From f3d648d20dba041a67a0fd5bf9b212672178a7f2 Mon Sep 17 00:00:00 2001 From: Lionel Landwerlin Date: Thu, 1 Dec 2022 23:30:59 +0200 Subject: [PATCH] anv: implement VK_KHR_ray_tracing_position_fetch Signed-off-by: Lionel Landwerlin Reviewed-by: Caio Oliveira Part-of: --- src/intel/vulkan/anv_device.c | 4 ++++ src/intel/vulkan/anv_pipeline.c | 1 + 2 files changed, 5 insertions(+) diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index 1c45d7f..f65eca6 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -253,6 +253,7 @@ get_device_extensions(const struct anv_physical_device *device, .KHR_ray_query = rt_enabled, .KHR_ray_tracing_maintenance1 = rt_enabled, .KHR_ray_tracing_pipeline = rt_enabled, + .KHR_ray_tracing_position_fetch = rt_enabled, .KHR_relaxed_block_layout = true, .KHR_sampler_mirror_clamp_to_edge = true, .KHR_sampler_ycbcr_conversion = true, @@ -796,6 +797,9 @@ get_features(const struct anv_physical_device *pdevice, /* VK_EXT_vertex_input_dynamic_state */ .vertexInputDynamicState = true, + + /* VK_KHR_ray_tracing_position_fetch */ + .rayTracingPositionFetch = rt_enabled, }; /* The new DOOM and Wolfenstein games require depthBounds without diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index bea64f5..57c4651 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -188,6 +188,7 @@ anv_shader_stage_to_nir(struct anv_device *device, .ray_cull_mask = rt_enabled, .ray_query = rt_enabled, .ray_tracing = rt_enabled, + .ray_tracing_position_fetch = rt_enabled, .shader_clock = true, .shader_viewport_index_layer = true, .stencil_export = true, -- 2.7.4