc_buf_bo(res); + if (tex->base.target == PIPE_BUFFER) + tex->bo = alloc_buf_bo(tex); else - res->bo = alloc_tex_bo(res); + tex->bo = alloc_tex_bo(tex); - if (!res->bo) { - res->bo = old_bo; + if (!tex->bo) { + tex->bo = old_bo; return false; } /* winsys may decide to use a different tiling */ - res->tiling = res->bo->get_tiling(res->bo); - res->bo_stride = res->bo->get_pitch(res->bo); + tex->tiling = tex->bo->get_tiling(tex->bo); + tex->bo_stride = tex->bo->get_pitch(tex->bo); if (old_bo) old_bo->unreference(old_bo); @@ -166,42 +166,42 @@ ilo_resource_alloc_bo(struct ilo_resource *res) } static bool -alloc_slice_offsets(struct ilo_resource *res) +alloc_slice_offsets(struct ilo_texture *tex) { int depth, lv; /* sum the depths of all levels */ depth = 0; - for (lv = 0; lv <= res->base.last_level; lv++) - depth += u_minify(res->base.depth0, lv); + for (lv = 0; lv <= tex->base.last_level; lv++) + depth += u_minify(tex->base.depth0, lv); /* - * There are (depth * res->base.array_size) slices. Either depth is one - * (non-3D) or res->base.array_size is one (non-array), but it does not + * There are (depth * tex->base.array_size) slices. Either depth is one + * (non-3D) or tex->base.array_size is one (non-array), but it does not * matter. */ - res->slice_offsets[0] = - CALLOC(depth * res->base.array_size, sizeof(res->slice_offsets[0][0])); - if (!res->slice_offsets[0]) + tex->slice_offsets[0] = + CALLOC(depth * tex->base.array_size, sizeof(tex->slice_offsets[0][0])); + if (!tex->slice_offsets[0]) return false; /* point to the respective positions in the buffer */ - for (lv = 1; lv <= res->base.last_level; lv++) { - res->slice_offsets[lv] = res->slice_offsets[lv - 1] + - u_minify(res->base.depth0, lv - 1) * res->base.array_size; + for (lv = 1; lv <= tex->base.last_level; lv++) { + tex->slice_offsets[lv] = tex->slice_offsets[lv - 1] + + u_minify(tex->base.depth0, lv - 1) * tex->base.array_size; } return true; } static void -free_slice_offsets(struct ilo_resource *res) +free_slice_offsets(struct ilo_texture *tex) { int lv; - FREE(res->slice_offsets[0]); - for (lv = 0; lv <= res->base.last_level; lv++) - res->slice_offsets[lv] = NULL; + FREE(tex->slice_offsets[0]); + for (lv = 0; lv <= tex->base.last_level; lv++) + tex->slice_offsets[lv] = NULL; } struct layout_tex_info { @@ -221,12 +221,12 @@ struct layout_tex_info { * Prepare for texture layout. */ static void -layout_tex_init(const struct ilo_resource *res, struct layout_tex_info *info) +layout_tex_init(const struct ilo_texture *tex, struct layout_tex_info *info) { - struct ilo_screen *is = ilo_screen(res->base.screen); - const enum pipe_format bo_format = res->bo_format; - const enum intel_tiling_mode tiling = res->tiling; - const struct pipe_resource *templ = &res->base; + struct ilo_screen *is = ilo_screen(tex->base.screen); + const enum pipe_format bo_format = tex->bo_format; + const enum intel_tiling_mode tiling = tex->tiling; + const struct pipe_resource *templ = &tex->base; int last_level, lv; memset(info, 0, sizeof(*info)); @@ -586,7 +586,7 @@ layout_tex_init(const struct ilo_resource *res, struct layout_tex_info *info) * compressed formats because the block height for those formats are * 4, and it wants QPitch to mean the number of memory rows, as * opposed to texel rows, between slices. Since we use texel rows in - * res->slice_offsets, we do not need to divide QPitch by 4. + * tex->slice_offsets, we do not need to divide QPitch by 4. */ info->qpitch = h0 + h1 + ((is->dev.gen >= ILO_GEN(7)) ? 12 : 11) * info->align_j; @@ -605,14 +605,14 @@ layout_tex_init(const struct ilo_resource *res, struct layout_tex_info *info) * Layout a 2D texture. */ static void -layout_tex_2d(struct ilo_resource *res, const struct layout_tex_info *info) +layout_tex_2d(struct ilo_texture *tex, const struct layout_tex_info *info) { - const struct pipe_resource *templ = &res->base; + const struct pipe_resource *templ = &tex->base; unsigned int level_x, level_y, num_slices; int lv; - res->bo_width = 0; - res->bo_height = 0; + tex->bo_width = 0; + tex->bo_height = 0; level_x = 0; level_y = 0; @@ -622,16 +622,16 @@ layout_tex_2d(struct ilo_resource *res, const struct layout_tex_info *info) int slice; for (slice = 0; slice < templ->array_size; slice++) { - res->slice_offsets[lv][slice].x = level_x; + tex->slice_offsets[lv][slice].x = level_x; /* slices are qpitch apart in Y-direction */ - res->slice_offsets[lv][slice].y = level_y + info->qpitch * slice; + tex->slice_offsets[lv][slice].y = level_y + info->qpitch * slice; } /* extend the size of the monolithic bo to cover this mip level */ - if (res->bo_width < level_x + level_w) - res->bo_width = level_x + level_w; - if (res->bo_height < level_y + level_h) - res->bo_height = level_y + level_h; + if (tex->bo_width < level_x + level_w) + tex->bo_width = level_x + level_w; + if (tex->bo_height < level_y + level_h) + tex->bo_height = level_y + level_h; /* MIPLAYOUT_BELOW */ if (lv == 1) @@ -646,21 +646,21 @@ layout_tex_2d(struct ilo_resource *res, const struct layout_tex_info *info) num_slices *= templ->nr_samples; /* we did not take slices into consideration in the computation above */ - res->bo_height += info->qpitch * (num_slices - 1); + tex->bo_height += info->qpitch * (num_slices - 1); } /** * Layout a 3D texture. */ static void -layout_tex_3d(struct ilo_resource *res, const struct layout_tex_info *info) +layout_tex_3d(struct ilo_texture *tex, const struct layout_tex_info *info) { - const struct pipe_resource *templ = &res->base; + const struct pipe_resource *templ = &tex->base; unsigned int level_y; int lv; - res->bo_width = 0; - res->bo_height = 0; + tex->bo_width = 0; + tex->bo_height = 0; level_y = 0; for (lv = 0; lv <= templ->last_level; lv++) { @@ -676,8 +676,8 @@ layout_tex_3d(struct ilo_resource *res, const struct layout_tex_info *info) int i; for (i = 0; i < num_slices_per_row && slice + i < level_d; i++) { - res->slice_offsets[lv][slice + i].x = slice_pitch * i; - res->slice_offsets[lv][slice + i].y = level_y; + tex->slice_offsets[lv][slice + i].x = slice_pitch * i; + tex->slice_offsets[lv][slice + i].y = level_y; } /* move on to the next slice row */ @@ -688,10 +688,10 @@ layout_tex_3d(struct ilo_resource *res, const struct layout_tex_info *info) slice = MIN2(num_slices_per_row, level_d) - 1; /* extend the size of the monolithic bo to cover this slice */ - if (res->bo_width < slice_pitch * slice + level_w) - res->bo_width = slice_pitch * slice + level_w; + if (tex->bo_width < slice_pitch * slice + level_w) + tex->bo_width = slice_pitch * slice + level_w; if (lv == templ->last_level) - res->bo_height = (level_y - slice_qpitch) + level_h; + tex->bo_height = (level_y - slice_qpitch) + level_h; } } @@ -743,10 +743,10 @@ guess_tex_size(const struct pipe_resource *templ, } static enum intel_tiling_mode -get_tex_tiling(const struct ilo_resource *res) +get_tex_tiling(const struct ilo_texture *tex) { - const struct pipe_resource *templ = &res->base; - const enum pipe_format bo_format = res->bo_format; + const struct pipe_resource *templ = &tex->base; + const enum pipe_format bo_format = tex->bo_format; /* * From the Sandy Bridge PRM, volume 1 part 2, page 32: @@ -828,34 +828,34 @@ get_tex_tiling(const struct ilo_resource *res) } static void -init_texture(struct ilo_resource *res) +init_texture(struct ilo_texture *tex) { struct layout_tex_info info; - switch (res->base.format) { + switch (tex->base.format) { case PIPE_FORMAT_ETC1_RGB8: - res->bo_format = PIPE_FORMAT_R8G8B8X8_UNORM; + tex->bo_format = PIPE_FORMAT_R8G8B8X8_UNORM; break; default: - res->bo_format = res->base.format; + tex->bo_format = tex->base.format; break; } /* determine tiling first as it may affect the layout */ - res->tiling = get_tex_tiling(res); + tex->tiling = get_tex_tiling(tex); - layout_tex_init(res, &info); + layout_tex_init(tex, &info); - res->compressed = info.compressed; - res->block_width = info.block_width; - res->block_height = info.block_height; + tex->compressed = info.compressed; + tex->block_width = info.block_width; + tex->block_height = info.block_height; - res->halign_8 = (info.align_i == 8); - res->valign_4 = (info.align_j == 4); - res->array_spacing_full = info.array_spacing_full; - res->interleaved = info.interleaved; + tex->halign_8 = (info.align_i == 8); + tex->valign_4 = (info.align_j == 4); + tex->array_spacing_full = info.array_spacing_full; + tex->interleaved = info.interleaved; - switch (res->base.target) { + switch (tex->base.target) { case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: case PIPE_TEXTURE_CUBE: @@ -863,10 +863,10 @@ init_texture(struct ilo_resource *res) case PIPE_TEXTURE_1D_ARRAY: case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_CUBE_ARRAY: - layout_tex_2d(res, &info); + layout_tex_2d(tex, &info); break; case PIPE_TEXTURE_3D: - layout_tex_3d(res, &info); + layout_tex_3d(tex, &info); break; default: assert(!"unknown resource target"); @@ -882,37 +882,37 @@ init_texture(struct ilo_resource *res) * Since we ask for INTEL_TILING_NONE instead lf INTEL_TILING_W, we need to * manually align the bo width and height to the tile boundaries. */ - if (res->bo_format == PIPE_FORMAT_S8_UINT) { - res->bo_width = align(res->bo_width, 64); - res->bo_height = align(res->bo_height, 64); + if (tex->bo_format == PIPE_FORMAT_S8_UINT) { + tex->bo_width = align(tex->bo_width, 64); + tex->bo_height = align(tex->bo_height, 64); } /* in blocks */ - assert(res->bo_width % info.block_width == 0); - assert(res->bo_height % info.block_height == 0); - res->bo_width /= info.block_width; - res->bo_height /= info.block_height; - res->bo_cpp = util_format_get_blocksize(res->bo_format); + assert(tex->bo_width % info.block_width == 0); + assert(tex->bo_height % info.block_height == 0); + tex->bo_width /= info.block_width; + tex->bo_height /= info.block_height; + tex->bo_cpp = util_format_get_blocksize(tex->bo_format); } static void -init_buffer(struct ilo_resource *res) +init_buffer(struct ilo_texture *tex) { - res->bo_format = res->base.format; - res->bo_width = res->base.width0; - res->bo_height = 1; - res->bo_cpp = 1; - res->bo_stride = 0; - res->tiling = INTEL_TILING_NONE; - - res->compressed = false; - res->block_width = 1; - res->block_height = 1; - - res->halign_8 = false; - res->valign_4 = false; - res->array_spacing_full = false; - res->interleaved = false; + tex->bo_format = tex->base.format; + tex->bo_width = tex->base.width0; + tex->bo_height = 1; + tex->bo_cpp = 1; + tex->bo_stride = 0; + tex->tiling = INTEL_TILING_NONE; + + tex->compressed = false; + tex->block_width = 1; + tex->block_height = 1; + + tex->halign_8 = false; + tex->valign_4 = false; + tex->array_spacing_full = false; + tex->interleaved = false; } static struct pipe_resource * @@ -920,34 +920,34 @@ create_resource(struct pipe_screen *screen, const struct pipe_resource *templ, struct winsys_handle *handle) { - struct ilo_resource *res; + struct ilo_texture *tex; - res = CALLOC_STRUCT(ilo_resource); - if (!res) + tex = CALLOC_STRUCT(ilo_texture); + if (!tex) return NULL; - res->base = *templ; - res->base.screen = screen; - pipe_reference_init(&res->base.reference, 1); - res->handle = handle; + tex->base = *templ; + tex->base.screen = screen; + pipe_reference_init(&tex->base.reference, 1); + tex->handle = handle; - if (!alloc_slice_offsets(res)) { - FREE(res); + if (!alloc_slice_offsets(tex)) { + FREE(tex); return NULL; } if (templ->target == PIPE_BUFFER) - init_buffer(res); + init_buffer(tex); else - init_texture(res); + init_texture(tex); - if (!ilo_resource_alloc_bo(res)) { - free_slice_offsets(res); - FREE(res); + if (!ilo_texture_alloc_bo(tex)) { + free_slice_offsets(tex); + FREE(tex); return NULL; } - return &res->base; + return &tex->base; } static boolean @@ -981,26 +981,26 @@ ilo_resource_from_handle(struct pipe_screen *screen, static boolean ilo_resource_get_handle(struct pipe_screen *screen, - struct pipe_resource *r, + struct pipe_resource *res, struct winsys_handle *handle) { - struct ilo_resource *res = ilo_resource(r); + struct ilo_texture *tex = ilo_texture(res); int err; - err = res->bo->export_handle(res->bo, handle); + err = tex->bo->export_handle(tex->bo, handle); return !err; } static void ilo_resource_destroy(struct pipe_screen *screen, - struct pipe_resource *r) + struct pipe_resource *res) { - struct ilo_resource *res = ilo_resource(r); + struct ilo_texture *tex = ilo_texture(res); - free_slice_offsets(res); - res->bo->unreference(res->bo); - FREE(res); + free_slice_offsets(tex); + tex->bo->unreference(tex->bo); + FREE(tex); } /** @@ -1025,20 +1025,20 @@ ilo_init_resource_functions(struct ilo_screen *is) * y_offset is always a multiple of 2. */ unsigned -ilo_resource_get_slice_offset(const struct ilo_resource *res, - int level, int slice, bool tile_aligned, - unsigned *x_offset, unsigned *y_offset) +ilo_texture_get_slice_offset(const struct ilo_texture *tex, + int level, int slice, bool tile_aligned, + unsigned *x_offset, unsigned *y_offset) { - const unsigned x = res->slice_offsets[level][slice].x / res->block_width; - const unsigned y = res->slice_offsets[level][slice].y / res->block_height; + const unsigned x = tex->slice_offsets[level][slice].x / tex->block_width; + const unsigned y = tex->slice_offsets[level][slice].y / tex->block_height; unsigned tile_w, tile_h, tile_size, row_size; unsigned slice_offset; /* see the Sandy Bridge PRM, volume 1 part 2, page 24 */ - switch (res->tiling) { + switch (tex->tiling) { case INTEL_TILING_NONE: - tile_w = res->bo_cpp; + tile_w = tex->bo_cpp; tile_h = 1; break; case INTEL_TILING_X: @@ -1051,24 +1051,24 @@ ilo_resource_get_slice_offset(const struct ilo_resource *res, break; default: assert(!"unknown tiling"); - tile_w = res->bo_cpp; + tile_w = tex->bo_cpp; tile_h = 1; break; } tile_size = tile_w * tile_h; - row_size = res->bo_stride * tile_h; + row_size = tex->bo_stride * tile_h; /* * for non-tiled resources, this is equivalent to * - * slice_offset = y * res->bo_stride + x * res->bo_cpp; + * slice_offset = y * tex->bo_stride + x * tex->bo_cpp; */ slice_offset = - row_size * (y / tile_h) + tile_size * (x * res->bo_cpp / tile_w); + row_size * (y / tile_h) + tile_size * (x * tex->bo_cpp / tile_w); /* - * Since res->bo_stride is a multiple of tile_w, slice_offset should be + * Since tex->bo_stride is a multiple of tile_w, slice_offset should be * aligned at this point. */ assert(slice_offset % tile_size == 0); @@ -1080,20 +1080,20 @@ ilo_resource_get_slice_offset(const struct ilo_resource *res, * be a multiple of 2. */ if (x_offset) { - assert(tile_w % res->bo_cpp == 0); - *x_offset = (x % (tile_w / res->bo_cpp)) * res->block_width; + assert(tile_w % tex->bo_cpp == 0); + *x_offset = (x % (tile_w / tex->bo_cpp)) * tex->block_width; assert(*x_offset % 4 == 0); } if (y_offset) { - *y_offset = (y % tile_h) * res->block_height; + *y_offset = (y % tile_h) * tex->block_height; assert(*y_offset % 2 == 0); } } else { - const unsigned tx = (x * res->bo_cpp) % tile_w; + const unsigned tx = (x * tex->bo_cpp) % tile_w; const unsigned ty = y % tile_h; - switch (res->tiling) { + switch (tex->tiling) { case INTEL_TILING_NONE: assert(tx == 0 && ty == 0); break; diff --git a/src/gallium/drivers/ilo/ilo_resource.h b/src/gallium/drivers/ilo/ilo_resource.h index 87f80d5..cf54dc8 100644 --- a/src/gallium/drivers/ilo/ilo_resource.h +++ b/src/gallium/drivers/ilo/ilo_resource.h @@ -43,7 +43,7 @@ struct winsys_handle; * - ilo_texture * - ilo_global_binding */ -struct ilo_resource { +struct ilo_texture { struct pipe_resource base; struct winsys_handle *handle; @@ -79,21 +79,21 @@ struct ilo_resource { } *slice_offsets[PIPE_MAX_TEXTURE_LEVELS]; }; -static inline struct ilo_resource * -ilo_resource(struct pipe_resource *res) +static inline struct ilo_texture * +ilo_texture(struct pipe_resource *res) { - return (struct ilo_resource *) res; + return (struct ilo_texture *) res; } void ilo_init_resource_functions(struct ilo_screen *is); bool -ilo_resource_alloc_bo(struct ilo_resource *res); +ilo_texture_alloc_bo(struct ilo_texture *tex); unsigned -ilo_resource_get_slice_offset(const struct ilo_resource *res, - int level, int slice, bool tile_aligned, - unsigned *x_offset, unsigned *y_offset); +ilo_texture_get_slice_offset(const struct ilo_texture *tex, + int level, int slice, bool tile_aligned, + unsigned *x_offset, unsigned *y_offset); #endif /* ILO_RESOURCE_H */ diff --git a/src/gallium/drivers/ilo/ilo_transfer.c b/src/gallium/drivers/ilo/ilo_transfer.c index 3b9c4d6..30751d3 100644 --- a/src/gallium/drivers/ilo/ilo_transfer.c +++ b/src/gallium/drivers/ilo/ilo_transfer.c @@ -56,7 +56,7 @@ ilo_transfer(struct pipe_transfer *transfer) static void ilo_transfer_inline_write(struct pipe_context *pipe, - struct pipe_resource *r, + struct pipe_resource *res, unsigned level, unsigned usage, const struct pipe_box *box, @@ -65,7 +65,7 @@ ilo_transfer_inline_write(struct pipe_context *pipe, unsigned layer_stride) { struct ilo_context *ilo = ilo_context(pipe); - struct ilo_resource *res = ilo_resource(r); + struct ilo_texture *tex = ilo_texture(res); int offset, size; bool will_be_busy; @@ -74,9 +74,9 @@ ilo_transfer_inline_write(struct pipe_context *pipe, * unsynchronized write, as the buffer is likely to be busy and pwrite() * will stall. */ - if (unlikely(res->base.target != PIPE_BUFFER) || + if (unlikely(tex->base.target != PIPE_BUFFER) || (usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { - u_default_transfer_inline_write(pipe, r, + u_default_transfer_inline_write(pipe, res, level, usage, box, data, stride, layer_stride); return; @@ -90,21 +90,21 @@ ilo_transfer_inline_write(struct pipe_context *pipe, if (ilo->cp->hw_ctx) ilo_cp_flush(ilo->cp); - will_be_busy = ilo->cp->bo->references(ilo->cp->bo, res->bo); + will_be_busy = ilo->cp->bo->references(ilo->cp->bo, tex->bo); /* see if we can avoid stalling */ - if (will_be_busy || intel_bo_is_busy(res->bo)) { + if (will_be_busy || intel_bo_is_busy(tex->bo)) { bool will_stall = true; if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { /* old data not needed so discard the old bo to avoid stalling */ - if (ilo_resource_alloc_bo(res)) + if (ilo_texture_alloc_bo(tex)) will_stall = false; } else { /* * We could allocate a temporary bo to hold the data and emit - * pipelined copy blit to move them to res->bo. But for now, do + * pipelined copy blit to move them to tex->bo. But for now, do * nothing. */ } @@ -115,7 +115,7 @@ ilo_transfer_inline_write(struct pipe_context *pipe, } /* for PIPE_BUFFERs, conversion should not be needed */ - assert(res->bo_format == res->base.format); + assert(tex->bo_format == tex->base.format); /* they should specify just an offset and a size */ assert(level == 0); @@ -126,7 +126,7 @@ ilo_transfer_inline_write(struct pipe_context *pipe, offset = box->x; size = box->width; - res->bo->pwrite(res->bo, offset, size, data); + tex->bo->pwrite(tex->bo, offset, size, data); } static void @@ -160,7 +160,7 @@ transfer_unmap_sys_convert(enum pipe_format dst_fmt, static void transfer_unmap_sys(struct ilo_context *ilo, - struct ilo_resource *res, + struct ilo_texture *tex, struct ilo_transfer *xfer) { const void *src = xfer->ptr; @@ -179,12 +179,12 @@ transfer_unmap_sys(struct ilo_context *ilo, return; } - if (likely(res->bo_format != res->base.format)) { - transfer_unmap_sys_convert(res->bo_format, dst_xfer, dst, - res->base.format, &xfer->base, src); + if (likely(tex->bo_format != tex->base.format)) { + transfer_unmap_sys_convert(tex->bo_format, dst_xfer, dst, + tex->base.format, &xfer->base, src); } else { - util_copy_box(dst, res->bo_format, + util_copy_box(dst, tex->bo_format, dst_xfer->stride, dst_xfer->layer_stride, 0, 0, 0, dst_xfer->box.width, dst_xfer->box.height, dst_xfer->box.depth, src, xfer->base.stride, xfer->base.layer_stride, 0, 0, 0); @@ -196,13 +196,13 @@ transfer_unmap_sys(struct ilo_context *ilo, static bool transfer_map_sys(struct ilo_context *ilo, - struct ilo_resource *res, + struct ilo_texture *tex, struct ilo_transfer *xfer) { const struct pipe_box *box = &xfer->base.box; - const size_t stride = util_format_get_stride(res->base.format, box->width); + const size_t stride = util_format_get_stride(tex->base.format, box->width); const size_t size = - util_format_get_2d_size(res->base.format, stride, box->height); + util_format_get_2d_size(tex->base.format, stride, box->height); bool read_back = false; if (xfer->base.usage & PIPE_TRANSFER_READ) { @@ -233,63 +233,63 @@ transfer_map_sys(struct ilo_context *ilo, static void transfer_unmap_direct(struct ilo_context *ilo, - struct ilo_resource *res, + struct ilo_texture *tex, struct ilo_transfer *xfer) { - res->bo->unmap(res->bo); + tex->bo->unmap(tex->bo); } static bool transfer_map_direct(struct ilo_context *ilo, - struct ilo_resource *res, + struct ilo_texture *tex, struct ilo_transfer *xfer) { int x, y, err; if (xfer->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED) - err = res->bo->map_unsynchronized(res->bo); + err = tex->bo->map_unsynchronized(tex->bo); /* prefer map() when there is the last-level cache */ - else if (res->tiling == INTEL_TILING_NONE && + else if (tex->tiling == INTEL_TILING_NONE && (ilo->dev->has_llc || (xfer->base.usage & PIPE_TRANSFER_READ))) - err = res->bo->map(res->bo, (xfer->base.usage & PIPE_TRANSFER_WRITE)); + err = tex->bo->map(tex->bo, (xfer->base.usage & PIPE_TRANSFER_WRITE)); else - err = res->bo->map_gtt(res->bo); + err = tex->bo->map_gtt(tex->bo); if (err) return false; /* note that stride is for a block row, not a texel row */ - xfer->base.stride = res->bo_stride; + xfer->base.stride = tex->bo_stride; /* * we can walk through layers when the resource is a texture array or * when this is the first level of a 3D texture being mapped */ - if (res->base.array_size > 1 || - (res->base.target == PIPE_TEXTURE_3D && xfer->base.level == 0)) { - const unsigned qpitch = res->slice_offsets[xfer->base.level][1].y - - res->slice_offsets[xfer->base.level][0].y; + if (tex->base.array_size > 1 || + (tex->base.target == PIPE_TEXTURE_3D && xfer->base.level == 0)) { + const unsigned qpitch = tex->slice_offsets[xfer->base.level][1].y - + tex->slice_offsets[xfer->base.level][0].y; - assert(qpitch % res->block_height == 0); - xfer->base.layer_stride = (qpitch / res->block_height) * xfer->base.stride; + assert(qpitch % tex->block_height == 0); + xfer->base.layer_stride = (qpitch / tex->block_height) * xfer->base.stride; } else { xfer->base.layer_stride = 0; } - x = res->slice_offsets[xfer->base.level][xfer->base.box.z].x; - y = res->slice_offsets[xfer->base.level][xfer->base.box.z].y; + x = tex->slice_offsets[xfer->base.level][xfer->base.box.z].x; + y = tex->slice_offsets[xfer->base.level][xfer->base.box.z].y; x += xfer->base.box.x; y += xfer->base.box.y; /* in blocks */ - assert(x % res->block_width == 0 && y % res->block_height == 0); - x /= res->block_width; - y /= res->block_height; + assert(x % tex->block_width == 0 && y % tex->block_height == 0); + x /= tex->block_width; + y /= tex->block_height; - xfer->ptr = res->bo->get_virtual(res->bo); - xfer->ptr += y * res->bo_stride + x * res->bo_cpp; + xfer->ptr = tex->bo->get_virtual(tex->bo); + xfer->ptr += y * tex->bo_stride + x * tex->bo_cpp; return true; } @@ -300,13 +300,13 @@ transfer_map_direct(struct ilo_context *ilo, */ static bool transfer_map_choose_method(struct ilo_context *ilo, - struct ilo_resource *res, + struct ilo_texture *tex, struct ilo_transfer *xfer) { bool will_be_busy, will_stall; /* need to convert on-the-fly */ - if (res->bo_format != res->base.format && + if (tex->bo_format != tex->base.format && !(xfer->base.usage & PIPE_TRANSFER_MAP_DIRECTLY)) { xfer->method = ILO_TRANSFER_MAP_STAGING_SYS; @@ -319,7 +319,7 @@ transfer_map_choose_method(struct ilo_context *ilo, if (xfer->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED) return true; - will_be_busy = ilo->cp->bo->references(ilo->cp->bo, res->bo); + will_be_busy = ilo->cp->bo->references(ilo->cp->bo, tex->bo); if (!will_be_busy) { /* * XXX With hardware context support, the bo may be needed by GPU @@ -329,7 +329,7 @@ transfer_map_choose_method(struct ilo_context *ilo, if (ilo->cp->hw_ctx) ilo_cp_flush(ilo->cp); - if (!intel_bo_is_busy(res->bo)) + if (!intel_bo_is_busy(tex->bo)) return true; } @@ -341,7 +341,7 @@ transfer_map_choose_method(struct ilo_context *ilo, } else if (xfer->base.usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) { /* discard old bo and allocate a new one for mapping */ - if (ilo_resource_alloc_bo(res)) + if (ilo_texture_alloc_bo(tex)) will_stall = false; } else if (xfer->base.usage & PIPE_TRANSFER_FLUSH_EXPLICIT) { @@ -386,15 +386,15 @@ ilo_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer) { struct ilo_context *ilo = ilo_context(pipe); - struct ilo_resource *res = ilo_resource(transfer->resource); + struct ilo_texture *tex = ilo_texture(transfer->resource); struct ilo_transfer *xfer = ilo_transfer(transfer); switch (xfer->method) { case ILO_TRANSFER_MAP_DIRECT: - transfer_unmap_direct(ilo, res, xfer); + transfer_unmap_direct(ilo, tex, xfer); break; case ILO_TRANSFER_MAP_STAGING_SYS: - transfer_unmap_sys(ilo, res, xfer); + transfer_unmap_sys(ilo, tex, xfer); break; default: assert(!"unknown mapping method"); @@ -407,14 +407,14 @@ ilo_transfer_unmap(struct pipe_context *pipe, static void * ilo_transfer_map(struct pipe_context *pipe, - struct pipe_resource *r, + struct pipe_resource *res, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **transfer) { struct ilo_context *ilo = ilo_context(pipe); - struct ilo_resource *res = ilo_resource(r); + struct ilo_texture *tex = ilo_texture(res); struct ilo_transfer *xfer; int ok; @@ -425,19 +425,19 @@ ilo_transfer_map(struct pipe_context *pipe, } xfer->base.resource = NULL; - pipe_resource_reference(&xfer->base.resource, &res->base); + pipe_resource_reference(&xfer->base.resource, &tex->base); xfer->base.level = level; xfer->base.usage = usage; xfer->base.box = *box; - ok = transfer_map_choose_method(ilo, res, xfer); + ok = transfer_map_choose_method(ilo, tex, xfer); if (ok) { switch (xfer->method) { case ILO_TRANSFER_MAP_DIRECT: - ok = transfer_map_direct(ilo, res, xfer); + ok = transfer_map_direct(ilo, tex, xfer); break; case ILO_TRANSFER_MAP_STAGING_SYS: - ok = transfer_map_sys(ilo, res, xfer); + ok = transfer_map_sys(ilo, tex, xfer); break; default: assert(!"unknown mapping method"); -- 2.7.4