From cd7c45043e7b14931eaff69913d288ec674d28dc Mon Sep 17 00:00:00 2001 From: suhyung Eom Date: Wed, 28 Dec 2016 13:18:49 +0900 Subject: [PATCH] [3.0] Fixed bug that text is hidden by selection area If layer behavior is 3D, selection highlight actor hide text actor in textField Fixed by changing selection highlight actor's Z position in case of Layer_3D is used Signed-off-by: suhyung Eom Change-Id: I396227c0c110043a69976076d6b8f00379c358b7 --- dali-toolkit/internal/text/decorator/text-decorator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dali-toolkit/internal/text/decorator/text-decorator.cpp b/dali-toolkit/internal/text/decorator/text-decorator.cpp index da49940..8040d74 100644 --- a/dali-toolkit/internal/text/decorator/text-decorator.cpp +++ b/dali-toolkit/internal/text/decorator/text-decorator.cpp @@ -1162,7 +1162,7 @@ struct Decorator::Impl : public ConnectionTracker { // Sets the position of the highlight actor inside the decorator. mHighlightActor.SetPosition( mHighlightPosition.x, - mHighlightPosition.y ); + mHighlightPosition.y, -0.0001f ); const unsigned int numberOfQuads = mHighlightQuadList.Count(); if( 0u != numberOfQuads ) -- 2.7.4