From fade78edcbff1e0ae24a1e2c455be2cc7932ee9c Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Tue, 20 Jul 2010 17:17:47 -0700 Subject: [PATCH] glsl2: strdup the field names used in dereference_record. Otherwise, after linking and freeing the old data, the pointer would dangle. Partial fix for glsl1-struct*. --- src/glsl/ir.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 1648848..ba8ee7b 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -514,7 +514,7 @@ ir_dereference_record::ir_dereference_record(ir_rvalue *value, { this->ir_type = ir_type_dereference_record; this->record = value; - this->field = field; + this->field = talloc_strdup(this, field); this->type = (this->record != NULL) ? this->record->type->field_type(field) : glsl_type::error_type; } @@ -527,7 +527,7 @@ ir_dereference_record::ir_dereference_record(ir_variable *var, this->ir_type = ir_type_dereference_record; this->record = new(ctx) ir_dereference_variable(var); - this->field = field; + this->field = talloc_strdup(this, field); this->type = (this->record != NULL) ? this->record->type->field_type(field) : glsl_type::error_type; } -- 2.7.4