From ff6123925c279af2bfcaf65bab0b12032600ad58 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sun, 3 Sep 2017 21:17:47 +1000 Subject: [PATCH] mesa/mtypes: repack gl_texture_object. reduces size from 1144 to 1128. Reviewed-by: Thomas Helland Reviewed-by: Samuel Pitoiset Signed-off-by: Dave Airlie --- src/mesa/main/mtypes.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index d44897b..3d68a6d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1012,7 +1012,6 @@ struct gl_texture_object struct gl_sampler_object Sampler; GLenum DepthMode; /**< GL_ARB_depth_texture */ - bool StencilSampling; /**< Should we sample stencil instead of depth? */ GLfloat Priority; /**< in [0,1] */ GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ @@ -1033,12 +1032,17 @@ struct gl_texture_object GLboolean Immutable; /**< GL_ARB_texture_storage */ GLboolean _IsFloat; /**< GL_OES_float_texture */ GLboolean _IsHalfFloat; /**< GL_OES_half_float_texture */ + bool StencilSampling; /**< Should we sample stencil instead of depth? */ + bool HandleAllocated; /**< GL_ARB_bindless_texture */ GLuint MinLevel; /**< GL_ARB_texture_view */ GLuint MinLayer; /**< GL_ARB_texture_view */ GLuint NumLevels; /**< GL_ARB_texture_view */ GLuint NumLayers; /**< GL_ARB_texture_view */ + /** GL_EXT_memory_object */ + GLenum TextureTiling; + /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -1057,13 +1061,9 @@ struct gl_texture_object /** GL_ARB_shader_image_load_store */ GLenum ImageFormatCompatibilityType; - /** GL_EXT_memory_object */ - GLenum TextureTiling; - /** GL_ARB_bindless_texture */ struct util_dynarray SamplerHandles; struct util_dynarray ImageHandles; - bool HandleAllocated; }; -- 2.7.4