From f00e84606ce15421d76a31428e582aeec6c20e20 Mon Sep 17 00:00:00 2001 From: Matthew Allum Date: Tue, 6 Jun 2006 20:40:40 +0000 Subject: [PATCH] 2006-06-06 Matthew Allum * configure.ac: Use pkg-config to check for X. Really Check for GL libs. Make gtk binding optional. Cleanup a little. * Makefile.am: * gtk/Makefile.am: Make gtk binding optional * clutter/clutter-element.c: Cleanup a little, notify on size change. * clutter/clutter-texture.c: Lots of cleanups. Add waste prop. Add filter quality prop. * clutter/clutter-clone-texture.c: Make object construction simpler to work better with bindings. * clutter/clutter-stage.c: * clutter/clutter-timeline.c: Minor reformating, cleanups. * examples/test-text.c: (main): Random experimentation --- ChangeLog | 26 +++++++ Makefile.am | 6 +- clutter/clutter-clone-texture.c | 30 +++++--- clutter/clutter-element.c | 56 +++++++------- clutter/clutter-stage.c | 4 +- clutter/clutter-texture.c | 165 ++++++++++++++++++---------------------- clutter/clutter-timeline.c | 2 +- configure.ac | 70 ++++++++++------- examples/test-text.c | 38 +++++++-- gtk/Makefile.am | 7 +- 10 files changed, 231 insertions(+), 173 deletions(-) diff --git a/ChangeLog b/ChangeLog index 4ab4b3e..da917b9 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,29 @@ +2006-06-06 Matthew Allum + + * configure.ac: + Use pkg-config to check for X. Really Check for GL libs. + Make gtk binding optional. Cleanup a little. + + * Makefile.am: + * gtk/Makefile.am: + Make gtk binding optional + + * clutter/clutter-element.c: + Cleanup a little, notify on size change. + + * clutter/clutter-texture.c: + Lots of cleanups. Add waste prop. Add filter quality prop. + + * clutter/clutter-clone-texture.c: + Make object construction simpler to work better with bindings. + + * clutter/clutter-stage.c: + * clutter/clutter-timeline.c: + Minor reformating, cleanups. + + * examples/test-text.c: (main): + Random experimentation + 2006-06-06 Iain Holmes * gtk/gtk-clutter.c (size_request): Take the size of the widget from diff --git a/Makefile.am b/Makefile.am index 75850fc..19599bc 100644 --- a/Makefile.am +++ b/Makefile.am @@ -1,4 +1,8 @@ -SUBDIRS=clutter gtk bindings doc examples +SUBDIRS=clutter bindings doc examples + +if ENABLE_GTK +SUBDIRS += gtk +endif pcfiles = clutter-@CLUTTER_MAJORMINOR@.pc diff --git a/clutter/clutter-clone-texture.c b/clutter/clutter-clone-texture.c index d54f648..7a2266a 100644 --- a/clutter/clutter-clone-texture.c +++ b/clutter/clutter-clone-texture.c @@ -129,6 +129,9 @@ clone_texture_render_to_gl_quad (ClutterCloneTexture *ctexture, qy1 = y1 + lasty; qy2 = qy1 + ((qheight * actual_h) / pheight ); + CLUTTER_DBG("rendering text tile x: %i, y: %i - %ix%i", + x, y, actual_w, actual_h); + glBegin (GL_QUADS); glTexCoord2f (tx, ty); glVertex2i (qx2, qy2); glTexCoord2f (0, ty); glVertex2i (qx1, qy2); @@ -167,6 +170,10 @@ clutter_clone_texture_paint (ClutterElement *self) glColor4ub(255, 255, 255, clutter_element_get_opacity(self)); clutter_element_get_coords (self, &x1, &y1, &x2, &y2); + + CLUTTER_DBG("paint to x1: %i, y1: %i x2: %i, y2: %i opacity: %i", + x1, y1, x2, y2, clutter_element_get_opacity(self) ); + clone_texture_render_to_gl_quad (CLUTTER_CLONE_TEXTURE(self), x1, y1, x2, y2); @@ -186,8 +193,18 @@ set_parent_texture (ClutterCloneTexture *ctexture, priv->parent_texture = NULL; } - if (texture) - priv->parent_texture = g_object_ref (texture); + if (texture) + { + gint width, height; + + priv->parent_texture = g_object_ref (texture); + + /* Sync up the size to parent texture base pixbuf size. + */ + clutter_texture_get_base_size (texture, &width, &height); + clutter_element_set_size (CLUTTER_ELEMENT(ctexture), width, height); + } + } static void @@ -285,22 +302,17 @@ clutter_clone_texture_init (ClutterCloneTexture *self) * clutter_clone_texture_new: * @texture: a #ClutterTexture * - * FIXME + * Creates an efficient 'clone' of a pre-existing texture if which it + * shares the underlying pixbuf data. * * Return value: the newly created #ClutterCloneTexture */ ClutterElement * clutter_clone_texture_new (ClutterTexture *texture) { - gint width, height; - g_return_val_if_fail (CLUTTER_IS_TEXTURE (texture), NULL); - clutter_texture_get_base_size (texture, &width, &height); - return g_object_new (CLUTTER_TYPE_CLONE_TEXTURE, "parent-texture", texture, - "width", width, - "height", height, NULL); } diff --git a/clutter/clutter-element.c b/clutter/clutter-element.c index 6ee49ce..186db67 100644 --- a/clutter/clutter-element.c +++ b/clutter/clutter-element.c @@ -251,7 +251,7 @@ clutter_element_paint (ClutterElement *self) glLoadName (clutter_element_get_id (self)); - /* FIXME: Less clunky */ + /* FIXME: Less clunky ? */ if (self->priv->rzang) { @@ -319,6 +319,7 @@ clutter_element_request_coords (ClutterElement *self, ClutterElementBox *box) { ClutterElementClass *klass; + gboolean x_change, y_change, width_change, height_change; klass = CLUTTER_ELEMENT_GET_CLASS (self); @@ -326,15 +327,34 @@ clutter_element_request_coords (ClutterElement *self, if (klass->request_coords) klass->request_coords(self, box); + x_change = (self->priv->coords.x1 != box->x1); + y_change = (self->priv->coords.y1 != box->y1); + width_change = (self->priv->coords.x2 - self->priv->coords.x1 + != box->x2 - box->x1); + height_change = (self->priv->coords.y2 - self->priv->coords.y1 + != box->y2 - box->y1); + self->priv->coords.x1 = box->x1; self->priv->coords.y1 = box->y1; self->priv->coords.x2 = box->x2; self->priv->coords.y2 = box->y2; - /* TODO: Fire a signal ? Could be usage for WM resizing stage */ - if (CLUTTER_ELEMENT_IS_VISIBLE (self)) clutter_element_queue_redraw (self); + + /* FIXME: Below really needed ? If so should add to other _set calls. + */ + if (x_change) + g_object_notify (G_OBJECT (self), "x"); + + if (y_change) + g_object_notify (G_OBJECT (self), "y"); + + if (width_change) + g_object_notify (G_OBJECT (self), "width"); + + if (height_change) + g_object_notify (G_OBJECT (self), "height"); } /** @@ -342,7 +362,7 @@ clutter_element_request_coords (ClutterElement *self, * @self: A #ClutterElement * @box: A location to store the elements #ClutterElementBox co-ordinates * - * Requests the allocated co-ordinates for the #ClutterElement ralative + * Requests the allocated co-ordinates for the #ClutterElement relative * to any parent. * * This function should not be called directly by applications instead @@ -543,14 +563,6 @@ clutter_element_class_init (ClutterElementClass *klass) 0xff, G_PARAM_CONSTRUCT | G_PARAM_READWRITE)); - /* FIXME: add - as boxed ? - * g_object_class_install_property - * (gobject_class, PROP_CLIP, - * g_param_spec_pointer ("clip", - * "Clip", - * "Clip", - * G_PARAM_READWRITE)); - */ } static void @@ -935,33 +947,18 @@ clutter_element_get_id (ClutterElement *self) return self->priv->id; } -static void -depth_sorter_foreach (ClutterElement *element, gpointer user_data) -{ - ClutterElement *element_to_sort = CLUTTER_ELEMENT(user_data); - gint z_copy; - - z_copy = element->priv->z; - - if (element_to_sort->priv->z > element->priv->z) - { - clutter_element_raise (element_to_sort, element); - element->priv->z = z_copy; - } -} - /** * clutter_element_set_depth: * @self: a #ClutterElement * @depth: FIXME * - * FIXME + * FIXME ( Basically sets Z value ) */ void clutter_element_set_depth (ClutterElement *self, gint depth) { - /* Sets Z value.*/ + /* Sets Z value. - FIXME: should invert ?*/ self->priv->z = depth; if (self->priv->parent_element) @@ -1198,7 +1195,6 @@ clutter_element_lower (ClutterElement *self, ClutterElement *above) g_return_if_fail (CLUTTER_IS_ELEMENT(self)); g_return_if_fail (clutter_element_get_parent (self) != NULL); - /* FIXME: fix Z ordering ? */ if (above != NULL) { g_return_if_fail diff --git a/clutter/clutter-stage.c b/clutter/clutter-stage.c index 6a63b07..03b7657 100644 --- a/clutter/clutter-stage.c +++ b/clutter/clutter-stage.c @@ -111,7 +111,6 @@ sync_fullscreen (ClutterStage *stage) } else { - /* FIXME */ if (stage->priv->xwin != None) XDeleteProperty(clutter_xdisplay(), stage->priv->xwin, atom_WINDOW_STATE); @@ -367,6 +366,9 @@ clutter_stage_request_coords (ClutterElement *self, stage = CLUTTER_STAGE (self); priv = stage->priv; + /* FIXME: some how have X configure_notfiys call this ? + */ + new_width = ABS(box->x2 - box->x1); new_height = ABS(box->y2 - box->y1); diff --git a/clutter/clutter-texture.c b/clutter/clutter-texture.c index 5cb9952..daf58ea 100644 --- a/clutter/clutter-texture.c +++ b/clutter/clutter-texture.c @@ -26,6 +26,7 @@ #include "clutter-texture.h" #include "clutter-main.h" #include "clutter-marshal.h" +#include "clutter-util.h" #include "clutter-private.h" /* for DBG */ #include @@ -39,28 +40,7 @@ G_DEFINE_TYPE (ClutterTexture, clutter_texture, CLUTTER_TYPE_ELEMENT); #define PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV #endif -#define PIXEL_FORMAT GL_RGBA - -/* Some code below based on luminocity - copyright Owen Taylor */ - -/* MAX_WASTE: The maximum dimension of blank area we'll accept - * in a pixmap. Bigger values use less textures, smaller - * values less texture memory. The current value of - * 256 means that the smallest texture we'll split to - * save texture memory is 513x512. (That will be split into - * a 512x512 and, if overlap is 32, a 64x512 texture) - */ -#define MAX_WASTE 64 /* FIXME: Make property */ - -/* - * OVERLAP: when we divide the full-resolution image into - * tiles to deal with hardware limitations, we overlap - * tiles by this much. This means that we can scale - * down by up to OVERLAP before we start getting - * seems. - */ - -#define OVERLAP 0 /* 32 */ +#define OVERLAP 0 /* FIXME: actually use */ typedef struct ClutterTextureTileDimention @@ -77,8 +57,9 @@ struct ClutterTexturePrivate GLenum pixel_type; gboolean sync_element_size; - gint tile_max_waste; - gboolean repeat_x, repeat_y; + gint max_tile_waste; + guint filter_quality; + gboolean repeat_x, repeat_y; /* non working */ gboolean tiled; ClutterTextureTileDimention *x_tiles, *y_tiles; @@ -96,7 +77,8 @@ enum PROP_PIXEL_FORMAT, /* Texture format */ PROP_SYNC_SIZE, PROP_REPEAT_Y, - PROP_REPEAT_X + PROP_REPEAT_X, + PROP_FILTER_QUALITY }; enum @@ -111,17 +93,6 @@ static int texture_signals[LAST_SIGNAL] = { 0 }; static void init_tiles (ClutterTexture *texture); -static int -next_p2 (int a) -{ - int rval=1; - - while(rval < a) - rval <<= 1; - - return rval; -} - static gboolean can_create (int width, int height, @@ -147,6 +118,7 @@ can_create (int width, static int tile_dimension (int to_fill, int start_size, + int waste, ClutterTextureTileDimention *tiles) { int pos = 0; @@ -174,7 +146,7 @@ tile_dimension (int to_fill, { to_fill -= (size - OVERLAP); pos += size - OVERLAP; - while (size >= 2 * to_fill || size - to_fill > MAX_WASTE) + while (size >= 2 * to_fill || size - to_fill > waste) size /= 2; } } @@ -190,20 +162,21 @@ init_tiles (ClutterTexture *texture) priv = texture->priv; - x_pot = next_p2 (priv->width); - y_pot = next_p2 (priv->height); + x_pot = clutter_util_next_p2 (priv->width); + y_pot = clutter_util_next_p2 (priv->height); - if (x_pot - priv->width > MAX_WASTE && y_pot - priv->height > MAX_WASTE) + if (x_pot - priv->width > priv->max_tile_waste + && y_pot - priv->height > priv->max_tile_waste) { while (!(can_create (x_pot, y_pot, priv->pixel_format, priv->pixel_type) - && (x_pot - priv->width < MAX_WASTE) - && (y_pot - priv->height < MAX_WASTE))) + && (x_pot - priv->width < priv->max_tile_waste) + && (y_pot - priv->height < priv->max_tile_waste))) { CLUTTER_DBG("x_pot:%i - width:%i < max_waste:%i", - x_pot, priv->width, MAX_WASTE ); + x_pot, priv->width, priv->max_tile_waste); CLUTTER_DBG("y_pot:%i - height:%i < max_waste:%i", - y_pot, priv->height, MAX_WASTE ); + y_pot, priv->height, priv->max_tile_waste); if (x_pot > y_pot) x_pot /= 2; @@ -215,20 +188,22 @@ init_tiles (ClutterTexture *texture) if (priv->x_tiles) g_free(priv->x_tiles); - priv->n_x_tiles = tile_dimension (priv->width, x_pot, NULL); + priv->n_x_tiles = tile_dimension (priv->width, x_pot, + priv->max_tile_waste, NULL); priv->x_tiles = g_new (ClutterTextureTileDimention, priv->n_x_tiles); - tile_dimension (priv->width, x_pot, priv->x_tiles); + tile_dimension (priv->width, x_pot, priv->max_tile_waste, priv->x_tiles); if (priv->y_tiles) g_free(priv->y_tiles); - priv->n_y_tiles = tile_dimension (priv->height, y_pot, NULL); + priv->n_y_tiles = tile_dimension (priv->height, y_pot, + priv->max_tile_waste, NULL); priv->y_tiles = g_new (ClutterTextureTileDimention, priv->n_y_tiles); - tile_dimension (priv->height, y_pot, priv->y_tiles); + tile_dimension (priv->height, y_pot, priv->max_tile_waste, priv->y_tiles); CLUTTER_DBG("x_pot:%i, width:%i, y_pot:%i, height: %i max_waste:%i, " " n_x_tiles: %i, n_y_tiles: %i", - x_pot, priv->width, y_pot, priv->height, MAX_WASTE, + x_pot, priv->width, y_pot, priv->height, priv->max_tile_waste, priv->n_x_tiles, priv->n_y_tiles); } @@ -267,8 +242,8 @@ texture_render_to_gl_quad (ClutterTexture *texture, { glBindTexture(GL_TEXTURE_2D, priv->tiles[0]); - tx = (float) priv->width / next_p2 (priv->width); - ty = (float) priv->height / next_p2 (priv->height); + tx = (float) priv->width / clutter_util_next_p2 (priv->width); + ty = (float) priv->height / clutter_util_next_p2 (priv->height); qx1 = x1; qx2 = x2; qy1 = y1; qy2 = y2; @@ -407,8 +382,11 @@ clutter_texture_sync_pixbuf (ClutterTexture *texture) GL_TEXTURE_WRAP_T, priv->repeat_y ? GL_REPEAT : GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + priv->filter_quality ? GL_LINEAR : GL_NEAREST); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + priv->filter_quality ? GL_LINEAR : GL_NEAREST); glPixelStorei (GL_UNPACK_ROW_LENGTH, gdk_pixbuf_get_width(priv->pixbuf)); @@ -422,8 +400,8 @@ clutter_texture_sync_pixbuf (ClutterTexture *texture) 0, (gdk_pixbuf_get_n_channels (priv->pixbuf) == 4) ? GL_RGBA : GL_RGB, - next_p2(priv->width), - next_p2(priv->height), + clutter_util_next_p2(priv->width), + clutter_util_next_p2(priv->height), 0, priv->pixel_format, priv->pixel_type, @@ -518,9 +496,13 @@ clutter_texture_sync_pixbuf (ClutterTexture *texture) GL_TEXTURE_WRAP_T, priv->repeat_y ? GL_REPEAT : GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, + priv->filter_quality ? GL_LINEAR : GL_NEAREST); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, + priv->filter_quality ? GL_LINEAR : GL_NEAREST); + + glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glPixelStorei (GL_UNPACK_ROW_LENGTH, gdk_pixbuf_get_width(pixtmp)); glPixelStorei (GL_UNPACK_ALIGNMENT, @@ -535,10 +517,6 @@ clutter_texture_sync_pixbuf (ClutterTexture *texture) GL_RGBA : GL_RGB, priv->x_tiles[x].size, priv->y_tiles[y].size, - /* - gdk_pixbuf_get_width(pixtmp), - gdk_pixbuf_get_height(pixtmp), - */ 0, priv->pixel_format, priv->pixel_type, @@ -552,10 +530,6 @@ clutter_texture_sync_pixbuf (ClutterTexture *texture) 0, 0, priv->x_tiles[x].size, priv->y_tiles[y].size, - /* - gdk_pixbuf_get_width(pixtmp), - gdk_pixbuf_get_height(pixtmp), - */ priv->pixel_format, priv->pixel_type, gdk_pixbuf_get_pixels(pixtmp)); @@ -690,7 +664,7 @@ clutter_texture_set_property (GObject *object, CLUTTER_DBG("Texture is tiled ? %i", priv->tiled); break; case PROP_MAX_TILE_WASTE: - priv->tile_max_waste = g_value_get_int (value); + priv->max_tile_waste = g_value_get_int (value); break; case PROP_PIXEL_TYPE: priv->pixel_type = g_value_get_int (value); @@ -707,6 +681,9 @@ clutter_texture_set_property (GObject *object, case PROP_REPEAT_Y: priv->repeat_y = g_value_get_boolean (value); break; + case PROP_FILTER_QUALITY: + priv->filter_quality = g_value_get_int (value); + break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; @@ -734,7 +711,7 @@ clutter_texture_get_property (GObject *object, g_value_set_boolean (value, priv->tiled); break; case PROP_MAX_TILE_WASTE: - g_value_set_int (value, priv->tile_max_waste); + g_value_set_int (value, priv->max_tile_waste); break; case PROP_PIXEL_TYPE: g_value_set_int (value, priv->pixel_type); @@ -751,6 +728,9 @@ clutter_texture_get_property (GObject *object, case PROP_REPEAT_Y: g_value_set_boolean (value, priv->repeat_y); break; + case PROP_FILTER_QUALITY: + g_value_set_int (value, priv->filter_quality); + break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; @@ -808,7 +788,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) g_param_spec_boolean ("repeat-x", "Tile underlying pixbuf in x direction", "Reapeat underlying pixbuf rather than scale" - "in x direction", + "in x direction. Currently UNWORKING", FALSE, G_PARAM_CONSTRUCT | G_PARAM_READWRITE)); @@ -817,17 +797,32 @@ clutter_texture_class_init (ClutterTextureClass *klass) g_param_spec_boolean ("repeat-y", "Tile underlying pixbuf in y direction", "Reapeat underlying pixbuf rather than scale" - "in y direction", + "in y direction. Currently UNWORKING", FALSE, G_PARAM_CONSTRUCT | G_PARAM_READWRITE)); - /* FIXME: non working atm */ + /* FIXME: Ideally this option needs to have some kind of global + * overide as to imporve performance. + */ + g_object_class_install_property + (gobject_class, PROP_FILTER_QUALITY, + g_param_spec_int ("filter-quality", + "Quality of filter used when scaling a texture", + "Values 0 and 1 current only supported, with 0" + "being lower quality but fast, 1 being better " + "quality but slower. ( Currently just maps to " + " GL_NEAREST / GL_LINEAR )", + 0, + G_MAXINT, + 1, + G_PARAM_CONSTRUCT | G_PARAM_READWRITE)); + g_object_class_install_property (gobject_class, PROP_MAX_TILE_WASTE, g_param_spec_int ("tile-waste", "Tile dimention to waste", - "The maximum dimension of blank area we'll accept" - "in a pixmap. Bigger values use less textures, " + "Max wastage dimention of a texture when using " + "tiled textures. Bigger values use less textures, " "smaller values less texture memory. ", 0, G_MAXINT, @@ -851,7 +846,7 @@ clutter_texture_class_init (ClutterTextureClass *klass) "GL texture pixel format used", 0, G_MAXINT, - PIXEL_FORMAT, + GL_RGBA, G_PARAM_CONSTRUCT_ONLY | G_PARAM_READWRITE)); texture_signals[SIGNAL_SIZE_CHANGE] = @@ -971,27 +966,13 @@ clutter_texture_set_pixbuf (ClutterTexture *texture, GdkPixbuf *pixbuf) /* Force tiling if pixbuf is too big for single texture */ if (priv->tiled == FALSE && texture_dirty - && !can_create(next_p2(priv->width), next_p2(priv->height), - priv->pixel_format, priv->pixel_type)) + && !can_create(clutter_util_next_p2(priv->width), + clutter_util_next_p2(priv->height), + priv->pixel_format, + priv->pixel_type)) priv->tiled = TRUE; clutter_threads_leave(); - /* FIXME: for priv->tiled = FALSE textures, pixbuf could be - * format we dont like ( ie no alpha ). therfore - * we need to pixbuf_copy it into one that is. - * - * Actually I dont think this is worth worrying about... - * is non tiled textures are being used, texture data - * type can be set at initialisation. - */ - - /* reset set if element does not yet have size */ - /* FIXME: caller has to handle this via signal, OR - set prop so its always handled automatically OR - always happens and client can resize via signal - if (clutter_element_width (CLUTTER_ELEMENT(texture)) == 0 - || clutter_element_height (CLUTTER_ELEMENT(texture)) == 0) - */ if (priv->sync_element_size) clutter_element_set_size (CLUTTER_ELEMENT(texture), priv->width, diff --git a/clutter/clutter-timeline.c b/clutter/clutter-timeline.c index c8f9134..39ef9e5 100644 --- a/clutter/clutter-timeline.c +++ b/clutter/clutter-timeline.c @@ -486,7 +486,7 @@ clutter_timeline_is_playing (ClutterTimeline *timeline) * * Return Value: a new #ClutterTimeline */ -ClutterTimeline * +ClutterTimeline* clutter_timeline_new (guint nframes, guint fps) { diff --git a/configure.ac b/configure.ac index e9513f7..0a045d6 100644 --- a/configure.ac +++ b/configure.ac @@ -9,7 +9,7 @@ m4_define(clutter_version_micro, 1) AC_INIT([clutter], clutter_version_major.clutter_version_minor.clutter_version_micro, - [mallum@o-hand.com]) + [http://bugzilla.o-hand.com/enter_bug.cgi?product=clutter]) AC_CONFIG_SRCDIR([clutter/clutter.h]) AM_CONFIG_HEADER([config.h]) @@ -53,45 +53,40 @@ AC_CHECK_FUNCS([memset munmap strcasecmp strdup]) dnl ======================================================================== -# FIXME: redo below +PKG_CHECK_MODULES(X11, x11) -AC_PATH_XTRA +# FIXME: Needed ? +AC_MSG_CHECKING([for XTHREADS in Xlib]) -if test "x$have_x" = "xyes"; then - GLX_LIBS="$X_LIBS -lX11 -lGL" - GLX_CFLAGS="$X_CFLAGS" - - save_LIBS="$LIBS" - save_CFLAGS="$CFLAGS" - CFLAGS="$CFLAGS $GLX_CFLAGS" - LIBS="$LIBS $GLX_LIBS" - - AC_MSG_CHECKING([for XTHREADS in Xlib]) - AC_RUN_IFELSE( +AC_RUN_IFELSE( [AC_LANG_PROGRAM([[#include ]], [[return XInitThreads() == 0 ? 0 : 1;]])], [xthreads=no], [xthreads=yes], [xthreads=yes]) - AC_MSG_RESULT($xthreads) +AC_MSG_RESULT($xthreads) + +if test "x$xthreads" = "xyes" +then + X11_LIBS="$X11_LIBS -lpthread" + AC_DEFINE([XTHREADS], [], [1]) +fi - LIBS="$save_LIBS" - CFLAGS="$save_CFLAGS" +AC_CHECK_LIB(GL, glXCreateContext, HAVE_LIBGL=yes, HAVE_LIBGL=no) - if test "x$xthreads" = "xyes" - then - GLX_LIBS="$GLX_LIBS -lpthread" - AC_DEFINE([XTHREADS], [], [1]) - fi +if test "x$HAVE_LIBGL" = "xno"; then + AC_MSG_ERROR(libGL not found); else - AC_MSG_ERROR([*** Cannot find X + GL ****]) + GLX_LIBS="$X11_LIBS -lGL" fi +GLX_CFLAGS="$X11_CFLAGS" + dnl ======================================================================== pkg_modules="pangoft2 glib-2.0 >= 2.8 gthread-2.0 gdk-pixbuf-2.0" -PKG_CHECK_MODULES(CLUTTER, [$pkg_modules]) +PKG_CHECK_MODULES(CLUTTER_DEPS, [$pkg_modules]) dnl ======================================================================== @@ -104,8 +99,14 @@ GST_LIBS="$GST_LIBS -lgstinterfaces-$GST_MAJORMINOR -lgstvideo-$GST_MAJORMINOR - dnl ======================================================================== -pkg_modules="gtk+-2.0" -PKG_CHECK_MODULES(GTK, [$pkg_modules]) +AC_ARG_ENABLE(gtk, + [AC_HELP_STRING([--enable-gtk], [Buld Gtk+ Clutter widget])],enable_gtk="$enableval",enable_gtk=no) + +if test "x$enable_gtk" = "xyes"; then + PKG_CHECK_MODULES(GTK, [gtk+-2.0]) +fi + +AM_CONDITIONAL(ENABLE_GTK, test x$enable_gtk = xyes) dnl ======================================================================== @@ -183,8 +184,8 @@ AC_SUBST(GST_LIBS) AC_SUBST(GTK_CFLAGS) AC_SUBST(GTK_LIBS) -CLUTTER_CFLAGS="$GLX_CLAGS $CLUTTER_CFLAGS" -CLUTTER_LIBS="$GLX_LIBS $CLUTTER_LIBS" +CLUTTER_CFLAGS="$GLX_CLAGS $CLUTTER_DEPS_CFLAGS" +CLUTTER_LIBS="$GLX_LIBS $CLUTTER_DEPS_LIBS" AC_SUBST(CLUTTER_CFLAGS) AC_SUBST(CLUTTER_LIBS) @@ -199,3 +200,16 @@ doc/Makefile doc/reference/Makefile clutter.pc ]) + +dnl ======================================================================== + +echo "" +echo " Clutter $VERSION" +echo " ===================" +echo "" +echo " prefix: ${prefix}" +echo "" +echo " Python Bindings: ${enable_python}" +echo " GTK+ Widget: ${enable_gtk}" +echo " Documentation: ${enable_gtk_doc}" +echo "" \ No newline at end of file diff --git a/examples/test-text.c b/examples/test-text.c index c7c95a8..070238a 100644 --- a/examples/test-text.c +++ b/examples/test-text.c @@ -1,14 +1,27 @@ #include +void +frame_cb (ClutterTimeline *timeline, + gint frame_num, + gpointer data) +{ + ClutterElement *label = (ClutterElement*)data; + + clutter_element_set_depth(label, -400 + (frame_num * 40)); + clutter_element_set_opacity (label, 255 - frame_num ); +} + + int main (int argc, char *argv[]) { - ClutterElement *label; - ClutterElement *stage; - gchar *text; - gsize size; - ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff }; - ClutterColor label_color = { 0x11, 0xdd, 0x11, 0xaa }; + ClutterTimeline *timeline; + ClutterElement *label; + ClutterElement *stage; + gchar *text; + gsize size; + ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff }; + ClutterColor label_color = { 0x11, 0xdd, 0x11, 0xaa }; clutter_init (&argc, &argv); @@ -22,12 +35,21 @@ main (int argc, char *argv[]) label = clutter_label_new_with_text ("Mono 8", text); clutter_label_set_color (CLUTTER_LABEL (label), &label_color); - /* clutter_label_set_text_extents (CLUTTER_LABEL(label), 200, 0); */ clutter_group_add (CLUTTER_GROUP (stage), label); clutter_group_show_all (CLUTTER_GROUP (stage)); - g_signal_connect (stage, "button-press-event", + + timeline = clutter_timeline_new (400, 60); /* num frames, fps */ + g_object_set(timeline, "loop", TRUE, 0); /* have it loop */ + + g_signal_connect(timeline, "new-frame", G_CALLBACK (frame_cb), label); + + /* and start it */ + clutter_timeline_start (timeline); + + g_signal_connect (stage, "key-press-event", G_CALLBACK (clutter_main_quit), NULL); + g_object_unref (stage); clutter_main(); diff --git a/gtk/Makefile.am b/gtk/Makefile.am index 8ffe77d..bb4e0ec 100644 --- a/gtk/Makefile.am +++ b/gtk/Makefile.am @@ -3,11 +3,12 @@ INCLUDES = @GCC_FLAGS@ @CLUTTER_CFLAGS@ $(GST_CFLAGS) $(GTK_CFLAGS) lib_LTLIBRARIES = libgtkclutter-@CLUTTER_MAJORMINOR@.la libgtkclutter_@CLUTTER_MAJORMINOR@_la_SOURCES = gtk-clutter.c - -libgtkclutter_@CLUTTER_MAJORMINOR@_la_LIBADD = @CLUTTER_LIBS@ $(GST_LIBS) $(GTK_LIBS) +libgtkclutter_@CLUTTER_MAJORMINOR@_la_LIBADD = \ + @CLUTTER_LIBS@ $(GST_LIBS) $(GTK_LIBS) libgtkclutter_@CLUTTER_MAJORMINOR@_la_LDFLAGS = @CLUTTER_LT_LDFLAGS@ -gtkclutterheadersdir = $(includedir)/gtk-clutter-@CLUTTER_MAJORMINOR@/gtk-clutter +gtkclutterheadersdir = \ + $(includedir)/gtk-clutter-@CLUTTER_MAJORMINOR@/gtk-clutter gtkclutterheaders_DATA = gtk-clutter.h noinst_PROGRAMS = gtk-clutter-test -- 2.7.4