From fa9c33fe71bd6d1638b434a2a41a1c8ed3bea3cb Mon Sep 17 00:00:00 2001 From: subhransu mohanty Date: Wed, 30 Nov 2016 19:31:28 +0900 Subject: [PATCH] ector/gl: consider shape orgin while drawing. Change-Id: I4a096fe947e774527432e94e75a932ae85ed6e09 --- src/lib/ector/gl/ector_renderer_gl_shape.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/lib/ector/gl/ector_renderer_gl_shape.c b/src/lib/ector/gl/ector_renderer_gl_shape.c index c838595..ac06ece 100644 --- a/src/lib/ector/gl/ector_renderer_gl_shape.c +++ b/src/lib/ector/gl/ector_renderer_gl_shape.c @@ -83,6 +83,7 @@ _ector_renderer_gl_shape_ector_renderer_generic_base_draw(Eo *obj EINA_UNUSED, _shape_transform(new_pts, pt_count, pd->base->m); if (!cmd_count) return EINA_FALSE; + eo_do(pd->surface, ector_gl_surface_offset(pd->base->origin.x, pd->base->origin.y)); if (pd->base->color.a > 0) { unsigned int fill_color = ECTOR_ARGB_JOIN(pd->base->color.a, pd->base->color.r, pd->base->color.g, pd->base->color.b); -- 2.7.4