From f0c273bc3118471dda92992708a844683c905019 Mon Sep 17 00:00:00 2001 From: raster Date: Tue, 6 Mar 2012 12:36:26 +0000 Subject: [PATCH] actually collaps and autocollase are good - collapse/expand. collapsing comments is what editors can do - much like frames. this is good enough imho - so xxx-- :) git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/elementary@68825 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33 --- src/lib/elm_frame.h | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/lib/elm_frame.h b/src/lib/elm_frame.h index 4a01471..285f767 100644 --- a/src/lib/elm_frame.h +++ b/src/lib/elm_frame.h @@ -56,7 +56,6 @@ EAPI Evas_Object *elm_frame_add(Evas_Object *parent); * vertically, shrinking it to the height of the label. * By default, this is DISABLED. */ -//XXX: How about elm_frame_minimize_enabled_set() ? EAPI void elm_frame_autocollapse_set(Evas_Object *obj, Eina_Bool autocollapse); /** @@ -68,7 +67,6 @@ EAPI void elm_frame_autocollapse_set(Evas_Object *obj, Eina_Bool autocollapse); * vertically, shrinking it to the height of the label. * By default, this is DISABLED. */ -//XXX: How about elm_frame_minimize_enabled_get() ? EAPI Eina_Bool elm_frame_autocollapse_get(const Evas_Object *obj); /** @@ -78,7 +76,6 @@ EAPI Eina_Bool elm_frame_autocollapse_get(const Evas_Object *obj); * * Use this to toggle the collapsed state of a frame, bypassing animations. */ -//XXX: How about elm_frame_minimized_set() ? EAPI void elm_frame_collapse_set(Evas_Object *obj, Eina_Bool collapse); /** @@ -88,7 +85,6 @@ EAPI void elm_frame_collapse_set(Evas_Object *obj, Eina_Bool collapse); * * Use this to determine the collapse state of a frame. */ -//XXX: ... How about elm_frame_minimized_get() ? EAPI Eina_Bool elm_frame_collapse_get(const Evas_Object *obj); /** @@ -98,7 +94,6 @@ EAPI Eina_Bool elm_frame_collapse_get(const Evas_Object *obj); * * Use this to toggle the collapsed state of a frame, triggering animations. */ -//XXX: How about elm_frame_minimize_effect_disabled_set()? EAPI void elm_frame_collapse_go(Evas_Object *obj, Eina_Bool collapse); /* -- 2.7.4