From f69952a4dc1ef13b69497408fedbd12c7ceb294d Mon Sep 17 00:00:00 2001 From: Tomi Valkeinen Date: Tue, 12 Apr 2022 10:42:43 +0100 Subject: [PATCH] media: subdev: add active state to struct v4l2_subdev Add a new 'active_state' field to struct v4l2_subdev to which we can store the active state of a subdev. This will place the subdev configuration into a known place, allowing us to use the state directly from the v4l2 framework, thus simplifying the drivers. Also add functions v4l2_subdev_init_finalize() and v4l2_subdev_cleanup(), which will allocate and free the active state. The functions are named in a generic way so that they can be also used for other subdev initialization work. Signed-off-by: Tomi Valkeinen Reviewed-by: Hans Verkuil Reviewed-by: Jacopo Mondi Reviewed-by: Laurent Pinchart Signed-off-by: Sakari Ailus Signed-off-by: Mauro Carvalho Chehab --- drivers/media/v4l2-core/v4l2-subdev.c | 21 +++++++++++++ include/media/v4l2-subdev.h | 58 +++++++++++++++++++++++++++++++++++ 2 files changed, 79 insertions(+) diff --git a/drivers/media/v4l2-core/v4l2-subdev.c b/drivers/media/v4l2-core/v4l2-subdev.c index a149499..5ac447b 100644 --- a/drivers/media/v4l2-core/v4l2-subdev.c +++ b/drivers/media/v4l2-core/v4l2-subdev.c @@ -906,6 +906,27 @@ void __v4l2_subdev_state_free(struct v4l2_subdev_state *state) } EXPORT_SYMBOL_GPL(__v4l2_subdev_state_free); +int v4l2_subdev_init_finalize(struct v4l2_subdev *sd) +{ + struct v4l2_subdev_state *state; + + state = __v4l2_subdev_state_alloc(sd); + if (IS_ERR(state)) + return PTR_ERR(state); + + sd->active_state = state; + + return 0; +} +EXPORT_SYMBOL_GPL(v4l2_subdev_init_finalize); + +void v4l2_subdev_cleanup(struct v4l2_subdev *sd) +{ + __v4l2_subdev_state_free(sd->active_state); + sd->active_state = NULL; +} +EXPORT_SYMBOL_GPL(v4l2_subdev_cleanup); + #endif /* CONFIG_MEDIA_CONTROLLER */ void v4l2_subdev_init(struct v4l2_subdev *sd, const struct v4l2_subdev_ops *ops) diff --git a/include/media/v4l2-subdev.h b/include/media/v4l2-subdev.h index ac3bcc5..d0d0e4c 100644 --- a/include/media/v4l2-subdev.h +++ b/include/media/v4l2-subdev.h @@ -645,6 +645,9 @@ struct v4l2_subdev_ir_ops { * This structure only needs to be passed to the pad op if the 'which' field * of the main argument is set to %V4L2_SUBDEV_FORMAT_TRY. For * %V4L2_SUBDEV_FORMAT_ACTIVE it is safe to pass %NULL. + * + * Note: This struct is also used in active state, and the 'try' prefix is + * historical and to be removed. */ struct v4l2_subdev_pad_config { struct v4l2_mbus_framefmt try_fmt; @@ -885,6 +888,9 @@ struct v4l2_subdev_platform_data { * @subdev_notifier: A sub-device notifier implicitly registered for the sub- * device using v4l2_async_register_subdev_sensor(). * @pdata: common part of subdevice platform data + * @active_state: Active state for the subdev (NULL for subdevs tracking the + * state internally). Initialized by calling + * v4l2_subdev_init_finalize(). * * Each instance of a subdev driver should create this struct, either * stand-alone or embedded in a larger struct. @@ -916,6 +922,19 @@ struct v4l2_subdev { struct v4l2_async_notifier *notifier; struct v4l2_async_notifier *subdev_notifier; struct v4l2_subdev_platform_data *pdata; + + /* + * The fields below are private, and should only be accessed via + * appropriate functions. + */ + + /* + * TODO: active_state should most likely be changed from a pointer to an + * embedded field. For the time being it's kept as a pointer to more + * easily catch uses of active_state in the cases where the driver + * doesn't support it. + */ + struct v4l2_subdev_state *active_state; }; @@ -1141,6 +1160,45 @@ struct v4l2_subdev_state *__v4l2_subdev_state_alloc(struct v4l2_subdev *sd); */ void __v4l2_subdev_state_free(struct v4l2_subdev_state *state); +/** + * v4l2_subdev_init_finalize() - Finalizes the initialization of the subdevice + * @sd: The subdev + * + * This function finalizes the initialization of the subdev, including + * allocation of the active state for the subdev. + * + * This function must be called by the subdev drivers that use the centralized + * active state, after the subdev struct has been initialized and + * media_entity_pads_init() has been called, but before registering the + * subdev. + * + * The user must call v4l2_subdev_cleanup() when the subdev is being removed. + */ +int v4l2_subdev_init_finalize(struct v4l2_subdev *sd); + +/** + * v4l2_subdev_cleanup() - Releases the resources allocated by the subdevice + * @sd: The subdevice + * + * This function will release the resources allocated in + * v4l2_subdev_init_finalize. + */ +void v4l2_subdev_cleanup(struct v4l2_subdev *sd); + +/** + * v4l2_subdev_get_active_state() - Returns the active subdev state for + * subdevice + * @sd: The subdevice + * + * Returns the active state for the subdevice, or NULL if the subdev does not + * support active state. + */ +static inline struct v4l2_subdev_state * +v4l2_subdev_get_active_state(struct v4l2_subdev *sd) +{ + return sd->active_state; +} + #endif /* CONFIG_MEDIA_CONTROLLER */ /** -- 2.7.4