From f7436f4c8a8864de934d564d7a5cba813bf72a83 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 16 Nov 2006 16:13:55 +0000 Subject: [PATCH] regenerate from gl.h --- include/GL/gl_mangle.h | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index 2e6558d..7416d53 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -274,7 +274,6 @@ #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) #define glDisableClientState MANGLE(DisableClientState) #define glDisable MANGLE(Disable) -#define glDisableTraceMESA MANGLE(DisableTraceMESA) #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) @@ -302,7 +301,6 @@ #define glElementPointerATI MANGLE(ElementPointerATI) #define glEnableClientState MANGLE(EnableClientState) #define glEnable MANGLE(Enable) -#define glEnableTraceMESA MANGLE(EnableTraceMESA) #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) #define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) #define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray) @@ -312,7 +310,6 @@ #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) #define glEndQueryARB MANGLE(EndQueryARB) #define glEndQuery MANGLE(EndQuery) -#define glEndTraceMESA MANGLE(EndTraceMESA) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) #define glEvalCoord1d MANGLE(EvalCoord1d) #define glEvalCoord1dv MANGLE(EvalCoord1dv) @@ -781,7 +778,6 @@ #define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) #define glNewList MANGLE(NewList) #define glNewObjectBufferATI MANGLE(NewObjectBufferATI) -#define glNewTraceMESA MANGLE(NewTraceMESA) #define glNormal3b MANGLE(Normal3b) #define glNormal3bv MANGLE(Normal3bv) #define glNormal3d MANGLE(Normal3d) @@ -923,6 +919,7 @@ #define glRectsv MANGLE(Rectsv) #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) #define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) +#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT) #define glRenderMode MANGLE(RenderMode) #define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) #define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN) @@ -1022,6 +1019,7 @@ #define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX) #define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX) #define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX) +#define glStencilClearTagEXT MANGLE(StencilClearTagEXT) #define glStencilFunc MANGLE(StencilFunc) #define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI) #define glStencilFuncSeparate MANGLE(StencilFuncSeparate) @@ -1140,12 +1138,6 @@ #define glTextureLightEXT MANGLE(TextureLightEXT) #define glTextureMaterialEXT MANGLE(TextureMaterialEXT) #define glTextureNormalEXT MANGLE(TextureNormalEXT) -#define glTraceAssertAttribMESA MANGLE(TraceAssertAttribMESA) -#define glTraceCommentMESA MANGLE(TraceCommentMESA) -#define glTraceListMESA MANGLE(TraceListMESA) -#define glTracePointerMESA MANGLE(TracePointerMESA) -#define glTracePointerRangeMESA MANGLE(TracePointerRangeMESA) -#define glTraceTextureMESA MANGLE(TraceTextureMESA) #define glTrackMatrixNV MANGLE(TrackMatrixNV) #define glTranslated MANGLE(Translated) #define glTranslatef MANGLE(Translatef) @@ -1183,10 +1175,16 @@ #define glUniform4iv MANGLE(Uniform4iv) #define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) #define glUniformMatrix2fv MANGLE(UniformMatrix2fv) +#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv) +#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv) #define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB) #define glUniformMatrix3fv MANGLE(UniformMatrix3fv) +#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv) +#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv) #define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB) #define glUniformMatrix4fv MANGLE(UniformMatrix4fv) +#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv) +#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv) #define glUnlockArraysEXT MANGLE(UnlockArraysEXT) #define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUnmapBuffer MANGLE(UnmapBuffer) -- 2.7.4