From f4869f33269c54779f8199b68e769024100421a3 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Thu, 24 Jun 2010 16:34:43 -0700 Subject: [PATCH] glsl2: Remove files that had been imported for standalone. --- src/glsl/hash_table.c | 159 ----- src/glsl/hash_table.h | 125 ---- src/glsl/main/imports.h | 6 - src/glsl/main/mtypes.h | 270 -------- src/glsl/main/simple_list.h | 235 ------- src/glsl/mesa/shader/prog_instruction.c | 363 ----------- src/glsl/mesa/shader/prog_instruction.h | 437 ------------- src/glsl/mesa/shader/prog_print.c | 1089 ------------------------------- src/glsl/mesa/shader/prog_print.h | 98 --- src/glsl/symbol_table.c | 413 ------------ src/glsl/symbol_table.h | 66 -- 11 files changed, 3261 deletions(-) delete mode 100644 src/glsl/hash_table.c delete mode 100644 src/glsl/hash_table.h delete mode 100644 src/glsl/main/imports.h delete mode 100644 src/glsl/main/mtypes.h delete mode 100644 src/glsl/main/simple_list.h delete mode 100644 src/glsl/mesa/shader/prog_instruction.c delete mode 100644 src/glsl/mesa/shader/prog_instruction.h delete mode 100644 src/glsl/mesa/shader/prog_print.c delete mode 100644 src/glsl/mesa/shader/prog_print.h delete mode 100644 src/glsl/symbol_table.c delete mode 100644 src/glsl/symbol_table.h diff --git a/src/glsl/hash_table.c b/src/glsl/hash_table.c deleted file mode 100644 index e89a256..0000000 --- a/src/glsl/hash_table.c +++ /dev/null @@ -1,159 +0,0 @@ -/* - * Copyright © 2008 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file hash_table.c - * \brief Implementation of a generic, opaque hash table data type. - * - * \author Ian Romanick - */ - -#include "main/imports.h" -#include "main/simple_list.h" -#include "hash_table.h" - -struct node { - struct node *next; - struct node *prev; -}; - -struct hash_table { - hash_func_t hash; - hash_compare_func_t compare; - - unsigned num_buckets; - struct node buckets[1]; -}; - - -struct hash_node { - struct node link; - const void *key; - void *data; -}; - - -struct hash_table * -hash_table_ctor(unsigned num_buckets, hash_func_t hash, - hash_compare_func_t compare) -{ - struct hash_table *ht; - unsigned i; - - - if (num_buckets < 16) { - num_buckets = 16; - } - - ht = _mesa_malloc(sizeof(*ht) + ((num_buckets - 1) - * sizeof(ht->buckets[0]))); - if (ht != NULL) { - ht->hash = hash; - ht->compare = compare; - ht->num_buckets = num_buckets; - - for (i = 0; i < num_buckets; i++) { - make_empty_list(& ht->buckets[i]); - } - } - - return ht; -} - - -void -hash_table_dtor(struct hash_table *ht) -{ - hash_table_clear(ht); - _mesa_free(ht); -} - - -void -hash_table_clear(struct hash_table *ht) -{ - struct node *node; - struct node *temp; - unsigned i; - - - for (i = 0; i < ht->num_buckets; i++) { - foreach_s(node, temp, & ht->buckets[i]) { - remove_from_list(node); - _mesa_free(node); - } - - assert(is_empty_list(& ht->buckets[i])); - } -} - - -void * -hash_table_find(struct hash_table *ht, const void *key) -{ - const unsigned hash_value = (*ht->hash)(key); - const unsigned bucket = hash_value % ht->num_buckets; - struct node *node; - - foreach(node, & ht->buckets[bucket]) { - struct hash_node *hn = (struct hash_node *) node; - - if ((*ht->compare)(hn->key, key) == 0) { - return hn->data; - } - } - - return NULL; -} - - -void -hash_table_insert(struct hash_table *ht, void *data, const void *key) -{ - const unsigned hash_value = (*ht->hash)(key); - const unsigned bucket = hash_value % ht->num_buckets; - struct hash_node *node; - - node = _mesa_calloc(sizeof(*node)); - - node->data = data; - node->key = key; - - insert_at_head(& ht->buckets[bucket], & node->link); -} - - -unsigned -hash_table_string_hash(const void *key) -{ - const char *str = (const char *) key; - unsigned hash = 5381; - - - while (*str != '\0') { - hash = (hash * 33) + *str; - str++; - } - - return hash; -} diff --git a/src/glsl/hash_table.h b/src/glsl/hash_table.h deleted file mode 100644 index b9dd343..0000000 --- a/src/glsl/hash_table.h +++ /dev/null @@ -1,125 +0,0 @@ -/* - * Copyright © 2008 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file hash_table.h - * \brief Implementation of a generic, opaque hash table data type. - * - * \author Ian Romanick - */ - -#ifndef HASH_TABLE_H -#define HASH_TABLE_H - -#ifdef __cplusplus -extern "C" { -#endif - -#include - -struct hash_table; - -typedef unsigned (*hash_func_t)(const void *key); -typedef int (*hash_compare_func_t)(const void *key1, const void *key2); - -/** - * Hash table constructor - * - * Creates a hash table with the specified number of buckets. The supplied - * \c hash and \c compare routines are used when adding elements to the table - * and when searching for elements in the table. - * - * \param num_buckets Number of buckets (bins) in the hash table. - * \param hash Function used to compute hash value of input keys. - * \param compare Function used to compare keys. - */ -extern struct hash_table *hash_table_ctor(unsigned num_buckets, - hash_func_t hash, hash_compare_func_t compare); - - -/** - * Release all memory associated with a hash table - * - * \warning - * This function cannot release memory occupied either by keys or data. - */ -extern void hash_table_dtor(struct hash_table *ht); - - -/** - * Flush all entries from a hash table - * - * \param ht Table to be cleared of its entries. - */ -extern void hash_table_clear(struct hash_table *ht); - - -/** - * Search a hash table for a specific element - * - * \param ht Table to be searched - * \param key Key of the desired element - * - * \return - * The \c data value supplied to \c hash_table_insert when the element with - * the matching key was added. If no matching key exists in the table, - * \c NULL is returned. - */ -extern void *hash_table_find(struct hash_table *ht, const void *key); - - -/** - * Add an element to a hash table - */ -extern void hash_table_insert(struct hash_table *ht, void *data, - const void *key); - - -/** - * Compute hash value of a string - * - * Computes the hash value of a string using the DJB2 algorithm developed by - * Professor Daniel J. Bernstein. It was published on comp.lang.c once upon - * a time. I was unable to find the original posting in the archives. - * - * \param key Pointer to a NUL terminated string to be hashed. - * - * \sa hash_table_string_compare - */ -extern unsigned hash_table_string_hash(const void *key); - - -/** - * Compare two strings used as keys - * - * This is just a macro wrapper around \c strcmp. - * - * \sa hash_table_string_hash - */ -#define hash_table_string_compare ((hash_compare_func_t) strcmp) - -#ifdef __cplusplus -}; -#endif - -#endif /* HASH_TABLE_H */ diff --git a/src/glsl/main/imports.h b/src/glsl/main/imports.h deleted file mode 100644 index d219734..0000000 --- a/src/glsl/main/imports.h +++ /dev/null @@ -1,6 +0,0 @@ -#include -#include - -#define _mesa_malloc(x) malloc(x) -#define _mesa_free(x) free(x) -#define _mesa_calloc(x) calloc(1,x) diff --git a/src/glsl/main/mtypes.h b/src/glsl/main/mtypes.h deleted file mode 100644 index 06e2dd4..0000000 --- a/src/glsl/main/mtypes.h +++ /dev/null @@ -1,270 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.7 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file mtypes.h - * Main Mesa data structures. - * - * Please try to mark derived values with a leading underscore ('_'). - */ - -#ifndef MTYPES_H -#define MTYPES_H - -#define MAX_DRAW_BUFFERS 8 -#define MAX_VARYING 16 - -#include - -/** - * Indexes for vertex program attributes. - * GL_NV_vertex_program aliases generic attributes over the conventional - * attributes. In GL_ARB_vertex_program shader the aliasing is optional. - * In GL_ARB_vertex_shader / OpenGL 2.0 the aliasing is disallowed (the - * generic attributes are distinct/separate). - */ -typedef enum -{ - VERT_ATTRIB_POS = 0, - VERT_ATTRIB_WEIGHT = 1, - VERT_ATTRIB_NORMAL = 2, - VERT_ATTRIB_COLOR0 = 3, - VERT_ATTRIB_COLOR1 = 4, - VERT_ATTRIB_FOG = 5, - VERT_ATTRIB_COLOR_INDEX = 6, - VERT_ATTRIB_POINT_SIZE = 6, /*alias*/ - VERT_ATTRIB_EDGEFLAG = 7, - VERT_ATTRIB_TEX0 = 8, - VERT_ATTRIB_TEX1 = 9, - VERT_ATTRIB_TEX2 = 10, - VERT_ATTRIB_TEX3 = 11, - VERT_ATTRIB_TEX4 = 12, - VERT_ATTRIB_TEX5 = 13, - VERT_ATTRIB_TEX6 = 14, - VERT_ATTRIB_TEX7 = 15, - VERT_ATTRIB_GENERIC0 = 16, - VERT_ATTRIB_GENERIC1 = 17, - VERT_ATTRIB_GENERIC2 = 18, - VERT_ATTRIB_GENERIC3 = 19, - VERT_ATTRIB_GENERIC4 = 20, - VERT_ATTRIB_GENERIC5 = 21, - VERT_ATTRIB_GENERIC6 = 22, - VERT_ATTRIB_GENERIC7 = 23, - VERT_ATTRIB_GENERIC8 = 24, - VERT_ATTRIB_GENERIC9 = 25, - VERT_ATTRIB_GENERIC10 = 26, - VERT_ATTRIB_GENERIC11 = 27, - VERT_ATTRIB_GENERIC12 = 28, - VERT_ATTRIB_GENERIC13 = 29, - VERT_ATTRIB_GENERIC14 = 30, - VERT_ATTRIB_GENERIC15 = 31, - VERT_ATTRIB_MAX = 32 -} gl_vert_attrib; - -/** - * Bitflags for vertex attributes. - * These are used in bitfields in many places. - */ -/*@{*/ -#define VERT_BIT_POS (1 << VERT_ATTRIB_POS) -#define VERT_BIT_WEIGHT (1 << VERT_ATTRIB_WEIGHT) -#define VERT_BIT_NORMAL (1 << VERT_ATTRIB_NORMAL) -#define VERT_BIT_COLOR0 (1 << VERT_ATTRIB_COLOR0) -#define VERT_BIT_COLOR1 (1 << VERT_ATTRIB_COLOR1) -#define VERT_BIT_FOG (1 << VERT_ATTRIB_FOG) -#define VERT_BIT_COLOR_INDEX (1 << VERT_ATTRIB_COLOR_INDEX) -#define VERT_BIT_EDGEFLAG (1 << VERT_ATTRIB_EDGEFLAG) -#define VERT_BIT_TEX0 (1 << VERT_ATTRIB_TEX0) -#define VERT_BIT_TEX1 (1 << VERT_ATTRIB_TEX1) -#define VERT_BIT_TEX2 (1 << VERT_ATTRIB_TEX2) -#define VERT_BIT_TEX3 (1 << VERT_ATTRIB_TEX3) -#define VERT_BIT_TEX4 (1 << VERT_ATTRIB_TEX4) -#define VERT_BIT_TEX5 (1 << VERT_ATTRIB_TEX5) -#define VERT_BIT_TEX6 (1 << VERT_ATTRIB_TEX6) -#define VERT_BIT_TEX7 (1 << VERT_ATTRIB_TEX7) -#define VERT_BIT_GENERIC0 (1 << VERT_ATTRIB_GENERIC0) -#define VERT_BIT_GENERIC1 (1 << VERT_ATTRIB_GENERIC1) -#define VERT_BIT_GENERIC2 (1 << VERT_ATTRIB_GENERIC2) -#define VERT_BIT_GENERIC3 (1 << VERT_ATTRIB_GENERIC3) -#define VERT_BIT_GENERIC4 (1 << VERT_ATTRIB_GENERIC4) -#define VERT_BIT_GENERIC5 (1 << VERT_ATTRIB_GENERIC5) -#define VERT_BIT_GENERIC6 (1 << VERT_ATTRIB_GENERIC6) -#define VERT_BIT_GENERIC7 (1 << VERT_ATTRIB_GENERIC7) -#define VERT_BIT_GENERIC8 (1 << VERT_ATTRIB_GENERIC8) -#define VERT_BIT_GENERIC9 (1 << VERT_ATTRIB_GENERIC9) -#define VERT_BIT_GENERIC10 (1 << VERT_ATTRIB_GENERIC10) -#define VERT_BIT_GENERIC11 (1 << VERT_ATTRIB_GENERIC11) -#define VERT_BIT_GENERIC12 (1 << VERT_ATTRIB_GENERIC12) -#define VERT_BIT_GENERIC13 (1 << VERT_ATTRIB_GENERIC13) -#define VERT_BIT_GENERIC14 (1 << VERT_ATTRIB_GENERIC14) -#define VERT_BIT_GENERIC15 (1 << VERT_ATTRIB_GENERIC15) - -#define VERT_BIT_TEX(u) (1 << (VERT_ATTRIB_TEX0 + (u))) -#define VERT_BIT_GENERIC(g) (1 << (VERT_ATTRIB_GENERIC0 + (g))) -/*@}*/ - - -/** - * Indexes for vertex program result attributes - */ -typedef enum -{ - VERT_RESULT_HPOS = 0, - VERT_RESULT_COL0 = 1, - VERT_RESULT_COL1 = 2, - VERT_RESULT_FOGC = 3, - VERT_RESULT_TEX0 = 4, - VERT_RESULT_TEX1 = 5, - VERT_RESULT_TEX2 = 6, - VERT_RESULT_TEX3 = 7, - VERT_RESULT_TEX4 = 8, - VERT_RESULT_TEX5 = 9, - VERT_RESULT_TEX6 = 10, - VERT_RESULT_TEX7 = 11, - VERT_RESULT_PSIZ = 12, - VERT_RESULT_BFC0 = 13, - VERT_RESULT_BFC1 = 14, - VERT_RESULT_EDGE = 15, - VERT_RESULT_VAR0 = 16, /**< shader varying */ - VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) -} gl_vert_result; - - -/** - * Indexes for fragment program input attributes. - */ -typedef enum -{ - FRAG_ATTRIB_WPOS = 0, - FRAG_ATTRIB_COL0 = 1, - FRAG_ATTRIB_COL1 = 2, - FRAG_ATTRIB_FOGC = 3, - FRAG_ATTRIB_TEX0 = 4, - FRAG_ATTRIB_TEX1 = 5, - FRAG_ATTRIB_TEX2 = 6, - FRAG_ATTRIB_TEX3 = 7, - FRAG_ATTRIB_TEX4 = 8, - FRAG_ATTRIB_TEX5 = 9, - FRAG_ATTRIB_TEX6 = 10, - FRAG_ATTRIB_TEX7 = 11, - FRAG_ATTRIB_FACE = 12, /**< front/back face */ - FRAG_ATTRIB_PNTC = 13, /**< sprite/point coord */ - FRAG_ATTRIB_VAR0 = 14, /**< shader varying */ - FRAG_ATTRIB_MAX = (FRAG_ATTRIB_VAR0 + MAX_VARYING) -} gl_frag_attrib; - -/** - * Bitflags for fragment program input attributes. - */ -/*@{*/ -#define FRAG_BIT_WPOS (1 << FRAG_ATTRIB_WPOS) -#define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0) -#define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1) -#define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC) -#define FRAG_BIT_FACE (1 << FRAG_ATTRIB_FACE) -#define FRAG_BIT_PNTC (1 << FRAG_ATTRIB_PNTC) -#define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0) -#define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1) -#define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2) -#define FRAG_BIT_TEX3 (1 << FRAG_ATTRIB_TEX3) -#define FRAG_BIT_TEX4 (1 << FRAG_ATTRIB_TEX4) -#define FRAG_BIT_TEX5 (1 << FRAG_ATTRIB_TEX5) -#define FRAG_BIT_TEX6 (1 << FRAG_ATTRIB_TEX6) -#define FRAG_BIT_TEX7 (1 << FRAG_ATTRIB_TEX7) -#define FRAG_BIT_VAR0 (1 << FRAG_ATTRIB_VAR0) - -#define FRAG_BIT_TEX(U) (FRAG_BIT_TEX0 << (U)) -#define FRAG_BIT_VAR(V) (FRAG_BIT_VAR0 << (V)) - -#define FRAG_BITS_TEX_ANY (FRAG_BIT_TEX0| \ - FRAG_BIT_TEX1| \ - FRAG_BIT_TEX2| \ - FRAG_BIT_TEX3| \ - FRAG_BIT_TEX4| \ - FRAG_BIT_TEX5| \ - FRAG_BIT_TEX6| \ - FRAG_BIT_TEX7) -/*@}*/ - - -/** - * Fragment program results - */ -typedef enum -{ - FRAG_RESULT_DEPTH = 0, - FRAG_RESULT_COLOR = 1, - FRAG_RESULT_DATA0 = 2, - FRAG_RESULT_MAX = (FRAG_RESULT_DATA0 + MAX_DRAW_BUFFERS) -} gl_frag_result; - -/** - * Names of the various vertex/fragment program register files, etc. - * - * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c) - * All values should fit in a 4-bit field. - * - * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, PROGRAM_NAMED_PARAM, - * PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be considered to - * be "uniform" variables since they can only be set outside glBegin/End. - * They're also all stored in the same Parameters array. - */ -typedef enum -{ - PROGRAM_TEMPORARY, /**< machine->Temporary[] */ - PROGRAM_INPUT, /**< machine->Inputs[] */ - PROGRAM_OUTPUT, /**< machine->Outputs[] */ - PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */ - PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */ - PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */ - PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */ - PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */ - PROGRAM_CONSTANT, /**< gl_program->Parameters[] */ - PROGRAM_UNIFORM, /**< gl_program->Parameters[] */ - PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */ - PROGRAM_ADDRESS, /**< machine->AddressReg */ - PROGRAM_SAMPLER, /**< for shader samplers, compile-time only */ - PROGRAM_UNDEFINED, /**< Invalid/TBD value */ - PROGRAM_FILE_MAX -} gl_register_file; - -/** - * An index for each type of texture object. These correspond to the GL - * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc. - * Note: the order is from highest priority to lowest priority. - */ -typedef enum -{ - TEXTURE_2D_ARRAY_INDEX, - TEXTURE_1D_ARRAY_INDEX, - TEXTURE_CUBE_INDEX, - TEXTURE_3D_INDEX, - TEXTURE_RECT_INDEX, - TEXTURE_2D_INDEX, - TEXTURE_1D_INDEX, - NUM_TEXTURE_TARGETS -} gl_texture_index; - -#endif /* MTYPES_H */ diff --git a/src/glsl/main/simple_list.h b/src/glsl/main/simple_list.h deleted file mode 100644 index 5ef39e1..0000000 --- a/src/glsl/main/simple_list.h +++ /dev/null @@ -1,235 +0,0 @@ -/** - * \file simple_list.h - * Simple macros for type-safe, intrusive lists. - * - * Intended to work with a list sentinal which is created as an empty - * list. Insert & delete are O(1). - * - * \author - * (C) 1997, Keith Whitwell - */ - -/* - * Mesa 3-D graphics library - * Version: 3.5 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef _SIMPLE_LIST_H -#define _SIMPLE_LIST_H - -struct simple_node { - struct simple_node *next; - struct simple_node *prev; -}; - -/** - * Remove an element from list. - * - * \param elem element to remove. - */ -#define remove_from_list(elem) \ -do { \ - (elem)->next->prev = (elem)->prev; \ - (elem)->prev->next = (elem)->next; \ -} while (0) - -/** - * Insert an element to the list head. - * - * \param list list. - * \param elem element to insert. - */ -#define insert_at_head(list, elem) \ -do { \ - (elem)->prev = list; \ - (elem)->next = (list)->next; \ - (list)->next->prev = elem; \ - (list)->next = elem; \ -} while(0) - -/** - * Insert an element to the list tail. - * - * \param list list. - * \param elem element to insert. - */ -#define insert_at_tail(list, elem) \ -do { \ - (elem)->next = list; \ - (elem)->prev = (list)->prev; \ - (list)->prev->next = elem; \ - (list)->prev = elem; \ -} while(0) - -/** - * Move an element to the list head. - * - * \param list list. - * \param elem element to move. - */ -#define move_to_head(list, elem) \ -do { \ - remove_from_list(elem); \ - insert_at_head(list, elem); \ -} while (0) - -/** - * Move an element to the list tail. - * - * \param list list. - * \param elem element to move. - */ -#define move_to_tail(list, elem) \ -do { \ - remove_from_list(elem); \ - insert_at_tail(list, elem); \ -} while (0) - -/** - * Consatinate a cyclic list to a list - * - * Appends the sequence of nodes starting with \c tail to the list \c head. - * A "cyclic list" is a list that does not have a sentinal node. This means - * that the data pointed to by \c tail is an actual node, not a dataless - * sentinal. Note that if \c tail constist of a single node, this macro - * behaves identically to \c insert_at_tail - * - * \param head Head of the list to be appended to. This may or may not - * be a cyclic list. - * \param tail Head of the cyclic list to be appended to \c head. - * \param temp Temporary \c simple_list used by the macro - * - * \sa insert_at_tail - */ -#define concat_list_and_cycle(head, tail, temp) \ -do { \ - (head)->prev->next = (tail); \ - (tail)->prev->next = (head); \ - (temp) = (head)->prev; \ - (head)->prev = (tail)->prev; \ - (tail)->prev = (temp); \ -} while (0) - -#define concat_list(head, next_list) \ -do { \ - (next_list)->next->prev = (head)->prev; \ - (next_list)->prev->next = (head); \ - (head)->prev->next = (next_list)->next; \ - (head)->prev = (next_list)->prev; \ -} while (0) - -/** - * Make a empty list empty. - * - * \param sentinal list (sentinal element). - */ -#define make_empty_list(sentinal) \ -do { \ - (sentinal)->next = sentinal; \ - (sentinal)->prev = sentinal; \ -} while (0) - -/** - * Get list first element. - * - * \param list list. - * - * \return pointer to first element. - */ -#define first_elem(list) ((list)->next) - -/** - * Get list last element. - * - * \param list list. - * - * \return pointer to last element. - */ -#define last_elem(list) ((list)->prev) - -/** - * Get next element. - * - * \param elem element. - * - * \return pointer to next element. - */ -#define next_elem(elem) ((elem)->next) - -/** - * Get previous element. - * - * \param elem element. - * - * \return pointer to previous element. - */ -#define prev_elem(elem) ((elem)->prev) - -/** - * Test whether element is at end of the list. - * - * \param list list. - * \param elem element. - * - * \return non-zero if element is at end of list, or zero otherwise. - */ -#define at_end(list, elem) ((elem) == (list)) - -/** - * Test if a list is empty. - * - * \param list list. - * - * \return non-zero if list empty, or zero otherwise. - */ -#define is_empty_list(list) ((list)->next == (list)) - -/** - * Walk through the elements of a list. - * - * \param ptr pointer to the current element. - * \param list list. - * - * \note It should be followed by a { } block or a single statement, as in a \c - * for loop. - */ -#define foreach(ptr, list) \ - for( ptr=(list)->next ; ptr!=list ; ptr=(ptr)->next ) - -/** - * Walk through the elements of a list. - * - * Same as #foreach but lets you unlink the current value during a list - * traversal. Useful for freeing a list, element by element. - * - * \param ptr pointer to the current element. - * \param t temporary pointer. - * \param list list. - * - * \note It should be followed by a { } block or a single statement, as in a \c - * for loop. - */ -#define foreach_s(ptr, t, list) \ - for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next) - -#endif diff --git a/src/glsl/mesa/shader/prog_instruction.c b/src/glsl/mesa/shader/prog_instruction.c deleted file mode 100644 index fbcf868..0000000 --- a/src/glsl/mesa/shader/prog_instruction.c +++ /dev/null @@ -1,363 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.3 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#define _GNU_SOURCE -#include -#include -#include - -#if 0 -#include "main/glheader.h" -#else -#define _mesa_strdup strdup -#define _mesa_snprintf snprintf -#define ASSERT assert -#endif -#include "main/imports.h" -#include "main/mtypes.h" -#include "prog_instruction.h" - - -/** - * Initialize program instruction fields to defaults. - * \param inst first instruction to initialize - * \param count number of instructions to initialize - */ -void -_mesa_init_instructions(struct prog_instruction *inst, GLuint count) -{ - GLuint i; - - memset(inst, 0, count * sizeof(struct prog_instruction)); - - for (i = 0; i < count; i++) { - inst[i].SrcReg[0].File = PROGRAM_UNDEFINED; - inst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP; - inst[i].SrcReg[1].File = PROGRAM_UNDEFINED; - inst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; - inst[i].SrcReg[2].File = PROGRAM_UNDEFINED; - inst[i].SrcReg[2].Swizzle = SWIZZLE_NOOP; - - inst[i].DstReg.File = PROGRAM_UNDEFINED; - inst[i].DstReg.WriteMask = WRITEMASK_XYZW; - inst[i].DstReg.CondMask = COND_TR; - inst[i].DstReg.CondSwizzle = SWIZZLE_NOOP; - - inst[i].SaturateMode = SATURATE_OFF; - inst[i].Precision = FLOAT32; - } -} - - -/** - * Allocate an array of program instructions. - * \param numInst number of instructions - * \return pointer to instruction memory - */ -struct prog_instruction * -_mesa_alloc_instructions(GLuint numInst) -{ - return (struct prog_instruction *) - calloc(1, numInst * sizeof(struct prog_instruction)); -} - - -/** - * Reallocate memory storing an array of program instructions. - * This is used when we need to append additional instructions onto an - * program. - * \param oldInst pointer to first of old/src instructions - * \param numOldInst number of instructions at - * \param numNewInst desired size of new instruction array. - * \return pointer to start of new instruction array. - */ -struct prog_instruction * -_mesa_realloc_instructions(struct prog_instruction *oldInst, - GLuint numOldInst, GLuint numNewInst) -{ - struct prog_instruction *newInst; - - (void)numOldInst; - newInst = (struct prog_instruction *) - realloc(oldInst, - numNewInst * sizeof(struct prog_instruction)); - - return newInst; -} - - -/** - * Copy an array of program instructions. - * \param dest pointer to destination. - * \param src pointer to source. - * \param n number of instructions to copy. - * \return pointer to destination. - */ -struct prog_instruction * -_mesa_copy_instructions(struct prog_instruction *dest, - const struct prog_instruction *src, GLuint n) -{ - GLuint i; - memcpy(dest, src, n * sizeof(struct prog_instruction)); - for (i = 0; i < n; i++) { - if (src[i].Comment) - dest[i].Comment = _mesa_strdup(src[i].Comment); - } - return dest; -} - - -/** - * Free an array of instructions - */ -void -_mesa_free_instructions(struct prog_instruction *inst, GLuint count) -{ - GLuint i; - for (i = 0; i < count; i++) { - if (inst[i].Data) - free(inst[i].Data); - if (inst[i].Comment) - free((char *) inst[i].Comment); - } - free(inst); -} - - -/** - * Basic info about each instruction - */ -struct instruction_info -{ - gl_inst_opcode Opcode; - const char *Name; - GLuint NumSrcRegs; - GLuint NumDstRegs; -}; - -/** - * Instruction info - * \note Opcode should equal array index! - */ -static const struct instruction_info InstInfo[MAX_OPCODE] = { - { OPCODE_NOP, "NOP", 0, 0 }, - { OPCODE_ABS, "ABS", 1, 1 }, - { OPCODE_ADD, "ADD", 2, 1 }, - { OPCODE_AND, "AND", 2, 1 }, - { OPCODE_ARA, "ARA", 1, 1 }, - { OPCODE_ARL, "ARL", 1, 1 }, - { OPCODE_ARL_NV, "ARL_NV", 1, 1 }, - { OPCODE_ARR, "ARL", 1, 1 }, - { OPCODE_BGNLOOP,"BGNLOOP", 0, 0 }, - { OPCODE_BGNSUB, "BGNSUB", 0, 0 }, - { OPCODE_BRA, "BRA", 0, 0 }, - { OPCODE_BRK, "BRK", 0, 0 }, - { OPCODE_CAL, "CAL", 0, 0 }, - { OPCODE_CMP, "CMP", 3, 1 }, - { OPCODE_CONT, "CONT", 0, 0 }, - { OPCODE_COS, "COS", 1, 1 }, - { OPCODE_DDX, "DDX", 1, 1 }, - { OPCODE_DDY, "DDY", 1, 1 }, - { OPCODE_DP2, "DP2", 2, 1 }, - { OPCODE_DP2A, "DP2A", 3, 1 }, - { OPCODE_DP3, "DP3", 2, 1 }, - { OPCODE_DP4, "DP4", 2, 1 }, - { OPCODE_DPH, "DPH", 2, 1 }, - { OPCODE_DST, "DST", 2, 1 }, - { OPCODE_ELSE, "ELSE", 0, 0 }, - { OPCODE_END, "END", 0, 0 }, - { OPCODE_ENDIF, "ENDIF", 0, 0 }, - { OPCODE_ENDLOOP,"ENDLOOP", 0, 0 }, - { OPCODE_ENDSUB, "ENDSUB", 0, 0 }, - { OPCODE_EX2, "EX2", 1, 1 }, - { OPCODE_EXP, "EXP", 1, 1 }, - { OPCODE_FLR, "FLR", 1, 1 }, - { OPCODE_FRC, "FRC", 1, 1 }, - { OPCODE_IF, "IF", 1, 0 }, - { OPCODE_KIL, "KIL", 1, 0 }, - { OPCODE_KIL_NV, "KIL_NV", 0, 0 }, - { OPCODE_LG2, "LG2", 1, 1 }, - { OPCODE_LIT, "LIT", 1, 1 }, - { OPCODE_LOG, "LOG", 1, 1 }, - { OPCODE_LRP, "LRP", 3, 1 }, - { OPCODE_MAD, "MAD", 3, 1 }, - { OPCODE_MAX, "MAX", 2, 1 }, - { OPCODE_MIN, "MIN", 2, 1 }, - { OPCODE_MOV, "MOV", 1, 1 }, - { OPCODE_MUL, "MUL", 2, 1 }, - { OPCODE_NOISE1, "NOISE1", 1, 1 }, - { OPCODE_NOISE2, "NOISE2", 1, 1 }, - { OPCODE_NOISE3, "NOISE3", 1, 1 }, - { OPCODE_NOISE4, "NOISE4", 1, 1 }, - { OPCODE_NOT, "NOT", 1, 1 }, - { OPCODE_NRM3, "NRM3", 1, 1 }, - { OPCODE_NRM4, "NRM4", 1, 1 }, - { OPCODE_OR, "OR", 2, 1 }, - { OPCODE_PK2H, "PK2H", 1, 1 }, - { OPCODE_PK2US, "PK2US", 1, 1 }, - { OPCODE_PK4B, "PK4B", 1, 1 }, - { OPCODE_PK4UB, "PK4UB", 1, 1 }, - { OPCODE_POW, "POW", 2, 1 }, - { OPCODE_POPA, "POPA", 0, 0 }, - { OPCODE_PRINT, "PRINT", 1, 0 }, - { OPCODE_PUSHA, "PUSHA", 0, 0 }, - { OPCODE_RCC, "RCC", 1, 1 }, - { OPCODE_RCP, "RCP", 1, 1 }, - { OPCODE_RET, "RET", 0, 0 }, - { OPCODE_RFL, "RFL", 1, 1 }, - { OPCODE_RSQ, "RSQ", 1, 1 }, - { OPCODE_SCS, "SCS", 1, 1 }, - { OPCODE_SEQ, "SEQ", 2, 1 }, - { OPCODE_SFL, "SFL", 0, 1 }, - { OPCODE_SGE, "SGE", 2, 1 }, - { OPCODE_SGT, "SGT", 2, 1 }, - { OPCODE_SIN, "SIN", 1, 1 }, - { OPCODE_SLE, "SLE", 2, 1 }, - { OPCODE_SLT, "SLT", 2, 1 }, - { OPCODE_SNE, "SNE", 2, 1 }, - { OPCODE_SSG, "SSG", 1, 1 }, - { OPCODE_STR, "STR", 0, 1 }, - { OPCODE_SUB, "SUB", 2, 1 }, - { OPCODE_SWZ, "SWZ", 1, 1 }, - { OPCODE_TEX, "TEX", 1, 1 }, - { OPCODE_TXB, "TXB", 1, 1 }, - { OPCODE_TXD, "TXD", 3, 1 }, - { OPCODE_TXL, "TXL", 1, 1 }, - { OPCODE_TXP, "TXP", 1, 1 }, - { OPCODE_TXP_NV, "TXP_NV", 1, 1 }, - { OPCODE_TRUNC, "TRUNC", 1, 1 }, - { OPCODE_UP2H, "UP2H", 1, 1 }, - { OPCODE_UP2US, "UP2US", 1, 1 }, - { OPCODE_UP4B, "UP4B", 1, 1 }, - { OPCODE_UP4UB, "UP4UB", 1, 1 }, - { OPCODE_X2D, "X2D", 3, 1 }, - { OPCODE_XOR, "XOR", 2, 1 }, - { OPCODE_XPD, "XPD", 2, 1 } -}; - - -/** - * Return the number of src registers for the given instruction/opcode. - */ -GLuint -_mesa_num_inst_src_regs(gl_inst_opcode opcode) -{ - ASSERT(opcode < MAX_OPCODE); - ASSERT(opcode == InstInfo[opcode].Opcode); - ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode); - return InstInfo[opcode].NumSrcRegs; -} - - -/** - * Return the number of dst registers for the given instruction/opcode. - */ -GLuint -_mesa_num_inst_dst_regs(gl_inst_opcode opcode) -{ - ASSERT(opcode < MAX_OPCODE); - ASSERT(opcode == InstInfo[opcode].Opcode); - ASSERT(OPCODE_XPD == InstInfo[OPCODE_XPD].Opcode); - return InstInfo[opcode].NumDstRegs; -} - - -GLboolean -_mesa_is_tex_instruction(gl_inst_opcode opcode) -{ - return (opcode == OPCODE_TEX || - opcode == OPCODE_TXB || - opcode == OPCODE_TXD || - opcode == OPCODE_TXL || - opcode == OPCODE_TXP); -} - - -/** - * Check if there's a potential src/dst register data dependency when - * using SOA execution. - * Example: - * MOV T, T.yxwz; - * This would expand into: - * MOV t0, t1; - * MOV t1, t0; - * MOV t2, t3; - * MOV t3, t2; - * The second instruction will have the wrong value for t0 if executed as-is. - */ -GLboolean -_mesa_check_soa_dependencies(const struct prog_instruction *inst) -{ - GLuint i, chan; - - if (inst->DstReg.WriteMask == WRITEMASK_X || - inst->DstReg.WriteMask == WRITEMASK_Y || - inst->DstReg.WriteMask == WRITEMASK_Z || - inst->DstReg.WriteMask == WRITEMASK_W || - inst->DstReg.WriteMask == 0x0) { - /* no chance of data dependency */ - return GL_FALSE; - } - - /* loop over src regs */ - for (i = 0; i < 3; i++) { - if (inst->SrcReg[i].File == inst->DstReg.File && - inst->SrcReg[i].Index == inst->DstReg.Index) { - /* loop over dest channels */ - GLuint channelsWritten = 0x0; - for (chan = 0; chan < 4; chan++) { - if (inst->DstReg.WriteMask & (1 << chan)) { - /* check if we're reading a channel that's been written */ - GLuint swizzle = GET_SWZ(inst->SrcReg[i].Swizzle, chan); - if (swizzle <= SWIZZLE_W && - (channelsWritten & (1 << swizzle))) { - return GL_TRUE; - } - - channelsWritten |= (1 << chan); - } - } - } - } - return GL_FALSE; -} - - -/** - * Return string name for given program opcode. - */ -const char * -_mesa_opcode_string(gl_inst_opcode opcode) -{ - if (opcode < MAX_OPCODE) - return InstInfo[opcode].Name; - else { - static char s[20]; - _mesa_snprintf(s, sizeof(s), "OP%u", opcode); - return s; - } -} - diff --git a/src/glsl/mesa/shader/prog_instruction.h b/src/glsl/mesa/shader/prog_instruction.h deleted file mode 100644 index 2c95d27..0000000 --- a/src/glsl/mesa/shader/prog_instruction.h +++ /dev/null @@ -1,437 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.3 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file prog_instruction.h - * - * Vertex/fragment program instruction datatypes and constants. - * - * \author Brian Paul - * \author Keith Whitwell - * \author Ian Romanick - */ - - -#ifndef PROG_INSTRUCTION_H -#define PROG_INSTRUCTION_H - - -#include "main/mtypes.h" - - -/** - * Swizzle indexes. - * Do not change! - */ -/*@{*/ -#define SWIZZLE_X 0 -#define SWIZZLE_Y 1 -#define SWIZZLE_Z 2 -#define SWIZZLE_W 3 -#define SWIZZLE_ZERO 4 /**< For SWZ instruction only */ -#define SWIZZLE_ONE 5 /**< For SWZ instruction only */ -#define SWIZZLE_NIL 7 /**< used during shader code gen (undefined value) */ -/*@}*/ - -#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9)) -#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3) -#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7) -#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1) - -#define SWIZZLE_XYZW MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W) -#define SWIZZLE_XXXX MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X) -#define SWIZZLE_YYYY MAKE_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y) -#define SWIZZLE_ZZZZ MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z) -#define SWIZZLE_WWWW MAKE_SWIZZLE4(SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W) - - -/** - * Writemask values, 1 bit per component. - */ -/*@{*/ -#define WRITEMASK_X 0x1 -#define WRITEMASK_Y 0x2 -#define WRITEMASK_XY 0x3 -#define WRITEMASK_Z 0x4 -#define WRITEMASK_XZ 0x5 -#define WRITEMASK_YZ 0x6 -#define WRITEMASK_XYZ 0x7 -#define WRITEMASK_W 0x8 -#define WRITEMASK_XW 0x9 -#define WRITEMASK_YW 0xa -#define WRITEMASK_XYW 0xb -#define WRITEMASK_ZW 0xc -#define WRITEMASK_XZW 0xd -#define WRITEMASK_YZW 0xe -#define WRITEMASK_XYZW 0xf -/*@}*/ - - -/** - * Condition codes - */ -/*@{*/ -#define COND_GT 1 /**< greater than zero */ -#define COND_EQ 2 /**< equal to zero */ -#define COND_LT 3 /**< less than zero */ -#define COND_UN 4 /**< unordered (NaN) */ -#define COND_GE 5 /**< greater than or equal to zero */ -#define COND_LE 6 /**< less than or equal to zero */ -#define COND_NE 7 /**< not equal to zero */ -#define COND_TR 8 /**< always true */ -#define COND_FL 9 /**< always false */ -/*@}*/ - - -/** - * Instruction precision for GL_NV_fragment_program - */ -/*@{*/ -#define FLOAT32 0x1 -#define FLOAT16 0x2 -#define FIXED12 0x4 -/*@}*/ - - -/** - * Saturation modes when storing values. - */ -/*@{*/ -#define SATURATE_OFF 0 -#define SATURATE_ZERO_ONE 1 -/*@}*/ - - -/** - * Per-component negation masks - */ -/*@{*/ -#define NEGATE_X 0x1 -#define NEGATE_Y 0x2 -#define NEGATE_Z 0x4 -#define NEGATE_W 0x8 -#define NEGATE_XYZ 0x7 -#define NEGATE_XYZW 0xf -#define NEGATE_NONE 0x0 -/*@}*/ - - -/** - * Program instruction opcodes, for both vertex and fragment programs. - * \note changes to this opcode list must be reflected in t_vb_arbprogram.c - */ -typedef enum prog_opcode { - /* ARB_vp ARB_fp NV_vp NV_fp GLSL */ - /*------------------------------------------*/ - OPCODE_NOP = 0, /* X */ - OPCODE_ABS, /* X X 1.1 X */ - OPCODE_ADD, /* X X X X X */ - OPCODE_AND, /* */ - OPCODE_ARA, /* 2 */ - OPCODE_ARL, /* X X */ - OPCODE_ARL_NV, /* 2 */ - OPCODE_ARR, /* 2 */ - OPCODE_BGNLOOP, /* opt */ - OPCODE_BGNSUB, /* opt */ - OPCODE_BRA, /* 2 X */ - OPCODE_BRK, /* 2 opt */ - OPCODE_CAL, /* 2 2 */ - OPCODE_CMP, /* X */ - OPCODE_CONT, /* opt */ - OPCODE_COS, /* X 2 X X */ - OPCODE_DDX, /* X X */ - OPCODE_DDY, /* X X */ - OPCODE_DP2, /* 2 */ - OPCODE_DP2A, /* 2 */ - OPCODE_DP3, /* X X X X X */ - OPCODE_DP4, /* X X X X X */ - OPCODE_DPH, /* X X 1.1 */ - OPCODE_DST, /* X X X X */ - OPCODE_ELSE, /* X */ - OPCODE_END, /* X X X X opt */ - OPCODE_ENDIF, /* opt */ - OPCODE_ENDLOOP, /* opt */ - OPCODE_ENDSUB, /* opt */ - OPCODE_EX2, /* X X 2 X X */ - OPCODE_EXP, /* X X X */ - OPCODE_FLR, /* X X 2 X X */ - OPCODE_FRC, /* X X 2 X X */ - OPCODE_IF, /* opt */ - OPCODE_KIL, /* X */ - OPCODE_KIL_NV, /* X X */ - OPCODE_LG2, /* X X 2 X X */ - OPCODE_LIT, /* X X X X */ - OPCODE_LOG, /* X X X */ - OPCODE_LRP, /* X X */ - OPCODE_MAD, /* X X X X X */ - OPCODE_MAX, /* X X X X X */ - OPCODE_MIN, /* X X X X X */ - OPCODE_MOV, /* X X X X X */ - OPCODE_MUL, /* X X X X X */ - OPCODE_NOISE1, /* X */ - OPCODE_NOISE2, /* X */ - OPCODE_NOISE3, /* X */ - OPCODE_NOISE4, /* X */ - OPCODE_NOT, /* */ - OPCODE_NRM3, /* */ - OPCODE_NRM4, /* */ - OPCODE_OR, /* */ - OPCODE_PK2H, /* X */ - OPCODE_PK2US, /* X */ - OPCODE_PK4B, /* X */ - OPCODE_PK4UB, /* X */ - OPCODE_POW, /* X X X X */ - OPCODE_POPA, /* 3 */ - OPCODE_PRINT, /* X X */ - OPCODE_PUSHA, /* 3 */ - OPCODE_RCC, /* 1.1 */ - OPCODE_RCP, /* X X X X X */ - OPCODE_RET, /* 2 2 */ - OPCODE_RFL, /* X X */ - OPCODE_RSQ, /* X X X X X */ - OPCODE_SCS, /* X */ - OPCODE_SEQ, /* 2 X X */ - OPCODE_SFL, /* 2 X */ - OPCODE_SGE, /* X X X X X */ - OPCODE_SGT, /* 2 X X */ - OPCODE_SIN, /* X 2 X X */ - OPCODE_SLE, /* 2 X X */ - OPCODE_SLT, /* X X X X X */ - OPCODE_SNE, /* 2 X X */ - OPCODE_SSG, /* 2 */ - OPCODE_STR, /* 2 X */ - OPCODE_SUB, /* X X 1.1 X X */ - OPCODE_SWZ, /* X X */ - OPCODE_TEX, /* X 3 X X */ - OPCODE_TXB, /* X 3 X */ - OPCODE_TXD, /* X X */ - OPCODE_TXL, /* 3 2 X */ - OPCODE_TXP, /* X X */ - OPCODE_TXP_NV, /* 3 X */ - OPCODE_TRUNC, /* X */ - OPCODE_UP2H, /* X */ - OPCODE_UP2US, /* X */ - OPCODE_UP4B, /* X */ - OPCODE_UP4UB, /* X */ - OPCODE_X2D, /* X */ - OPCODE_XOR, /* */ - OPCODE_XPD, /* X X X */ - MAX_OPCODE -} gl_inst_opcode; - - -/** - * Number of bits for the src/dst register Index field. - * This limits the size of temp/uniform register files. - */ -#define INST_INDEX_BITS 10 - - -/** - * Instruction source register. - */ -struct prog_src_register -{ - GLuint File:4; /**< One of the PROGRAM_* register file values. */ - GLint Index:(INST_INDEX_BITS+1); /**< Extra bit here for sign bit. - * May be negative for relative addressing. - */ - GLuint Swizzle:12; - GLuint RelAddr:1; - - /** Take the component-wise absolute value */ - GLuint Abs:1; - - /** - * Post-Abs negation. - * This will either be NEGATE_NONE or NEGATE_XYZW, except for the SWZ - * instruction which allows per-component negation. - */ - GLuint Negate:4; -}; - - -/** - * Instruction destination register. - */ -struct prog_dst_register -{ - GLuint File:4; /**< One of the PROGRAM_* register file values */ - GLuint Index:INST_INDEX_BITS; /**< Unsigned, never negative */ - GLuint WriteMask:4; - GLuint RelAddr:1; - - /** - * \name Conditional destination update control. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ - /*@{*/ - /** - * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT, - * NE, TR, or UN). Dest reg is only written to if the matching - * (swizzled) condition code value passes. When a conditional update mask - * is not specified, this will be \c COND_TR. - */ - GLuint CondMask:4; - - /** - * Condition code swizzle value. - */ - GLuint CondSwizzle:12; - - /** - * Selects the condition code register to use for conditional destination - * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only - * condition code register 0 is available. In NV_vertex_program3 mode, - * condition code registers 0 and 1 are available. - */ - GLuint CondSrc:1; - /*@}*/ -}; - - -/** - * Vertex/fragment program instruction. - */ -struct prog_instruction -{ - gl_inst_opcode Opcode; - struct prog_src_register SrcReg[3]; - struct prog_dst_register DstReg; - - /** - * Indicates that the instruction should update the condition code - * register. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ - GLuint CondUpdate:1; - - /** - * If prog_instruction::CondUpdate is \c GL_TRUE, this value selects the - * condition code register that is to be updated. - * - * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition - * code register 0 is available. In GL_NV_vertex_program3 mode, condition - * code registers 0 and 1 are available. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. - */ - GLuint CondDst:1; - - /** - * Saturate each value of the vectored result to the range [0,1] or the - * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is - * only available in NV_fragment_program2 mode. - * Value is one of the SATURATE_* tokens. - * - * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3. - */ - GLuint SaturateMode:2; - - /** - * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12. - * - * \since - * NV_fragment_program, NV_fragment_program_option. - */ - GLuint Precision:3; - - /** - * \name Extra fields for TEX, TXB, TXD, TXL, TXP instructions. - */ - /*@{*/ - /** Source texture unit. */ - GLuint TexSrcUnit:5; - - /** Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX */ - GLuint TexSrcTarget:3; - - /** True if tex instruction should do shadow comparison */ - GLuint TexShadow:1; - /*@}*/ - - /** - * For BRA and CAL instructions, the location to jump to. - * For BGNLOOP, points to ENDLOOP (and vice-versa). - * For BRK, points to BGNLOOP (which points to ENDLOOP). - * For IF, points to ELSE or ENDIF. - * For ELSE, points to ENDIF. - */ - GLint BranchTarget; - - /** for debugging purposes */ - const char *Comment; - - /** Arbitrary data. Used for OPCODE_PRINT and some drivers */ - void *Data; - - /** for driver use (try to remove someday) */ - GLint Aux; -}; - - -extern void -_mesa_init_instructions(struct prog_instruction *inst, GLuint count); - -extern struct prog_instruction * -_mesa_alloc_instructions(GLuint numInst); - -extern struct prog_instruction * -_mesa_realloc_instructions(struct prog_instruction *oldInst, - GLuint numOldInst, GLuint numNewInst); - -extern struct prog_instruction * -_mesa_copy_instructions(struct prog_instruction *dest, - const struct prog_instruction *src, GLuint n); - -extern void -_mesa_free_instructions(struct prog_instruction *inst, GLuint count); - -extern GLuint -_mesa_num_inst_src_regs(gl_inst_opcode opcode); - -extern GLuint -_mesa_num_inst_dst_regs(gl_inst_opcode opcode); - -extern GLboolean -_mesa_is_tex_instruction(gl_inst_opcode opcode); - -extern GLboolean -_mesa_check_soa_dependencies(const struct prog_instruction *inst); - -extern const char * -_mesa_opcode_string(gl_inst_opcode opcode); - - -#endif /* PROG_INSTRUCTION_H */ diff --git a/src/glsl/mesa/shader/prog_print.c b/src/glsl/mesa/shader/prog_print.c deleted file mode 100644 index 3f1cb48..0000000 --- a/src/glsl/mesa/shader/prog_print.c +++ /dev/null @@ -1,1089 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.3 - * - * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. - * Copyright (C) 2009 VMware, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file prog_print.c - * Print vertex/fragment programs - for debugging. - * \author Brian Paul - */ - -#if 0 -#include "main/glheader.h" -#include "main/context.h" -#include "main/imports.h" -#else - -#define _GNU_SOURCE - -#include -#include -#include -#include -struct gl_program { - int Target; -}; - -void _mesa_problem(void *ctx, char *msg) -{ - (void)ctx; - fprintf(stderr, "%s", msg); - exit(1); -} - -#endif - -#include "prog_instruction.h" -#include "prog_print.h" - - - -/** - * Return string name for given program/register file. - */ -static const char * -file_string(gl_register_file f, gl_prog_print_mode mode) -{ - (void)mode; - switch (f) { - case PROGRAM_TEMPORARY: - return "TEMP"; - case PROGRAM_LOCAL_PARAM: - return "LOCAL"; - case PROGRAM_ENV_PARAM: - return "ENV"; - case PROGRAM_STATE_VAR: - return "STATE"; - case PROGRAM_INPUT: - return "INPUT"; - case PROGRAM_OUTPUT: - return "OUTPUT"; - case PROGRAM_NAMED_PARAM: - return "NAMED"; - case PROGRAM_CONSTANT: - return "CONST"; - case PROGRAM_UNIFORM: - return "UNIFORM"; - case PROGRAM_VARYING: - return "VARYING"; - case PROGRAM_WRITE_ONLY: - return "WRITE_ONLY"; - case PROGRAM_ADDRESS: - return "ADDR"; - case PROGRAM_SAMPLER: - return "SAMPLER"; - case PROGRAM_UNDEFINED: - return "UNDEFINED"; - default: - { - static char s[20]; - snprintf(s, sizeof(s), "FILE%u", f); - return s; - } - } -} - - -/** - * Return ARB_v/f_prog-style input attrib string. - */ -static const char * -arb_input_attrib_string(GLint index, GLenum progType) -{ - /* - * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens. - */ - const char *vertAttribs[] = { - "vertex.position", - "vertex.weight", - "vertex.normal", - "vertex.color.primary", - "vertex.color.secondary", - "vertex.fogcoord", - "vertex.(six)", - "vertex.(seven)", - "vertex.texcoord[0]", - "vertex.texcoord[1]", - "vertex.texcoord[2]", - "vertex.texcoord[3]", - "vertex.texcoord[4]", - "vertex.texcoord[5]", - "vertex.texcoord[6]", - "vertex.texcoord[7]", - "vertex.attrib[0]", - "vertex.attrib[1]", - "vertex.attrib[2]", - "vertex.attrib[3]", - "vertex.attrib[4]", - "vertex.attrib[5]", - "vertex.attrib[6]", - "vertex.attrib[7]", - "vertex.attrib[8]", - "vertex.attrib[9]", - "vertex.attrib[10]", - "vertex.attrib[11]", - "vertex.attrib[12]", - "vertex.attrib[13]", - "vertex.attrib[14]", - "vertex.attrib[15]" - }; - const char *fragAttribs[] = { - "fragment.position", - "fragment.color.primary", - "fragment.color.secondary", - "fragment.fogcoord", - "fragment.texcoord[0]", - "fragment.texcoord[1]", - "fragment.texcoord[2]", - "fragment.texcoord[3]", - "fragment.texcoord[4]", - "fragment.texcoord[5]", - "fragment.texcoord[6]", - "fragment.texcoord[7]", - "fragment.varying[0]", - "fragment.varying[1]", - "fragment.varying[2]", - "fragment.varying[3]", - "fragment.varying[4]", - "fragment.varying[5]", - "fragment.varying[6]", - "fragment.varying[7]" - }; - - /* sanity checks */ - assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0); - assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0); - - if (progType == GL_VERTEX_PROGRAM_ARB) { - assert((unsigned int)index < sizeof(vertAttribs) / sizeof(vertAttribs[0])); - return vertAttribs[index]; - } - else { - assert((unsigned int)index < sizeof(fragAttribs) / sizeof(fragAttribs[0])); - return fragAttribs[index]; - } -} - - -/** - * Print a vertex program's InputsRead field in human-readable format. - * For debugging. - */ -void -_mesa_print_vp_inputs(GLbitfield inputs) -{ - printf("VP Inputs 0x%x: \n", inputs); - while (inputs) { - GLint attr = ffs(inputs) - 1; - const char *name = arb_input_attrib_string(attr, - GL_VERTEX_PROGRAM_ARB); - printf(" %d: %s\n", attr, name); - inputs &= ~(1 << attr); - } -} - - -/** - * Print a fragment program's InputsRead field in human-readable format. - * For debugging. - */ -void -_mesa_print_fp_inputs(GLbitfield inputs) -{ - printf("FP Inputs 0x%x: \n", inputs); - while (inputs) { - GLint attr = ffs(inputs) - 1; - const char *name = arb_input_attrib_string(attr, - GL_FRAGMENT_PROGRAM_ARB); - printf(" %d: %s\n", attr, name); - inputs &= ~(1 << attr); - } -} - - -#if 0 -/** - * Return ARB_v/f_prog-style output attrib string. - */ -static const char * -arb_output_attrib_string(GLint index, GLenum progType) -{ - /* - * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens. - */ - const char *vertResults[] = { - "result.position", - "result.color.primary", - "result.color.secondary", - "result.fogcoord", - "result.texcoord[0]", - "result.texcoord[1]", - "result.texcoord[2]", - "result.texcoord[3]", - "result.texcoord[4]", - "result.texcoord[5]", - "result.texcoord[6]", - "result.texcoord[7]", - "result.varying[0]", - "result.varying[1]", - "result.varying[2]", - "result.varying[3]", - "result.varying[4]", - "result.varying[5]", - "result.varying[6]", - "result.varying[7]" - }; - const char *fragResults[] = { - "result.color", - "result.color(half)", - "result.depth", - "result.color[0]", - "result.color[1]", - "result.color[2]", - "result.color[3]" - }; - - if (progType == GL_VERTEX_PROGRAM_ARB) { - assert(index < sizeof(vertResults) / sizeof(vertResults[0])); - return vertResults[index]; - } - else { - assert(index < sizeof(fragResults) / sizeof(fragResults[0])); - return fragResults[index]; - } -} -#endif - -/** - * Return string representation of the given register. - * Note that some types of registers (like PROGRAM_UNIFORM) aren't defined - * by the ARB/NV program languages so we've taken some liberties here. - * \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc) - * \param index number of the register in the register file - * \param mode the output format/mode/style - * \param prog pointer to containing program - */ -static const char * -reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, - GLboolean relAddr, const struct gl_program *prog) -{ - static char str[100]; - const char *addr = relAddr ? "ADDR+" : ""; - - str[0] = 0; - - switch (mode) { - case PROG_PRINT_DEBUG: - sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index); - break; - case PROG_PRINT_ARB: -#if 0 - switch (f) { - case PROGRAM_INPUT: - sprintf(str, "%s", arb_input_attrib_string(index, prog->Target)); - break; - case PROGRAM_OUTPUT: - sprintf(str, "%s", arb_output_attrib_string(index, prog->Target)); - break; - case PROGRAM_TEMPORARY: - sprintf(str, "temp%d", index); - break; - case PROGRAM_ENV_PARAM: - sprintf(str, "program.env[%s%d]", addr, index); - break; - case PROGRAM_LOCAL_PARAM: - sprintf(str, "program.local[%s%d]", addr, index); - break; - case PROGRAM_VARYING: /* extension */ - sprintf(str, "varying[%s%d]", addr, index); - break; - case PROGRAM_CONSTANT: /* extension */ - sprintf(str, "constant[%s%d]", addr, index); - break; - case PROGRAM_UNIFORM: /* extension */ - sprintf(str, "uniform[%s%d]", addr, index); - break; - case PROGRAM_STATE_VAR: - { - struct gl_program_parameter *param - = prog->Parameters->Parameters + index; - char *state = _mesa_program_state_string(param->StateIndexes); - sprintf(str, "%s", state); - free(state); - } - break; - case PROGRAM_ADDRESS: - sprintf(str, "A%d", index); - break; - default: - _mesa_problem(NULL, "bad file in reg_string()"); - } - break; -#else - assert(0); - break; -#endif - - case PROG_PRINT_NV: - switch (f) { - case PROGRAM_INPUT: - if (prog->Target == GL_VERTEX_PROGRAM_ARB) - sprintf(str, "v[%d]", index); - else - sprintf(str, "f[%d]", index); - break; - case PROGRAM_OUTPUT: - sprintf(str, "o[%d]", index); - break; - case PROGRAM_TEMPORARY: - sprintf(str, "R%d", index); - break; - case PROGRAM_ENV_PARAM: - sprintf(str, "c[%d]", index); - break; - case PROGRAM_VARYING: /* extension */ - sprintf(str, "varying[%s%d]", addr, index); - break; - case PROGRAM_UNIFORM: /* extension */ - sprintf(str, "uniform[%s%d]", addr, index); - break; - case PROGRAM_CONSTANT: /* extension */ - sprintf(str, "constant[%s%d]", addr, index); - break; - case PROGRAM_STATE_VAR: /* extension */ - sprintf(str, "state[%s%d]", addr, index); - break; - default: - _mesa_problem(NULL, "bad file in reg_string()"); - } - break; - - default: - _mesa_problem(NULL, "bad mode in reg_string()"); - } - - return str; -} - - -/** - * Return a string representation of the given swizzle word. - * If extended is true, use extended (comma-separated) format. - * \param swizzle the swizzle field - * \param negateBase 4-bit negation vector - * \param extended if true, also allow 0, 1 values - */ -const char * -_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended) -{ - static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */ - static char s[20]; - GLuint i = 0; - - if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0) - return ""; /* no swizzle/negation */ - - if (!extended) - s[i++] = '.'; - - if (negateMask & NEGATE_X) - s[i++] = '-'; - s[i++] = swz[GET_SWZ(swizzle, 0)]; - - if (extended) { - s[i++] = ','; - } - - if (negateMask & NEGATE_Y) - s[i++] = '-'; - s[i++] = swz[GET_SWZ(swizzle, 1)]; - - if (extended) { - s[i++] = ','; - } - - if (negateMask & NEGATE_Z) - s[i++] = '-'; - s[i++] = swz[GET_SWZ(swizzle, 2)]; - - if (extended) { - s[i++] = ','; - } - - if (negateMask & NEGATE_W) - s[i++] = '-'; - s[i++] = swz[GET_SWZ(swizzle, 3)]; - - s[i] = 0; - return s; -} - - -void -_mesa_print_swizzle(GLuint swizzle) -{ - if (swizzle == SWIZZLE_XYZW) { - printf(".xyzw\n"); - } - else { - const char *s = _mesa_swizzle_string(swizzle, 0, 0); - printf("%s\n", s); - } -} - - -const char * -_mesa_writemask_string(GLuint writeMask) -{ - static char s[10]; - GLuint i = 0; - - if (writeMask == WRITEMASK_XYZW) - return ""; - - s[i++] = '.'; - if (writeMask & WRITEMASK_X) - s[i++] = 'x'; - if (writeMask & WRITEMASK_Y) - s[i++] = 'y'; - if (writeMask & WRITEMASK_Z) - s[i++] = 'z'; - if (writeMask & WRITEMASK_W) - s[i++] = 'w'; - - s[i] = 0; - return s; -} - - -const char * -_mesa_condcode_string(GLuint condcode) -{ - switch (condcode) { - case COND_GT: return "GT"; - case COND_EQ: return "EQ"; - case COND_LT: return "LT"; - case COND_UN: return "UN"; - case COND_GE: return "GE"; - case COND_LE: return "LE"; - case COND_NE: return "NE"; - case COND_TR: return "TR"; - case COND_FL: return "FL"; - default: return "cond???"; - } -} - - -static void -fprint_dst_reg(FILE * f, - const struct prog_dst_register *dstReg, - gl_prog_print_mode mode, - const struct gl_program *prog) -{ - fprintf(f, "%s%s", - reg_string((gl_register_file) dstReg->File, - dstReg->Index, mode, dstReg->RelAddr, prog), - _mesa_writemask_string(dstReg->WriteMask)); - - if (dstReg->CondMask != COND_TR) { - fprintf(f, " (%s.%s)", - _mesa_condcode_string(dstReg->CondMask), - _mesa_swizzle_string(dstReg->CondSwizzle, - GL_FALSE, GL_FALSE)); - } - -#if 0 - fprintf(f, "%s[%d]%s", - file_string((gl_register_file) dstReg->File, mode), - dstReg->Index, - _mesa_writemask_string(dstReg->WriteMask)); -#endif -} - - -static void -fprint_src_reg(FILE *f, - const struct prog_src_register *srcReg, - gl_prog_print_mode mode, - const struct gl_program *prog) -{ - const char *abs = srcReg->Abs ? "|" : ""; - - fprintf(f, "%s%s%s%s", - abs, - reg_string((gl_register_file) srcReg->File, - srcReg->Index, mode, srcReg->RelAddr, prog), - _mesa_swizzle_string(srcReg->Swizzle, - srcReg->Negate, GL_FALSE), - abs); -#if 0 - fprintf(f, "%s[%d]%s", - file_string((gl_register_file) srcReg->File, mode), - srcReg->Index, - _mesa_swizzle_string(srcReg->Swizzle, - srcReg->Negate, GL_FALSE)); -#endif -} - - -static void -fprint_comment(FILE *f, const struct prog_instruction *inst) -{ - if (inst->Comment) - fprintf(f, "; # %s\n", inst->Comment); - else - fprintf(f, ";\n"); -} - - -static void -fprint_alu_instruction(FILE *f, - const struct prog_instruction *inst, - const char *opcode_string, GLuint numRegs, - gl_prog_print_mode mode, - const struct gl_program *prog) -{ - GLuint j; - - fprintf(f, "%s", opcode_string); - if (inst->CondUpdate) - fprintf(f, ".C"); - - /* frag prog only */ - if (inst->SaturateMode == SATURATE_ZERO_ONE) - fprintf(f, "_SAT"); - - fprintf(f, " "); - if (inst->DstReg.File != PROGRAM_UNDEFINED) { - fprint_dst_reg(f, &inst->DstReg, mode, prog); - } - else { - fprintf(f, " ???"); - } - - if (numRegs > 0) - fprintf(f, ", "); - - for (j = 0; j < numRegs; j++) { - fprint_src_reg(f, inst->SrcReg + j, mode, prog); - if (j + 1 < numRegs) - fprintf(f, ", "); - } - - fprint_comment(f, inst); -} - - -void -_mesa_print_alu_instruction(const struct prog_instruction *inst, - const char *opcode_string, GLuint numRegs) -{ - fprint_alu_instruction(stderr, inst, opcode_string, - numRegs, PROG_PRINT_DEBUG, NULL); -} - - -/** - * Print a single vertex/fragment program instruction. - */ -GLint -_mesa_fprint_instruction_opt(FILE *f, - const struct prog_instruction *inst, - GLint indent, - gl_prog_print_mode mode, - const struct gl_program *prog) -{ - GLint i; - - if (inst->Opcode == OPCODE_ELSE || - inst->Opcode == OPCODE_ENDIF || - inst->Opcode == OPCODE_ENDLOOP || - inst->Opcode == OPCODE_ENDSUB) { - indent -= 3; - } - for (i = 0; i < indent; i++) { - fprintf(f, " "); - } - - switch (inst->Opcode) { - case OPCODE_PRINT: - fprintf(f, "PRINT '%s'", (char *) inst->Data); - if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { - fprintf(f, ", "); - fprintf(f, "%s[%d]%s", - file_string((gl_register_file) inst->SrcReg[0].File, - mode), - inst->SrcReg[0].Index, - _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].Negate, GL_FALSE)); - } - if (inst->Comment) - fprintf(f, " # %s", inst->Comment); - fprint_comment(f, inst); - break; - case OPCODE_SWZ: - fprintf(f, "SWZ"); - if (inst->SaturateMode == SATURATE_ZERO_ONE) - fprintf(f, "_SAT"); - fprintf(f, " "); - fprint_dst_reg(f, &inst->DstReg, mode, prog); - fprintf(f, ", %s[%d], %s", - file_string((gl_register_file) inst->SrcReg[0].File, - mode), - inst->SrcReg[0].Index, - _mesa_swizzle_string(inst->SrcReg[0].Swizzle, - inst->SrcReg[0].Negate, GL_TRUE)); - fprint_comment(f, inst); - break; - case OPCODE_TEX: - case OPCODE_TXP: - case OPCODE_TXL: - case OPCODE_TXB: - fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); - if (inst->SaturateMode == SATURATE_ZERO_ONE) - fprintf(f, "_SAT"); - fprintf(f, " "); - fprint_dst_reg(f, &inst->DstReg, mode, prog); - fprintf(f, ", "); - fprint_src_reg(f, &inst->SrcReg[0], mode, prog); - fprintf(f, ", texture[%d], ", inst->TexSrcUnit); - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: fprintf(f, "1D"); break; - case TEXTURE_2D_INDEX: fprintf(f, "2D"); break; - case TEXTURE_3D_INDEX: fprintf(f, "3D"); break; - case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break; - case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break; - case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break; - case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break; - default: - ; - } - if (inst->TexShadow) - fprintf(f, " SHADOW"); - fprint_comment(f, inst); - break; - - case OPCODE_KIL: - fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); - fprintf(f, " "); - fprint_src_reg(f, &inst->SrcReg[0], mode, prog); - fprint_comment(f, inst); - break; - case OPCODE_KIL_NV: - fprintf(f, "%s", _mesa_opcode_string(inst->Opcode)); - fprintf(f, " "); - fprintf(f, "%s.%s", - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, - GL_FALSE, GL_FALSE)); - fprint_comment(f, inst); - break; - - case OPCODE_ARL: - fprintf(f, "ARL "); - fprint_dst_reg(f, &inst->DstReg, mode, prog); - fprintf(f, ", "); - fprint_src_reg(f, &inst->SrcReg[0], mode, prog); - fprint_comment(f, inst); - break; - case OPCODE_BRA: - fprintf(f, "BRA %d (%s%s)", - inst->BranchTarget, - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); - fprint_comment(f, inst); - break; - case OPCODE_IF: - if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { - /* Use ordinary register */ - fprintf(f, "IF "); - fprint_src_reg(f, &inst->SrcReg[0], mode, prog); - fprintf(f, "; "); - } - else { - /* Use cond codes */ - fprintf(f, "IF (%s%s);", - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, - 0, GL_FALSE)); - } - fprintf(f, " # (if false, goto %d)", inst->BranchTarget); - fprint_comment(f, inst); - return indent + 3; - case OPCODE_ELSE: - fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget); - return indent + 3; - case OPCODE_ENDIF: - fprintf(f, "ENDIF;\n"); - break; - case OPCODE_BGNLOOP: - fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget); - return indent + 3; - case OPCODE_ENDLOOP: - fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget); - break; - case OPCODE_BRK: - case OPCODE_CONT: - fprintf(f, "%s (%s%s); # (goto %d)", - _mesa_opcode_string(inst->Opcode), - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE), - inst->BranchTarget); - fprint_comment(f, inst); - break; - - case OPCODE_BGNSUB: - if (mode == PROG_PRINT_NV) { - fprintf(f, "%s:\n", inst->Comment); /* comment is label */ - return indent; - } - else { - fprintf(f, "BGNSUB"); - fprint_comment(f, inst); - return indent + 3; - } - case OPCODE_ENDSUB: - if (mode == PROG_PRINT_DEBUG) { - fprintf(f, "ENDSUB"); - fprint_comment(f, inst); - } - break; - case OPCODE_CAL: - if (mode == PROG_PRINT_NV) { - fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget); - } - else { - fprintf(f, "CAL %u", inst->BranchTarget); - fprint_comment(f, inst); - } - break; - case OPCODE_RET: - fprintf(f, "RET (%s%s)", - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); - fprint_comment(f, inst); - break; - - case OPCODE_END: - fprintf(f, "END\n"); - break; - case OPCODE_NOP: - if (mode == PROG_PRINT_DEBUG) { - fprintf(f, "NOP"); - fprint_comment(f, inst); - } - else if (inst->Comment) { - /* ARB/NV extensions don't have NOP instruction */ - fprintf(f, "# %s\n", inst->Comment); - } - break; - /* XXX may need other special-case instructions */ - default: - if (inst->Opcode < MAX_OPCODE) { - /* typical alu instruction */ - fprint_alu_instruction(f, inst, - _mesa_opcode_string(inst->Opcode), - _mesa_num_inst_src_regs(inst->Opcode), - mode, prog); - } - else { - fprint_alu_instruction(f, inst, - _mesa_opcode_string(inst->Opcode), - 3/*_mesa_num_inst_src_regs(inst->Opcode)*/, - mode, prog); - } - break; - } - return indent; -} - - -GLint -_mesa_print_instruction_opt(const struct prog_instruction *inst, - GLint indent, - gl_prog_print_mode mode, - const struct gl_program *prog) -{ - return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog); -} - - -void -_mesa_print_instruction(const struct prog_instruction *inst) -{ - /* note: 4th param should be ignored for PROG_PRINT_DEBUG */ - _mesa_fprint_instruction_opt(stdout, inst, 0, PROG_PRINT_DEBUG, NULL); -} - -#if 0 -/** - * Print program, with options. - */ -void -_mesa_fprint_program_opt(FILE *f, - const struct gl_program *prog, - gl_prog_print_mode mode, - GLboolean lineNumbers) -{ - GLuint i, indent = 0; - - switch (prog->Target) { - case GL_VERTEX_PROGRAM_ARB: - if (mode == PROG_PRINT_ARB) - fprintf(f, "!!ARBvp1.0\n"); - else if (mode == PROG_PRINT_NV) - fprintf(f, "!!VP1.0\n"); - else - fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); - break; - case GL_FRAGMENT_PROGRAM_ARB: - case GL_FRAGMENT_PROGRAM_NV: - if (mode == PROG_PRINT_ARB) - fprintf(f, "!!ARBfp1.0\n"); - else if (mode == PROG_PRINT_NV) - fprintf(f, "!!FP1.0\n"); - else - fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); - break; - } - - for (i = 0; i < prog->NumInstructions; i++) { - if (lineNumbers) - fprintf(f, "%3d: ", i); - indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i, - indent, mode, prog); - } -} - - -/** - * Print program to stderr, default options. - */ -void -_mesa_print_program(const struct gl_program *prog) -{ - _mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE); -} - -/** - * Return binary representation of 64-bit value (as a string). - * Insert a comma to separate each group of 8 bits. - * Note we return a pointer to local static storage so this is not - * re-entrant, etc. - * XXX move to imports.[ch] if useful elsewhere. - */ -static const char * -binary(GLbitfield64 val) -{ - static char buf[80]; - GLint i, len = 0; - for (i = 63; i >= 0; --i) { - if (val & (1ULL << i)) - buf[len++] = '1'; - else if (len > 0 || i == 0) - buf[len++] = '0'; - if (len > 0 && ((i-1) % 8) == 7) - buf[len++] = ','; - } - buf[len] = '\0'; - return buf; -} - - -/** - * Print all of a program's parameters/fields to given file. - */ -static void -_mesa_fprint_program_parameters(FILE *f, - GLcontext *ctx, - const struct gl_program *prog) -{ - GLuint i; - - fprintf(f, "InputsRead: 0x%x (0b%s)\n", - prog->InputsRead, binary(prog->InputsRead)); - fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n", - prog->OutputsWritten, binary(prog->OutputsWritten)); - fprintf(f, "NumInstructions=%d\n", prog->NumInstructions); - fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries); - fprintf(f, "NumParameters=%d\n", prog->NumParameters); - fprintf(f, "NumAttributes=%d\n", prog->NumAttributes); - fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs); - fprintf(f, "SamplersUsed: 0x%x (0b%s)\n", - prog->SamplersUsed, binary(prog->SamplersUsed)); - fprintf(f, "Samplers=[ "); - for (i = 0; i < MAX_SAMPLERS; i++) { - fprintf(f, "%d ", prog->SamplerUnits[i]); - } - fprintf(f, "]\n"); - - _mesa_load_state_parameters(ctx, prog->Parameters); - -#if 0 - fprintf(f, "Local Params:\n"); - for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){ - const GLfloat *p = prog->LocalParams[i]; - fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]); - } -#endif - _mesa_print_parameter_list(prog->Parameters); -} - - -/** - * Print all of a program's parameters/fields to stderr. - */ -void -_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog) -{ - _mesa_fprint_program_parameters(stderr, ctx, prog); -} - - -/** - * Print a program parameter list to given file. - */ -static void -_mesa_fprint_parameter_list(FILE *f, - const struct gl_program_parameter_list *list) -{ - const gl_prog_print_mode mode = PROG_PRINT_DEBUG; - GLuint i; - - if (!list) - return; - - if (0) - fprintf(f, "param list %p\n", (void *) list); - fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); - for (i = 0; i < list->NumParameters; i++){ - struct gl_program_parameter *param = list->Parameters + i; - const GLfloat *v = list->ParameterValues[i]; - fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}", - i, param->Size, - file_string(list->Parameters[i].Type, mode), - param->Name, v[0], v[1], v[2], v[3]); - if (param->Flags & PROG_PARAM_BIT_CENTROID) - fprintf(f, " Centroid"); - if (param->Flags & PROG_PARAM_BIT_INVARIANT) - fprintf(f, " Invariant"); - if (param->Flags & PROG_PARAM_BIT_FLAT) - fprintf(f, " Flat"); - if (param->Flags & PROG_PARAM_BIT_LINEAR) - fprintf(f, " Linear"); - fprintf(f, "\n"); - } -} - - -/** - * Print a program parameter list to stderr. - */ -void -_mesa_print_parameter_list(const struct gl_program_parameter_list *list) -{ - _mesa_fprint_parameter_list(stderr, list); -} - - -/** - * Write shader and associated info to a file. - */ -void -_mesa_write_shader_to_file(const struct gl_shader *shader) -{ - const char *type; - char filename[100]; - FILE *f; - - if (shader->Type == GL_FRAGMENT_SHADER) - type = "frag"; - else - type = "vert"; - - snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); - f = fopen(filename, "w"); - if (!f) { - fprintf(stderr, "Unable to open %s for writing\n", filename); - return; - } - - fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum); - fputs(shader->Source, f); - fprintf(f, "\n"); - - fprintf(f, "/* Compile status: %s */\n", - shader->CompileStatus ? "ok" : "fail"); - if (!shader->CompileStatus) { - fprintf(f, "/* Log Info: */\n"); - fputs(shader->InfoLog, f); - } - else { - fprintf(f, "/* GPU code */\n"); - fprintf(f, "/*\n"); - _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE); - fprintf(f, "*/\n"); - fprintf(f, "/* Parameters / constants */\n"); - fprintf(f, "/*\n"); - _mesa_fprint_parameter_list(f, shader->Program->Parameters); - fprintf(f, "*/\n"); - } - - fclose(f); -} - - -/** - * Append the shader's uniform info/values to the shader log file. - * The log file will typically have been created by the - * _mesa_write_shader_to_file function. - */ -void -_mesa_append_uniforms_to_file(const struct gl_shader *shader, - const struct gl_program *prog) -{ - const char *type; - char filename[100]; - FILE *f; - - if (shader->Type == GL_FRAGMENT_SHADER) - type = "frag"; - else - type = "vert"; - - snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type); - f = fopen(filename, "a"); /* append */ - if (!f) { - fprintf(stderr, "Unable to open %s for appending\n", filename); - return; - } - - fprintf(f, "/* First-draw parameters / constants */\n"); - fprintf(f, "/*\n"); - _mesa_fprint_parameter_list(f, prog->Parameters); - fprintf(f, "*/\n"); - - fclose(f); -} -#endif diff --git a/src/glsl/mesa/shader/prog_print.h b/src/glsl/mesa/shader/prog_print.h deleted file mode 100644 index f0df77b..0000000 --- a/src/glsl/mesa/shader/prog_print.h +++ /dev/null @@ -1,98 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.3 - * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -#ifndef PROG_PRINT_H -#define PROG_PRINT_H - - -/** - * The output style to use when printing programs. - */ -typedef enum { - PROG_PRINT_ARB, - PROG_PRINT_NV, - PROG_PRINT_DEBUG -} gl_prog_print_mode; - - -extern void -_mesa_print_vp_inputs(GLbitfield inputs); - -extern void -_mesa_print_fp_inputs(GLbitfield inputs); - -extern const char * -_mesa_condcode_string(GLuint condcode); - -extern const char * -_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended); - -const char * -_mesa_writemask_string(GLuint writeMask); - -extern void -_mesa_print_swizzle(GLuint swizzle); - -extern void -_mesa_print_alu_instruction(const struct prog_instruction *inst, - const char *opcode_string, GLuint numRegs); - -extern void -_mesa_print_instruction(const struct prog_instruction *inst); - -extern GLint -_mesa_fprint_instruction_opt(FILE *f, - const struct prog_instruction *inst, - GLint indent, - gl_prog_print_mode mode, - const struct gl_program *prog); - -extern GLint -_mesa_print_instruction_opt(const struct prog_instruction *inst, GLint indent, - gl_prog_print_mode mode, - const struct gl_program *prog); - -extern void -_mesa_print_program(const struct gl_program *prog); - -extern void -_mesa_fprint_program_opt(FILE *f, - const struct gl_program *prog, gl_prog_print_mode mode, - GLboolean lineNumbers); - -#if 0 -extern void -_mesa_print_parameter_list(const struct gl_program_parameter_list *list); - -extern void -_mesa_write_shader_to_file(const struct gl_shader *shader); - -extern void -_mesa_append_uniforms_to_file(const struct gl_shader *shader, - const struct gl_program *prog); -#endif - - -#endif /* PROG_PRINT_H */ diff --git a/src/glsl/symbol_table.c b/src/glsl/symbol_table.c deleted file mode 100644 index 0f0df7a..0000000 --- a/src/glsl/symbol_table.c +++ /dev/null @@ -1,413 +0,0 @@ -/* - * Copyright © 2008 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include "main/imports.h" -#include "symbol_table.h" -#include "hash_table.h" - -struct symbol { - /** - * Link to the next symbol in the table with the same name - * - * The linked list of symbols with the same name is ordered by scope - * from inner-most to outer-most. - */ - struct symbol *next_with_same_name; - - - /** - * Link to the next symbol in the table with the same scope - * - * The linked list of symbols with the same scope is unordered. Symbols - * in this list my have unique names. - */ - struct symbol *next_with_same_scope; - - - /** - * Header information for the list of symbols with the same name. - */ - struct symbol_header *hdr; - - - /** - * Name space of the symbol - * - * Name space are arbitrary user assigned integers. No two symbols can - * exist in the same name space at the same scope level. - */ - int name_space; - - - /** - * Arbitrary user supplied data. - */ - void *data; - - /** Scope depth where this symbol was defined. */ - unsigned depth; -}; - - -/** - */ -struct symbol_header { - /** Linkage in list of all headers in a given symbol table. */ - struct symbol_header *next; - - /** Symbol name. */ - const char *name; - - /** Linked list of symbols with the same name. */ - struct symbol *symbols; -}; - - -/** - * Element of the scope stack. - */ -struct scope_level { - /** Link to next (inner) scope level. */ - struct scope_level *next; - - /** Linked list of symbols with the same scope. */ - struct symbol *symbols; -}; - - -/** - * - */ -struct _mesa_symbol_table { - /** Hash table containing all symbols in the symbol table. */ - struct hash_table *ht; - - /** Top of scope stack. */ - struct scope_level *current_scope; - - /** List of all symbol headers in the table. */ - struct symbol_header *hdr; - - /** Current scope depth. */ - unsigned depth; -}; - - -struct _mesa_symbol_table_iterator { - /** - * Name space of symbols returned by this iterator. - */ - int name_space; - - - /** - * Currently iterated symbol - * - * The next call to \c _mesa_symbol_table_iterator_get will return this - * value. It will also update this value to the value that should be - * returned by the next call. - */ - struct symbol *curr; -}; - - -static void -check_symbol_table(struct _mesa_symbol_table *table) -{ -#if 1 - struct scope_level *scope; - - for (scope = table->current_scope; scope != NULL; scope = scope->next) { - struct symbol *sym; - - for (sym = scope->symbols - ; sym != NULL - ; sym = sym->next_with_same_name) { - const struct symbol_header *const hdr = sym->hdr; - struct symbol *sym2; - - for (sym2 = hdr->symbols - ; sym2 != NULL - ; sym2 = sym2->next_with_same_name) { - assert(sym2->hdr == hdr); - } - } - } -#endif -} - -void -_mesa_symbol_table_pop_scope(struct _mesa_symbol_table *table) -{ - struct scope_level *const scope = table->current_scope; - struct symbol *sym = scope->symbols; - - table->current_scope = scope->next; - table->depth--; - - free(scope); - - while (sym != NULL) { - struct symbol *const next = sym->next_with_same_scope; - struct symbol_header *const hdr = sym->hdr; - - assert(hdr->symbols == sym); - - hdr->symbols = sym->next_with_same_name; - - free(sym); - - sym = next; - } - - check_symbol_table(table); -} - - -void -_mesa_symbol_table_push_scope(struct _mesa_symbol_table *table) -{ - struct scope_level *const scope = calloc(1, sizeof(*scope)); - - scope->next = table->current_scope; - table->current_scope = scope; - table->depth++; -} - - -static struct symbol_header * -find_symbol(struct _mesa_symbol_table *table, const char *name) -{ - return (struct symbol_header *) hash_table_find(table->ht, name); -} - - -struct _mesa_symbol_table_iterator * -_mesa_symbol_table_iterator_ctor(struct _mesa_symbol_table *table, - int name_space, const char *name) -{ - struct _mesa_symbol_table_iterator *iter = calloc(1, sizeof(*iter)); - struct symbol_header *const hdr = find_symbol(table, name); - - iter->name_space = name_space; - - if (hdr != NULL) { - struct symbol *sym; - - for (sym = hdr->symbols; sym != NULL; sym = sym->next_with_same_name) { - assert(sym->hdr == hdr); - - if ((name_space == -1) || (sym->name_space == name_space)) { - iter->curr = sym; - break; - } - } - } - - return iter; -} - - -void -_mesa_symbol_table_iterator_dtor(struct _mesa_symbol_table_iterator *iter) -{ - free(iter); -} - - -void * -_mesa_symbol_table_iterator_get(struct _mesa_symbol_table_iterator *iter) -{ - return (iter->curr == NULL) ? NULL : iter->curr->data; -} - - -int -_mesa_symbol_table_iterator_next(struct _mesa_symbol_table_iterator *iter) -{ - struct symbol_header *hdr; - - if (iter->curr == NULL) { - return 0; - } - - hdr = iter->curr->hdr; - iter->curr = iter->curr->next_with_same_name; - - while (iter->curr != NULL) { - assert(iter->curr->hdr == hdr); - - if ((iter->name_space == -1) - || (iter->curr->name_space == iter->name_space)) { - return 1; - } - - iter->curr = iter->curr->next_with_same_name; - } - - return 0; -} - - -/** - * Determine the scope "distance" of a symbol from the current scope - * - * \return - * A non-negative number for the number of scopes between the current scope - * and the scope where a symbol was defined. A value of zero means the current - * scope. A negative number if the symbol does not exist. - */ -int -_mesa_symbol_table_symbol_scope(struct _mesa_symbol_table *table, - int name_space, const char *name) -{ - struct symbol_header *const hdr = find_symbol(table, name); - struct symbol *sym; - - if (hdr != NULL) { - for (sym = hdr->symbols; sym != NULL; sym = sym->next_with_same_name) { - assert(sym->hdr == hdr); - - if ((name_space == -1) || (sym->name_space == name_space)) { - assert(sym->depth <= table->depth); - return sym->depth - table->depth; - } - } - } - - return -1; -} - - -void * -_mesa_symbol_table_find_symbol(struct _mesa_symbol_table *table, - int name_space, const char *name) -{ - struct symbol_header *const hdr = find_symbol(table, name); - - if (hdr != NULL) { - struct symbol *sym; - - - for (sym = hdr->symbols; sym != NULL; sym = sym->next_with_same_name) { - assert(sym->hdr == hdr); - - if ((name_space == -1) || (sym->name_space == name_space)) { - return sym->data; - } - } - } - - return NULL; -} - - -int -_mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table, - int name_space, const char *name, - void *declaration) -{ - struct symbol_header *hdr; - struct symbol *sym; - - check_symbol_table(table); - - hdr = find_symbol(table, name); - - check_symbol_table(table); - - if (hdr == NULL) { - hdr = calloc(1, sizeof(*hdr)); - hdr->name = name; - - hash_table_insert(table->ht, hdr, name); - hdr->next = table->hdr; - table->hdr = hdr; - } - - check_symbol_table(table); - - /* If the symbol already exists in this namespace at this scope, it cannot - * be added to the table. - */ - for (sym = hdr->symbols - ; (sym != NULL) && (sym->name_space != name_space) - ; sym = sym->next_with_same_name) { - /* empty */ - } - - if (sym && (sym->depth == table->depth)) - return -1; - - sym = calloc(1, sizeof(*sym)); - sym->next_with_same_name = hdr->symbols; - sym->next_with_same_scope = table->current_scope->symbols; - sym->hdr = hdr; - sym->name_space = name_space; - sym->data = declaration; - sym->depth = table->depth; - - assert(sym->hdr == hdr); - - hdr->symbols = sym; - table->current_scope->symbols = sym; - - check_symbol_table(table); - return 0; -} - - -struct _mesa_symbol_table * -_mesa_symbol_table_ctor(void) -{ - struct _mesa_symbol_table *table = calloc(1, sizeof(*table)); - - if (table != NULL) { - table->ht = hash_table_ctor(32, hash_table_string_hash, - hash_table_string_compare); - - _mesa_symbol_table_push_scope(table); - } - - return table; -} - - -void -_mesa_symbol_table_dtor(struct _mesa_symbol_table *table) -{ - struct symbol_header *hdr; - struct symbol_header *next; - - while (table->current_scope != NULL) { - _mesa_symbol_table_pop_scope(table); - } - - for (hdr = table->hdr; hdr != NULL; hdr = next) { - next = hdr->next; - _mesa_free(hdr); - } - - hash_table_dtor(table->ht); - free(table); -} diff --git a/src/glsl/symbol_table.h b/src/glsl/symbol_table.h deleted file mode 100644 index 3a9994c..0000000 --- a/src/glsl/symbol_table.h +++ /dev/null @@ -1,66 +0,0 @@ -/* - * Copyright © 2008 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ -#ifndef MESA_SYMBOL_TABLE_H -#define MESA_SYMBOL_TABLE_H - -#ifdef __cplusplus -extern "C" { -#endif - -struct _mesa_symbol_table; -struct _mesa_symbol_table_iterator; - -extern void _mesa_symbol_table_push_scope(struct _mesa_symbol_table *table); - -extern void _mesa_symbol_table_pop_scope(struct _mesa_symbol_table *table); - -extern int _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *symtab, - int name_space, const char *name, void *declaration); - -extern int _mesa_symbol_table_symbol_scope(struct _mesa_symbol_table *table, - int name_space, const char *name); - -extern void *_mesa_symbol_table_find_symbol( - struct _mesa_symbol_table *symtab, int name_space, const char *name); - -extern struct _mesa_symbol_table *_mesa_symbol_table_ctor(void); - -extern void _mesa_symbol_table_dtor(struct _mesa_symbol_table *); - -extern struct _mesa_symbol_table_iterator *_mesa_symbol_table_iterator_ctor( - struct _mesa_symbol_table *table, int name_space, const char *name); - -extern void _mesa_symbol_table_iterator_dtor( - struct _mesa_symbol_table_iterator *); - -extern void *_mesa_symbol_table_iterator_get( - struct _mesa_symbol_table_iterator *iter); - -extern int _mesa_symbol_table_iterator_next( - struct _mesa_symbol_table_iterator *iter); - -#ifdef __cplusplus -} -#endif - -#endif /* MESA_SYMBOL_TABLE_H */ -- 2.7.4