From fe278f1e600058af18c6ba5fe77bfc5a772bf9f5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Tue, 14 Apr 2009 19:53:37 -0600 Subject: [PATCH] mesa: remove NV vertex/fragment program print/debug code The code in prog_print.c can be used instead. --- src/mesa/shader/nvfragparse.c | 244 +----------------------------------------- src/mesa/shader/nvfragparse.h | 4 - src/mesa/shader/nvvertparse.c | 158 +-------------------------- src/mesa/shader/nvvertparse.h | 5 - 4 files changed, 4 insertions(+), 407 deletions(-) diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index b935cb5..56b7c29 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -43,6 +43,7 @@ #include "main/macros.h" #include "program.h" #include "prog_parameter.h" +#include "prog_print.h" #include "prog_instruction.h" #include "nvfragparse.h" @@ -385,10 +386,6 @@ static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = { }; -static const char *OutputRegisters[MAX_NV_FRAGMENT_PROGRAM_OUTPUTS + 1] = { - "DEPR", "COLR", "DATA0", NULL -}; - /**********************************************************************/ @@ -1559,7 +1556,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); - _mesa_print_nv_fragment_program(program); + _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("----------------------------------\n"); #endif } @@ -1571,243 +1568,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, } -static void -PrintSrcReg(const struct gl_fragment_program *program, - const struct prog_src_register *src) -{ - static const char comps[5] = "xyzw"; - - if (src->NegateAbs) { - _mesa_printf("-"); - } - if (src->Abs) { - _mesa_printf("|"); - } - if (src->NegateBase) { - _mesa_printf("-"); - } - if (src->File == PROGRAM_NAMED_PARAM) { - if (program->Base.Parameters->Parameters[src->Index].Type - == PROGRAM_CONSTANT) { - const GLfloat *v; - v = program->Base.Parameters->ParameterValues[src->Index]; - _mesa_printf("{%g, %g, %g, %g}", v[0], v[1], v[2], v[3]); - } - else { - ASSERT(program->Base.Parameters->Parameters[src->Index].Type - == PROGRAM_NAMED_PARAM); - _mesa_printf("%s", program->Base.Parameters->Parameters[src->Index].Name); - } - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("f[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", src->Index); - } - else if (src->File == PROGRAM_TEMPORARY) { - if (src->Index >= 32) - _mesa_printf("H%d", src->Index); - else - _mesa_printf("R%d", src->Index); - } - else if (src->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[src->Index]); - } - else { - _mesa_problem(NULL, "Invalid fragment register %d", src->Index); - return; - } - if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]); - } - else if (src->Swizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(src->Swizzle, 0)], - comps[GET_SWZ(src->Swizzle, 1)], - comps[GET_SWZ(src->Swizzle, 2)], - comps[GET_SWZ(src->Swizzle, 3)]); - } - if (src->Abs) { - _mesa_printf("|"); - } -} - -static void -PrintTextureSrc(const struct prog_instruction *inst) -{ - _mesa_printf("TEX%d, ", inst->TexSrcUnit); - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - _mesa_printf("1D"); - break; - case TEXTURE_2D_INDEX: - _mesa_printf("2D"); - break; - case TEXTURE_3D_INDEX: - _mesa_printf("3D"); - break; - case TEXTURE_RECT_INDEX: - _mesa_printf("RECT"); - break; - case TEXTURE_CUBE_INDEX: - _mesa_printf("CUBE"); - break; - default: - _mesa_problem(NULL, "Invalid textue target in PrintTextureSrc"); - } -} - -static void -PrintCondCode(const struct prog_dst_register *dst) -{ - static const char *comps = "xyzw"; - static const char *ccString[] = { - "??", "GT", "EQ", "LT", "UN", "GE", "LE", "NE", "TR", "FL", "??" - }; - - _mesa_printf("%s", ccString[dst->CondMask]); - if (GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 1) && - GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 2) && - GET_SWZ(dst->CondSwizzle, 0) == GET_SWZ(dst->CondSwizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(dst->CondSwizzle, 0)]); - } - else if (dst->CondSwizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(dst->CondSwizzle, 0)], - comps[GET_SWZ(dst->CondSwizzle, 1)], - comps[GET_SWZ(dst->CondSwizzle, 2)], - comps[GET_SWZ(dst->CondSwizzle, 3)]); - } -} - - -static void -PrintDstReg(const struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_TEMPORARY) { - if (dst->Index >= 32) - _mesa_printf("H%d", dst->Index); - else - _mesa_printf("R%d", dst->Index); - } - else if (dst->File == PROGRAM_LOCAL_PARAM) { - _mesa_printf("p[%d]", dst->Index); - } - else if (dst->File == PROGRAM_WRITE_ONLY) { - _mesa_printf("%cC", "HR"[dst->Index]); - } - else { - _mesa_printf("???"); - } - - if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) { - _mesa_printf("."); - if (dst->WriteMask & WRITEMASK_X) - _mesa_printf("x"); - if (dst->WriteMask & WRITEMASK_Y) - _mesa_printf("y"); - if (dst->WriteMask & WRITEMASK_Z) - _mesa_printf("z"); - if (dst->WriteMask & WRITEMASK_W) - _mesa_printf("w"); - } - - if (dst->CondMask != COND_TR || - dst->CondSwizzle != SWIZZLE_NOOP) { - _mesa_printf(" ("); - PrintCondCode(dst); - _mesa_printf(")"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_fragment_program(const struct gl_fragment_program *program) -{ - const struct prog_instruction *inst; - - for (inst = program->Base.Instructions; inst->Opcode != OPCODE_END; inst++) { - int i; - for (i = 0; Instructions[i].name; i++) { - if (inst->Opcode == Instructions[i].opcode) { - /* print instruction name */ - _mesa_printf("%s", Instructions[i].name); - if (inst->Precision == FLOAT16) - _mesa_printf("H"); - else if (inst->Precision == FIXED12) - _mesa_printf("X"); - if (inst->CondUpdate) - _mesa_printf("C"); - if (inst->SaturateMode == SATURATE_ZERO_ONE) - _mesa_printf("_SAT"); - _mesa_printf(" "); - - if (Instructions[i].inputs == INPUT_CC) { - PrintCondCode(&inst->DstReg); - } - else if (Instructions[i].outputs == OUTPUT_V || - Instructions[i].outputs == OUTPUT_S) { - /* print dest register */ - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - } - - /* print source register(s) */ - if (Instructions[i].inputs == INPUT_1V || - Instructions[i].inputs == INPUT_1S) { - PrintSrcReg(program, &inst->SrcReg[0]); - } - else if (Instructions[i].inputs == INPUT_2V || - Instructions[i].inputs == INPUT_2S) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - } - else if (Instructions[i].inputs == INPUT_3V) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - } - else if (Instructions[i].inputs == INPUT_1V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - else if (Instructions[i].inputs == INPUT_3V_T) { - PrintSrcReg(program, &inst->SrcReg[0]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[1]); - _mesa_printf(", "); - PrintSrcReg(program, &inst->SrcReg[2]); - _mesa_printf(", "); - PrintTextureSrc(inst); - } - _mesa_printf(";\n"); - break; - } - } - if (!Instructions[i].name) { - _mesa_printf("Invalid opcode %d\n", inst->Opcode); - } - } - _mesa_printf("END\n"); -} - - const char * _mesa_nv_fragment_input_register_name(GLuint i) { diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h index ac97921..544ab80 100644 --- a/src/mesa/shader/nvfragparse.h +++ b/src/mesa/shader/nvfragparse.h @@ -37,10 +37,6 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target, struct gl_fragment_program *program); -extern void -_mesa_print_nv_fragment_program(const struct gl_fragment_program *program); - - extern const char * _mesa_nv_fragment_input_register_name(GLuint i); diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c index 268b577..6242623 100644 --- a/src/mesa/shader/nvvertparse.c +++ b/src/mesa/shader/nvvertparse.c @@ -44,6 +44,7 @@ #include "nvprogram.h" #include "nvvertparse.h" #include "prog_instruction.h" +#include "prog_print.h" #include "program.h" @@ -1394,7 +1395,7 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, #ifdef DEBUG_foo _mesa_printf("--- glLoadProgramNV result ---\n"); - _mesa_print_nv_vertex_program(program); + _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); _mesa_printf("------------------------------\n"); #endif } @@ -1410,161 +1411,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget, } -static void -PrintSrcReg(const struct prog_src_register *src) -{ - static const char comps[5] = "xyzw"; - if (src->NegateBase) - _mesa_printf("-"); - if (src->RelAddr) { - if (src->Index > 0) - _mesa_printf("c[A0.x + %d]", src->Index); - else if (src->Index < 0) - _mesa_printf("c[A0.x - %d]", -src->Index); - else - _mesa_printf("c[A0.x]"); - } - else if (src->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[src->Index]); - } - else if (src->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[src->Index]); - } - else if (src->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", src->Index); - } - else { - ASSERT(src->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", src->Index); - } - - if (GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 1) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 2) && - GET_SWZ(src->Swizzle, 0) == GET_SWZ(src->Swizzle, 3)) { - _mesa_printf(".%c", comps[GET_SWZ(src->Swizzle, 0)]); - } - else if (src->Swizzle != SWIZZLE_NOOP) { - _mesa_printf(".%c%c%c%c", - comps[GET_SWZ(src->Swizzle, 0)], - comps[GET_SWZ(src->Swizzle, 1)], - comps[GET_SWZ(src->Swizzle, 2)], - comps[GET_SWZ(src->Swizzle, 3)]); - } -} - - -static void -PrintDstReg(const struct prog_dst_register *dst) -{ - if (dst->File == PROGRAM_OUTPUT) { - _mesa_printf("o[%s]", OutputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_INPUT) { - _mesa_printf("v[%s]", InputRegisters[dst->Index]); - } - else if (dst->File == PROGRAM_ENV_PARAM) { - _mesa_printf("c[%d]", dst->Index); - } - else { - ASSERT(dst->File == PROGRAM_TEMPORARY); - _mesa_printf("R%d", dst->Index); - } - - if (dst->WriteMask != 0 && dst->WriteMask != WRITEMASK_XYZW) { - _mesa_printf("."); - if (dst->WriteMask & WRITEMASK_X) - _mesa_printf("x"); - if (dst->WriteMask & WRITEMASK_Y) - _mesa_printf("y"); - if (dst->WriteMask & WRITEMASK_Z) - _mesa_printf("z"); - if (dst->WriteMask & WRITEMASK_W) - _mesa_printf("w"); - } -} - - -/** - * Print a single NVIDIA vertex program instruction. - */ -void -_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst) -{ - GLuint i, n; - - switch (inst->Opcode) { - case OPCODE_MOV: - case OPCODE_LIT: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_EXP: - case OPCODE_LOG: - case OPCODE_RCC: - case OPCODE_ABS: - case OPCODE_MUL: - case OPCODE_ADD: - case OPCODE_DP3: - case OPCODE_DP4: - case OPCODE_DST: - case OPCODE_MIN: - case OPCODE_MAX: - case OPCODE_SLT: - case OPCODE_SGE: - case OPCODE_DPH: - case OPCODE_SUB: - case OPCODE_MAD: - _mesa_printf("%s ", _mesa_opcode_string(inst->Opcode)); - PrintDstReg(&inst->DstReg); - _mesa_printf(", "); - n = _mesa_num_inst_src_regs(inst->Opcode); - for (i = 0; i < n; i++) { - PrintSrcReg(&inst->SrcReg[i]); - if (i + 1 < n) - _mesa_printf(", "); - } - _mesa_printf(";\n"); - break; - case OPCODE_ARL: - _mesa_printf("ARL A0.x, "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - break; - case OPCODE_PRINT: - _mesa_printf("PRINT '%s'", inst->Data); - if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { - _mesa_printf(", "); - PrintSrcReg(&inst->SrcReg[0]); - _mesa_printf(";\n"); - } - else { - _mesa_printf("\n"); - } - break; - case OPCODE_END: - _mesa_printf("END\n"); - break; - default: - _mesa_printf("BAD INSTRUCTION\n"); - } -} - - -/** - * Print (unparse) the given vertex program. Just for debugging. - */ -void -_mesa_print_nv_vertex_program(const struct gl_vertex_program *program) -{ - const struct prog_instruction *inst; - - for (inst = program->Base.Instructions; ; inst++) { - _mesa_print_nv_vertex_instruction(inst); - if (inst->Opcode == OPCODE_END) - return; - } -} - - const char * _mesa_nv_vertex_input_register_name(GLuint i) { diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h index 15fb03c..9919e22 100644 --- a/src/mesa/shader/nvvertparse.h +++ b/src/mesa/shader/nvvertparse.h @@ -35,11 +35,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target, const GLubyte *str, GLsizei len, struct gl_vertex_program *program); -extern void -_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst); - -extern void -_mesa_print_nv_vertex_program(const struct gl_vertex_program *program); extern const char * _mesa_nv_vertex_input_register_name(GLuint i); -- 2.7.4