From f5904b732efd6ad1ec8273ce3c72dbf38df7076c Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Mon, 31 Mar 2014 02:04:00 -0600 Subject: [PATCH] mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE. Currently, we raise an error when doing this which breaks a conformance test from the OpenGL samples pack. Even if this is a bit silly it is not an error. From http://www.opengl.org/wiki/Rectangle_Texture: "Rectangle textures contain exactly one image; they cannot have mipmaps. Therefore, any texture parameters that depend on LODs are irrelevant when used with rectangle textures; attempting to set these parameters to any value other than 0 will result in an error." Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76496 Reviewed-by: Brian Paul --- src/mesa/main/texparam.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index bfb2e1b..40790ff 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -352,7 +352,8 @@ set_tex_parameteri(struct gl_context *ctx, if (texObj->MaxLevel == params[0]) return GL_FALSE; - if (params[0] < 0 || texObj->Target == GL_TEXTURE_RECTANGLE_ARB) { + if (params[0] < 0 || + (texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param=%d)", params[0]); return GL_FALSE; -- 2.7.4