From fa4d27451655cb008fe75bf00a3176c9b76245e4 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Christian=20K=C3=B6nig?= Date: Fri, 12 Nov 2010 01:04:22 +0100 Subject: [PATCH] [g3dvl] make room for second z-coord and interlaced flag --- src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 135 ++++++++++++++--------- 1 file changed, 85 insertions(+), 50 deletions(-) diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index ba8c5e8..4a6dda7 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -58,9 +58,29 @@ struct fragment_shader_consts struct vert_stream_0 { struct vertex2f pos; - float luma_eb; - float cb_eb; - float cr_eb; + + struct { + float luma_eb; + float cb_eb; + float cr_eb; + } field[2]; + + float interlaced; +}; + +enum VS_INPUT +{ + VS_I_RECT, + VS_I_VPOS, + VS_I_FIELD0, + VS_I_FIELD1, + VS_I_INTERLACED, + VS_I_MV0, + VS_I_MV1, + VS_I_MV2, + VS_I_MV3, + + NUM_VS_INPUTS }; enum VS_OUTPUT @@ -111,7 +131,7 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne { struct ureg_program *shader; struct ureg_src norm, mbs; - struct ureg_src vrect, vpos, vtex, vmv[4]; + struct ureg_src vrect, vpos, field[2], interlaced, vmv[4]; struct ureg_dst t_vpos, scale; struct ureg_dst o_vpos, o_vtex[2], o_info, o_vmv[4], o_line; unsigned i, j, count; @@ -126,9 +146,11 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne t_vpos = ureg_DECL_temporary(shader); scale = ureg_DECL_temporary(shader); - vrect = ureg_DECL_vs_input(shader, 0); - vpos = ureg_DECL_vs_input(shader, 1); - vtex = ureg_DECL_vs_input(shader, 2); + vrect = ureg_DECL_vs_input(shader, VS_I_RECT); + vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); + field[0] = ureg_DECL_vs_input(shader, VS_I_FIELD0); + field[1] = ureg_DECL_vs_input(shader, VS_I_FIELD1); + interlaced = ureg_DECL_vs_input(shader, VS_I_INTERLACED); o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); o_line = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_LINE); @@ -140,13 +162,13 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne for (i = 0; i < ref_frames; ++i) { for (j = 0; j < 2; ++j) { if(j < mv_per_frame) { - vmv[count] = ureg_DECL_vs_input(shader, 3 + i * 2 + j); + vmv[count] = ureg_DECL_vs_input(shader, VS_I_MV0 + i * 2 + j); o_vmv[count] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_MV0 + count); count++; } /* workaround for r600g */ else if(ref_frames == 2) - ureg_DECL_vs_input(shader, 3 + i * 2 + j); + ureg_DECL_vs_input(shader, VS_I_MV0 + i * 2 + j); } } @@ -183,7 +205,7 @@ create_vert_shader(struct vl_mpeg12_mc_renderer *r, unsigned ref_frames, unsigne for (i = 0; i < 2; ++i) { ureg_MOV(shader, ureg_writemask(o_vtex[i], TGSI_WRITEMASK_XY), ureg_src(t_vpos)); } - ureg_MOV(shader, o_info, vtex); + ureg_MOV(shader, o_info, field[0]); if(count > 0) { ureg_MUL(shader, ureg_writemask(scale, TGSI_WRITEMASK_XY), norm, ureg_imm1f(shader, 0.5f)); @@ -630,7 +652,7 @@ static bool init_buffers(struct vl_mpeg12_mc_renderer *r) { struct pipe_resource template; - struct pipe_vertex_element vertex_elems[7]; + struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS]; struct pipe_sampler_view sampler_view; const unsigned mbw = @@ -724,51 +746,64 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) memset(&vertex_elems, 0, sizeof(vertex_elems)); + /* Rectangle element */ - vertex_elems[0].src_offset = 0; - vertex_elems[0].instance_divisor = 0; - vertex_elems[0].vertex_buffer_index = 0; - vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; + vertex_elems[VS_I_RECT].src_offset = 0; + vertex_elems[VS_I_RECT].instance_divisor = 0; + vertex_elems[VS_I_RECT].vertex_buffer_index = 0; + vertex_elems[VS_I_RECT].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Position element */ - vertex_elems[1].src_offset = 0; - vertex_elems[1].instance_divisor = 0; - vertex_elems[1].vertex_buffer_index = 1; - vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; - - /* y, cr, cb z-coordinate element */ - vertex_elems[2].src_offset = sizeof(struct vertex2f); - vertex_elems[2].instance_divisor = 0; - vertex_elems[2].vertex_buffer_index = 1; - vertex_elems[2].src_format = PIPE_FORMAT_R32G32B32_FLOAT; + vertex_elems[VS_I_VPOS].src_offset = 0; + vertex_elems[VS_I_VPOS].instance_divisor = 0; + vertex_elems[VS_I_VPOS].vertex_buffer_index = 1; + vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* y, cr, cb z-coordinate element top field */ + vertex_elems[VS_I_FIELD0].src_offset = sizeof(struct vertex2f); + vertex_elems[VS_I_FIELD0].instance_divisor = 0; + vertex_elems[VS_I_FIELD0].vertex_buffer_index = 1; + vertex_elems[VS_I_FIELD0].src_format = PIPE_FORMAT_R32G32B32_FLOAT; + + /* y, cr, cb z-coordinate element bottom field */ + vertex_elems[VS_I_FIELD1].src_offset = sizeof(struct vertex2f) + sizeof(float) * 3; + vertex_elems[VS_I_FIELD1].instance_divisor = 0; + vertex_elems[VS_I_FIELD1].vertex_buffer_index = 1; + vertex_elems[VS_I_FIELD1].src_format = PIPE_FORMAT_R32G32B32_FLOAT; + + /* temporary workaound */ + vertex_elems[VS_I_INTERLACED].src_offset = sizeof(struct vertex2f) + sizeof(float) * 6; + vertex_elems[VS_I_INTERLACED].instance_divisor = 0; + vertex_elems[VS_I_INTERLACED].vertex_buffer_index = 1; + vertex_elems[VS_I_INTERLACED].src_format = PIPE_FORMAT_R32_FLOAT; /* First ref surface top field texcoord element */ - vertex_elems[3].src_offset = 0; - vertex_elems[3].instance_divisor = 0; - vertex_elems[3].vertex_buffer_index = 2; - vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; + vertex_elems[VS_I_MV0].src_offset = 0; + vertex_elems[VS_I_MV0].instance_divisor = 0; + vertex_elems[VS_I_MV0].vertex_buffer_index = 2; + vertex_elems[VS_I_MV0].src_format = PIPE_FORMAT_R32G32_FLOAT; /* First ref surface bottom field texcoord element */ - vertex_elems[4].src_offset = sizeof(struct vertex2f); - vertex_elems[4].instance_divisor = 0; - vertex_elems[4].vertex_buffer_index = 2; - vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; + vertex_elems[VS_I_MV1].src_offset = sizeof(struct vertex2f); + vertex_elems[VS_I_MV1].instance_divisor = 0; + vertex_elems[VS_I_MV1].vertex_buffer_index = 2; + vertex_elems[VS_I_MV1].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface top field texcoord element */ - vertex_elems[5].src_offset = 0; - vertex_elems[5].instance_divisor = 0; - vertex_elems[5].vertex_buffer_index = 3; - vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; + vertex_elems[VS_I_MV2].src_offset = 0; + vertex_elems[VS_I_MV2].instance_divisor = 0; + vertex_elems[VS_I_MV2].vertex_buffer_index = 3; + vertex_elems[VS_I_MV2].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface bottom field texcoord element */ - vertex_elems[6].src_offset = sizeof(struct vertex2f); - vertex_elems[6].instance_divisor = 0; - vertex_elems[6].vertex_buffer_index = 3; - vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; + vertex_elems[VS_I_MV3].src_offset = sizeof(struct vertex2f); + vertex_elems[VS_I_MV3].instance_divisor = 0; + vertex_elems[VS_I_MV3].vertex_buffer_index = 3; + vertex_elems[VS_I_MV3].src_format = PIPE_FORMAT_R32G32_FLOAT; - r->vertex_elems_state.individual.i = r->pipe->create_vertex_elements_state(r->pipe, 3, vertex_elems); - r->vertex_elems_state.individual.p = r->pipe->create_vertex_elements_state(r->pipe, 5, vertex_elems); - r->vertex_elems_state.individual.b = r->pipe->create_vertex_elements_state(r->pipe, 7, vertex_elems); + r->vertex_elems_state.individual.i = r->pipe->create_vertex_elements_state(r->pipe, 5, vertex_elems); + r->vertex_elems_state.individual.p = r->pipe->create_vertex_elements_state(r->pipe, 7, vertex_elems); + r->vertex_elems_state.individual.b = r->pipe->create_vertex_elements_state(r->pipe, 9, vertex_elems); r->vs_const_buf = pipe_buffer_create ( @@ -861,24 +896,24 @@ gen_block_verts(struct vert_stream_0 *vb, struct pipe_mpeg12_macroblock *mb, v.pos.y = mb->mby; if (cbp & luma_mask || mb->dct_type == PIPE_MPEG12_DCT_TYPE_FIELD) { - v.luma_eb = 0.0f; + v.field[0].luma_eb = 0.0f; } else { - v.luma_eb = -1.0f; + v.field[0].luma_eb = -1.0f; } if (cbp & cb_mask) { - v.cb_eb = 0.0f; + v.field[0].cb_eb = 0.0f; } else { - v.cb_eb = -1.0f; + v.field[0].cb_eb = -1.0f; } if (cbp & cr_mask) { - v.cr_eb = 0.0f; + v.field[0].cr_eb = 0.0f; } else { - v.cr_eb = -1.0f; + v.field[0].cr_eb = -1.0f; } for ( i = 0; i < 6; ++i ) -- 2.7.4