From f8562f218b634871563260bf06ef33611167fc7a Mon Sep 17 00:00:00 2001 From: Laurent Pinchart Date: Sun, 2 Aug 2015 17:43:36 -0300 Subject: [PATCH] [media] v4l: vsp1: Reuse local variable instead of recomputing it No need to waste CPU cycles when the value we need is already available. Signed-off-by: Laurent Pinchart Signed-off-by: Mauro Carvalho Chehab --- drivers/media/platform/vsp1/vsp1_video.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/media/platform/vsp1/vsp1_video.c b/drivers/media/platform/vsp1/vsp1_video.c index 3d5ea4a..b1bb63d 100644 --- a/drivers/media/platform/vsp1/vsp1_video.c +++ b/drivers/media/platform/vsp1/vsp1_video.c @@ -429,7 +429,7 @@ static int vsp1_video_pipeline_validate(struct vsp1_pipeline *pipe, rwpf->video->pipe_index = pipe->num_inputs; } else if (e->type == VSP1_ENTITY_WPF) { rwpf = to_rwpf(subdev); - pipe->output = to_rwpf(subdev); + pipe->output = rwpf; rwpf->video->pipe_index = 0; } else if (e->type == VSP1_ENTITY_LIF) { pipe->lif = e; -- 2.7.4