From 74d1153c9c3f5f88ad3fa1819d54f5b574b2e37f Mon Sep 17 00:00:00 2001 From: =?utf8?q?Jos=C3=A9=20Fonseca?= Date: Thu, 25 Apr 2013 14:06:50 +0100 Subject: [PATCH] graw: Set the vertex shader constant buffer. We were setting the fragment shader, which wasn't needed. --- src/gallium/tests/graw/vs-test.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c index 61f6a93..1ab6732 100644 --- a/src/gallium/tests/graw/vs-test.c +++ b/src/gallium/tests/graw/vs-test.c @@ -111,7 +111,7 @@ static void init_fs_constbuf( void ) pipe_set_constant_buffer(ctx, - PIPE_SHADER_FRAGMENT, 0, + PIPE_SHADER_VERTEX, 0, constbuf); } -- 2.7.4