From f096c7efa91edd6d1642fa591419a0afd4b581c1 Mon Sep 17 00:00:00 2001 From: sanjeev Date: Wed, 7 Mar 2012 16:42:34 +0000 Subject: [PATCH] Typo fixes. Signed-off-by: Sanjeev BA git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/elementary@69001 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33 --- src/lib/elc_dayselector.h | 4 ++-- src/lib/elc_popup.h | 4 ++-- src/lib/elm_bg.h | 2 +- src/lib/elm_calendar.h | 2 +- src/lib/elm_colorselector.h | 2 +- src/lib/elm_gen.h | 4 ++-- src/lib/elm_glview.h | 18 +++++++++--------- src/lib/elm_map.h | 4 ++-- src/lib/elm_store.h | 30 +++++++++++++++--------------- 9 files changed, 35 insertions(+), 35 deletions(-) diff --git a/src/lib/elc_dayselector.h b/src/lib/elc_dayselector.h index 2c9e892..456a4c3 100644 --- a/src/lib/elc_dayselector.h +++ b/src/lib/elc_dayselector.h @@ -4,7 +4,7 @@ * @image html img/widget/dayselector/preview-00.png * @image latex img/widget/dayselector/preview-00.eps * - * @brief Dayselector widet: + * @brief Dayselector widget: * *"elm_dayselector" is a day selection widget. It displays all seven days of * the week and allows the user to select multiple days. @@ -52,7 +52,7 @@ * * The widget emits the following signals: * @li "dayselector,changed" - when the user changes the state of a day. - * @li "language,changed" - the program's launguage changed + * @li "language,changed" - the program's language changed * * Available styles for dayselector are: * @li default diff --git a/src/lib/elc_popup.h b/src/lib/elc_popup.h index 5b1adaf..b20301b 100644 --- a/src/lib/elc_popup.h +++ b/src/lib/elc_popup.h @@ -16,7 +16,7 @@ * * Following figures shows the textual layouts of popup in which Title Area and * Action area area are optional ones. - * Action area can have upto 3 buttons handled using elm_object common APIs + * Action area can have up to 3 buttons handled using elm_object common APIs * mentioned below. If user wants to have more than 3 buttons then these buttons * can be put inside the items of a list as content. * User needs to handle the clicked signal of these action buttons if required. @@ -248,7 +248,7 @@ EAPI double elm_popup_timeout_get(const Evas_Object *obj) EINA_ARG_NONNULL(1); * @param allow EINA_TRUE Events are passed to lower objects, else not * * Enabling allow event will remove the Blocked event area and events will - * pass to the lowever layer objects otherwise they are blocked. + * pass to the lower layer objects otherwise they are blocked. * * @ingroup Popup * @see elm_popup_allow_events_get() diff --git a/src/lib/elm_bg.h b/src/lib/elm_bg.h index 74d9962..cb1b7f5 100644 --- a/src/lib/elm_bg.h +++ b/src/lib/elm_bg.h @@ -107,7 +107,7 @@ EAPI void elm_bg_file_get(const Evas_Object *obj, const * This sets how the background widget will display its image. This * will only work if the elm_bg_file_set() was previously called with * an image file on @a obj. The image can be display tiled, scaled, - * centered or streched. + * centered or stretched. * * @see elm_bg_option_get() * diff --git a/src/lib/elm_calendar.h b/src/lib/elm_calendar.h index dc99a6b..5abfe91 100644 --- a/src/lib/elm_calendar.h +++ b/src/lib/elm_calendar.h @@ -63,7 +63,7 @@ typedef struct _Elm_Calendar_Mark Elm_Calendar_Mark; /**< Item handle for a c * to display month and year. * * @param stime Struct representing time. - * @return String represeting time that will be set to calendar's text. + * @return String representing time that will be set to calendar's text. * * @see elm_calendar_format_function_set() */ diff --git a/src/lib/elm_colorselector.h b/src/lib/elm_colorselector.h index ea7e510..19707ec 100644 --- a/src/lib/elm_colorselector.h +++ b/src/lib/elm_colorselector.h @@ -100,7 +100,7 @@ EAPI void elm_colorselector_palette_item_color_get(const Elm_Object_Item *it, in /** * Set the palette item's color. * - * @param item The color paltte item. + * @param item The color palette item. * @param r r-value of color * @param g g-value of color * @param b b-value of color diff --git a/src/lib/elm_gen.h b/src/lib/elm_gen.h index aa4275b..44305ae 100644 --- a/src/lib/elm_gen.h +++ b/src/lib/elm_gen.h @@ -48,8 +48,8 @@ struct _Elm_Gen_Item_Class unsigned int refcount; /**< Set it to 0 if you use your own const class, or its managed for you by class ref/unref calls */ Eina_Bool delete_me : 1; /**< Leave this alone - set it to 0 if you have a const class of your own */ const char *item_style; /**< Name of the visual style to use for this item. If you don't know use "default" */ - const char *mode_item_style; /**< Style used if item is set to a specific mode. @see elm_genlist_item_mode_set() or NULL if you don't care. currenly it's used only in genlist. */ - const char *edit_item_style; /**< Style to use when in edit mode, or NULL if you don't care. currenly it's used only in genlist. */ + const char *mode_item_style; /**< Style used if item is set to a specific mode. @see elm_genlist_item_mode_set() or NULL if you don't care. currently it's used only in genlist. */ + const char *edit_item_style; /**< Style to use when in edit mode, or NULL if you don't care. currently it's used only in genlist. */ struct { Elm_Gen_Item_Text_Get_Cb text_get; /**< Text fetching class function for gengrid/list item classes.*/ Elm_Gen_Item_Content_Get_Cb content_get; /**< Content fetching class function for gengrid/list item classes. */ diff --git a/src/lib/elm_glview.h b/src/lib/elm_glview.h index 668f3a5..497257c 100644 --- a/src/lib/elm_glview.h +++ b/src/lib/elm_glview.h @@ -31,7 +31,7 @@ struct _GLData static float red = 1.0; //--------------------------------// -// a helper funtion to load shaders from a shader source +// a helper function to load shaders from a shader source static GLuint load_shader( GLData *gld, GLenum type, const char *shader_src ) { @@ -281,10 +281,10 @@ elm_main(int argc, char **argv) // buffering. elm_glview_mode_set(gl, ELM_GLVIEW_ALPHA | ELM_GLVIEW_DEPTH); // resize policy tells glview what to do with the surface when it - // reisizes. ELM_GLVIEW_RESIZE_POLICY_RECREATE will tell it to + // resizes. ELM_GLVIEW_RESIZE_POLICY_RECREATE will tell it to // destroy the current surface and recreate it to the new size elm_glview_resize_policy_set(gl, ELM_GLVIEW_RESIZE_POLICY_RECREATE); - // render poicy tells glview how it would like glview to render + // render policy tells glview how it would like glview to render // gl code. ELM_GLVIEW_RENDER_POLICY_ON_DEMAND will have the gl // calls called in the pixel_get callback, which only gets called // if the object is visible, hence ON_DEMAND. ALWAYS mode renders @@ -489,7 +489,7 @@ EAPI Eina_Bool elm_glview_render_policy_set(Evas_Object *obj, Elm_GLView_Rend * @param func The init function to be registered. * * The registered init function gets called once during the render loop. - * This function allows glview to hide all the redering context/surface + * This function allows glview to hide all the rendering context/surface * details and have the user just call GL calls that they desire * for initialization GL calls. * @@ -504,9 +504,9 @@ EAPI void elm_glview_init_func_set(Evas_Object *obj, Elm_GLView_Func_Cb * @param func The delete function to be registered. * * The registered del function gets called when GLView object is deleted. - * This function allows glview to hide all the redering context/surface + * This function allows glview to hide all the rendering context/surface * details and have the user just call GL calls that they desire - * when delete happends. + * when delete happens. * * @ingroup GLView */ @@ -518,10 +518,10 @@ EAPI void elm_glview_del_func_set(Evas_Object *obj, Elm_GLView_Func_Cb f * @param obj The glview object. * @param func The resize function to be registered. * - * The resize function getes called during the render loop. - * This function allows glview to hide all the redering context/surface + * The resize function gets called during the render loop. + * This function allows glview to hide all the rendering context/surface * details and have the user just call GL calls that they desire - * when resize happends. + * when resize happens. * * @ingroup GLView */ diff --git a/src/lib/elm_map.h b/src/lib/elm_map.h index 93aed6e..dda4af5 100644 --- a/src/lib/elm_map.h +++ b/src/lib/elm_map.h @@ -411,7 +411,7 @@ EAPI void elm_map_canvas_to_region_convert(const Evas_Object *o * @param lon The longitude to convert. * @param lat The latitude to convert. * @param x A pointer to horizontal coordinate. - * @param y A pointer to vertical coordinatet. + * @param y A pointer to vertical coordinate. * * This gets canvas x, y coordinates from longitude and latitude. The canvas * coordinates mean x, y coordinate from current viewport. @@ -1025,7 +1025,7 @@ EAPI int elm_map_overlay_class_zoom_max_get(const Elm_Map_Over * @param obj The map object to add a new overlay. * @return The created overlay or @c NULL upon failure. * - * A bubble will not be displayed before geogrphic coordinates are set or + * A bubble will not be displayed before geographic coordinates are set or * any other overlays are followed. * * This overlay has a bubble style layout and icon or content can not diff --git a/src/lib/elm_store.h b/src/lib/elm_store.h index cd97179..e57b76b 100644 --- a/src/lib/elm_store.h +++ b/src/lib/elm_store.h @@ -7,8 +7,8 @@ * never blocks waiting on IO (though normally this should be the users * job - if using genlist, to ensure all data genlist needs is in memory at * the time it needs it, and if it isn't to queue and defer a fetch and let - * genlist know later when its ready. Store actualyl does this and implements - * the infrastrucutre of this, leaving the actual fetch and convert up to + * genlist know later when its ready. Store actually does this and implements + * the infrastructure of this, leaving the actual fetch and convert up to * functions provided by the user). * * It is possible for store to run inline without a thread, but this is @@ -28,7 +28,7 @@ * returns EINA_TRUE and also provides a "sort id" which is a string * store uses to figure out sorting. This string could be the filename, or * some data based on its contents. The strings are sorted alphabetically - * like any normal ascii strings, with case being important. As this listing + * like any normal ASCII strings, with case being important. As this listing * function runs in a thread, it can do blocking IO and parsing without * hurting the fluidity of the main loop and GUI. The list function also * returns information on how to map fields in the source file to elements @@ -39,7 +39,7 @@ * content needed for the genlist item). * * Store then uses this sort id to build (over time) a sorted list of items - * that then map 1:1 to genlist items. When these items are visibile and + * that then map 1:1 to genlist items. When these items are visible and * need content, Store calls the fetch function per item, which is responsible * for fetching the data from the given item and returning data to store * so it can map this to some item content. This function also runs in a @@ -55,14 +55,14 @@ */ typedef struct _Elm_Store Elm_Store; /**< A store object */ -typedef struct _Elm_Store_Item Elm_Store_Item; /**< A handle of a sotre item passed to store fetch/unfetch functions */ +typedef struct _Elm_Store_Item Elm_Store_Item; /**< A handle of a store item passed to store fetch/unfetch functions */ typedef struct _Elm_Store_Item_Info Elm_Store_Item_Info; /**< Basic information about a store item - always cast into a specific type like Elm_Store_Item_Info_Filesystem */ typedef struct _Elm_Store_Item_Info_Filesystem Elm_Store_Item_Info_Filesystem; /**< Filesystem specific information about a store item */ typedef struct _Elm_Store_Item_Mapping Elm_Store_Item_Mapping; /**< A basic way of telling Store how to take your return data (string, or something else from your struct) and convert it into something genlist can use */ typedef struct _Elm_Store_Item_Mapping_Empty Elm_Store_Item_Mapping_Empty; /**< An empty piece of mapping information. Useful for String labels as they get used directly */ typedef struct _Elm_Store_Item_Mapping_Icon Elm_Store_Item_Mapping_Icon; /***< The data being mapped at the given address is an icon, so use these properties for finding it */ typedef struct _Elm_Store_Item_Mapping_Photo Elm_Store_Item_Mapping_Photo; /**< The data is a photo, so use these parameters to find it */ -typedef struct _Elm_Store_Item_Mapping_Custom Elm_Store_Item_Mapping_Custom; /**> The item needs a custom mappign which means calling a function and returning a string from it, as opposed to a static lookup. It should not be allocated, and should live in a buffer in memory that survives the return of this function if its a label, or an allocated icon object if its an icon needed etc. */ +typedef struct _Elm_Store_Item_Mapping_Custom Elm_Store_Item_Mapping_Custom; /**> The item needs a custom mapping which means calling a function and returning a string from it, as opposed to a static lookup. It should not be allocated, and should live in a buffer in memory that survives the return of this function if its a label, or an allocated icon object if its an icon needed etc. */ typedef Eina_Bool (*Elm_Store_Item_List_Cb)(void *data, Elm_Store_Item_Info *info); /**< Function to call for listing an item */ typedef void (*Elm_Store_Item_Fetch_Cb)(void *data, Elm_Store_Item *sti); /**< Function to call to fetch item data */ @@ -84,7 +84,7 @@ struct _Elm_Store_Item_Mapping_Icon { int w, h; /**< The desired icon size in addition to the file path returned from the mapping */ Elm_Icon_Lookup_Order lookup_order; /**< The order in which to find the icon */ - Eina_Bool standard_name : 1; /**< Use a standard name to find it (EINA_TRUE) ornot */ + Eina_Bool standard_name : 1; /**< Use a standard name to find it (EINA_TRUE) or not */ Eina_Bool no_scale : 1; /**< EINA_TRUE is you don't want the icon scaled */ Eina_Bool smooth : 1; /**< EINA_TRUE if icon is to be smooth scaled */ Eina_Bool scale_up : 1; /**< EINA_TRUE if scaling up is allowed */ @@ -93,7 +93,7 @@ struct _Elm_Store_Item_Mapping_Icon struct _Elm_Store_Item_Mapping_Empty { - Eina_Bool dummy; /**< dumnmy entry - set to anything you like */ + Eina_Bool dummy; /**< dummy entry - set to anything you like */ }; struct _Elm_Store_Item_Mapping_Photo @@ -110,7 +110,7 @@ struct _Elm_Store_Item_Mapping { Elm_Store_Item_Mapping_Type type; /**< what kind of mapping is this */ const char *part; /**< what part name in the genlist item is this filling in */ - int offset; /**< offset in memory (in bytes) relative to base of structture for item data where the data for the mapping lives */ + int offset; /**< offset in memory (in bytes) relative to base of structure for item data where the data for the mapping lives */ union { Elm_Store_Item_Mapping_Empty empty; @@ -170,7 +170,7 @@ EAPI void elm_store_free(Elm_Store *st); * need a new directory scanned, create a new store. * * @param st The store to modify - * @param dir A string giving hte path to the directory to scan + * @param dir A string giving the path to the directory to scan */ EAPI void elm_store_filesystem_directory_set(Elm_Store *st, const char *dir); @@ -213,7 +213,7 @@ EAPI void elm_store_target_genlist_set(Elm_Store *st, Evas_Ob /** * Set the maximum number of items that are not visible to keep cached * - * Store may keep some items around for cachng purposes that cannot be seen, + * Store may keep some items around for caching purposes that cannot be seen, * so this controls the maximum number. The default is 128, but may change * at any point in time in the future. * @@ -255,7 +255,7 @@ EAPI void elm_store_list_func_set(Elm_Store *st, Elm_Store_It * from a thread (unless elm_store_fetch_thread_set() disables this). The * fetch function is to read data from the source and fill a structure * allocated for this item with fields and then rely on the mapping setup - * to tell Store how to take a field inthe structure and apply it to a + * to tell Store how to take a field in the structure and apply it to a * genlist item. * * @param st The store to set the function of @@ -268,7 +268,7 @@ EAPI void elm_store_fetch_func_set(Elm_Store *st, Elm_Store_I * Set the function used to free the structure allocated for the item * * This function is called per item when it is not needed in memory anymore - * and should free the structure allocaed in and filled in the function set + * and should free the structure allocated in and filled in the function set * by elm_store_fetch_func_set(). * * @param st The store to set the function of @@ -313,7 +313,7 @@ EAPI void elm_store_sorted_set(Elm_Store *st, Eina_Bool sorte * Get the sorted flag as set by elm_store_sorted_set(). * * @param st The store to query - * @return EINA_TRUE if sorted, EINA_FALE if not. + * @return EINA_TRUE if sorted, EINA_FALSE if not. */ EAPI Eina_Bool elm_store_sorted_get(const Elm_Store *st); @@ -341,7 +341,7 @@ EAPI void elm_store_item_data_set(Elm_Store_Item *sti, void * EAPI void *elm_store_item_data_get(Elm_Store_Item *sti); /** - * Fetch the sotre than a store item belongs to + * Fetch the store than a store item belongs to * * This fetches the store object that owns the store item. * -- 2.7.4