From fa422dd3d17baa35a71a916d779be10a4cb90a8a Mon Sep 17 00:00:00 2001 From: Minkyoung Kim Date: Thu, 10 Dec 2015 16:40:15 +0900 Subject: [PATCH] evas/gl_common: Reset current texture target with proper value when creating engine gl context. Summary: set current target with default value of GL_TEXTURE_2D. target should be valid value. Reviewers: jpeg Reviewed By: jpeg Subscribers: wonsik, cedric, spacegrapher Differential Revision: https://phab.enlightenment.org/D3423 --- src/modules/evas/engines/gl_common/evas_gl_context.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/modules/evas/engines/gl_common/evas_gl_context.c b/src/modules/evas/engines/gl_common/evas_gl_context.c index 04de885..00445d8 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_context.c +++ b/src/modules/evas/engines/gl_common/evas_gl_context.c @@ -691,6 +691,8 @@ evas_gl_common_context_new(void) } } + gc->state.current.tex_target = GL_TEXTURE_2D; + if (!shared) { const char *ext; -- 2.7.4