From f93bee19d9c9275c7dffa19fc9d4c795950b4359 Mon Sep 17 00:00:00 2001 From: Emma Anholt Date: Tue, 21 Jun 2022 14:37:48 -0700 Subject: [PATCH] ci/turnip: Trim the a630 VK run a bit. We have a lot of spilling coverage in a618 pre-merge, don't do it all (~2 minutes) here. Also, force-gmem touch testing should probably test less than the default run does! This should help make up for having added the tu-zink run. Part-of: --- src/freedreno/ci/deqp-freedreno-a630-vk.toml | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/src/freedreno/ci/deqp-freedreno-a630-vk.toml b/src/freedreno/ci/deqp-freedreno-a630-vk.toml index a118734..e83db59 100644 --- a/src/freedreno/ci/deqp-freedreno-a630-vk.toml +++ b/src/freedreno/ci/deqp-freedreno-a630-vk.toml @@ -6,18 +6,18 @@ skips = ["install/freedreno-a630-premerge-skips.txt"] fraction = 39 renderer_check = "Turnip Adreno .* 630" -# force-gmem testing +# force-gmem testing (~1 min) # Autotuner forces sysmem on most CTS tests [[deqp]] deqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" caselists = ["/deqp/mustpass/vk-master.txt"] skips = ["install/freedreno-a630-premerge-skips.txt"] prefix = "gmem-" -fraction = 30 +fraction = 150 [deqp.env] TU_DEBUG = "gmem,forcebin" -# force-gmem with unaligned gmem store testing +# force-gmem with unaligned gmem store testing (~15s) [[deqp]] deqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" caselists = ["/deqp/mustpass/vk-master.txt"] @@ -28,7 +28,7 @@ fraction = 10 [deqp.env] TU_DEBUG = "gmem,unaligned_store" -# force-sysmem testing +# force-sysmem testing (~15s) [[deqp]] deqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" caselists = ["/deqp/mustpass/vk-master.txt"] @@ -39,11 +39,13 @@ fraction = 30 [deqp.env] TU_DEBUG = "sysmem" +# force-spilling testing (~10s) [[deqp]] deqp = "/deqp/external/vulkancts/modules/vulkan/deqp-vk" caselists = ["/deqp/mustpass/vk-master.txt"] skips = ["install/freedreno-a630-premerge-skips.txt"] include = ["dEQP-VK.graphicsfuzz.*"] prefix = "spill-" +fraction = 10 [deqp.env] IR3_SHADER_DEBUG = "spillall" -- 2.7.4