From ef3e17bfb010fd329086c6f91eef8c5605f4d9cd Mon Sep 17 00:00:00 2001 From: Dylan Baker Date: Fri, 24 Mar 2023 20:04:38 -0700 Subject: [PATCH] docs: add release notes for 23.0.1 Part-of: --- docs/relnotes.rst | 2 + docs/relnotes/23.0.1.rst | 261 +++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 263 insertions(+) create mode 100644 docs/relnotes/23.0.1.rst diff --git a/docs/relnotes.rst b/docs/relnotes.rst index efcc4cc..16ada03 100644 --- a/docs/relnotes.rst +++ b/docs/relnotes.rst @@ -3,6 +3,7 @@ Release Notes The release notes summarize what's new or changed in each Mesa release. +- :doc:`23.0.1 release notes ` - :doc:`23.0.0 release notes ` - :doc:`22.3.7 release notes ` - :doc:`22.3.6 release notes ` @@ -386,6 +387,7 @@ release notes, or in the `old docs`_. :maxdepth: 1 :hidden: + 23.0.1 23.0.0 22.3.7 22.3.6 diff --git a/docs/relnotes/23.0.1.rst b/docs/relnotes/23.0.1.rst new file mode 100644 index 0000000..0e2b51d --- /dev/null +++ b/docs/relnotes/23.0.1.rst @@ -0,0 +1,261 @@ +Mesa 23.0.1 Release Notes / 2023-03-24 +====================================== + +Mesa 23.0.1 is a bug fix release which fixes bugs found since the 23.0.0 release. + +Mesa 23.0.1 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is **only** available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. + +Mesa 23.0.1 implements the Vulkan 1.3 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. + +SHA256 checksum +--------------- + +:: + + TBD. + + +New features +------------ + +- None + + +Bug fixes +--------- + +- radv: A Plague Tale: Requiem black "flash" on 7900XTX +- 7900 XTX: Graphical corruption / artifacts in Cyberpunk +- radv: CmdCopyQueryPoolResults broken for VK_QUERY_TYPE_PRIMITIVES_GENERATED_EXT with queryCount > 1 +- radeonsi draws spurious values to depth buffer +- rusticl over llvmpipe + ffmpeg's Opencl filter = error -51 +- rusticl over llvmpipe + ffmpeg's Opencl filter = error -51 +- OpenGL crashes in X-Plane 11 +- [Bisected] Regression: Project Zomboid renders black +- hasvk: Black pixels with 8xMSAA and fast clears on Intel(R) HD Graphics 4400 (HSW GT2) +- radv: GTA IV graphical artifacts on 7900XTX +- radv: Resident Evil Revelations 2 artifacts on 7900XTX with DCC +- radv: Prototype 2 black textures on RDNA 3 when DCC is enabled +- Mesa 23.0.0 crashes immediately with indirect rendering +- [RADV] Returnal - pistol muzzle flash fills whole screen (graphical artifact) +- ACO: dEQP-VK.binding_model.descriptor_buffer.multiple.graphics_geom_buffers1_sets3_imm_samplers hangs on NAVI10 +- Build failures with recent lld +- r600,regression: Glitches on terrain with the NIR backend on Transport Fever 2 +- r600/TURKS: Crash of the game "A Hat in Time" with Gallium Nine and NIR path (third report) +- [gen9atom] Vulkan tests cause gpu hang: dEQP-VK.memory_model.* +- GL_SHADER_BINARY_FORMAT_SPIR_V is not added to the list of GL_SHADER_BINARY_FORMATS even if GL_ARB_gl_spirv is supported. +- [ANV/DG2] Vertex explosion in nvpro-samples/vk_raytracing_tutorial_KHR/ray_tracing_gltf +- CUEtools FLACCL hit assert in rusticl +- Assertion Failed on Intel HD 5500 with Linux / Mesa 22.3.1 / OpenGL + + +Changes +------- + +Błażej Szczygieł (1): + +- glx: Fix glXGetFBConfigFromVisualSGIX + +Caio Oliveira (2): + +- iris, crocus: Align workaround address to 32B +- gallivm: Fix handling of nir_intrinsic_scoped_barrier + +Daniel Schürmann (1): + +- aco: fix NIR infinite loops + +Daniel Stone (1): + +- intel/isl: Don't scream FINISHME into logs for 3D vs. CCS + +Dave Airlie (1): + +- llvmpipe: fix compute address bits to return native pointer size. + +Dylan Baker (11): + +- docs: Add sha256 sum for 23.0.0 +- .pick_status.json: Update to 56a9aad4010ff9f2c0afcadec0ac61a6274de0a3 +- .pick_status.json: Update to aa791961a82e1f5a9dd841c3e0398c3e80d09652 +- .pick_status.json: Update to e45bbcf6492a178e52e4b87bad31bb01bc22e507 +- .pick_status.json: Update to baea3b328b7a39abcee48c733236f242e1f4cf0e +- util: rzalloc and free hash_table_u64 +- .pick_status.json: Update to 6cb0c8b6d746fe055bbe905025550140c0980720 +- .pick_status.json: Update to 8c51c8697ab122472b9136f9a17813a7a6513c59 +- .pick_status.json: Update to 8c51c8697ab122472b9136f9a17813a7a6513c59 +- .pick_status.json: Update to 69cbc2e7eea599fb63f93373408a589f4345c6de +- .pick_status.json: Update to 0cd89a27ed0da0bf79c3eae9aac314ee33c3a852 + +Emma Anholt (1): + +- ci: Re-enable some swrast testing using fd.o's shared runners for now. + +Eric Engestrom (2): + +- radv: split linker script for android since it requires different symbols +- glapi/meson: drop duplicate line in deps + +Erik Faye-Lund (1): + +- docs/zink: fixup wording of the GL 4.6 requirements + +Friedrich Vock (2): + +- mesa: Report GL_SHADER_BINARY_FORMAT_SPIR_V as supported +- docs: Fix formatting for RMV tracing docs + +Georg Lehmann (1): + +- aco/optimizer_postRA: assume all registers are untrackable in loop headers + +Gert Wollny (3): + +- r600/sfn: be more conservative with channel use in multi-slot ops +- r600/sfn: Fix minimum required registers +- r600/sfn: Fix atomic lowering + +Illia Polishchuk (1): + +- glx: fix indirect initialization crash + +Iván Briano (3): + +- vulkan: track the right value on CmdSetColorWriteMasks +- anv: fix testing for dynamic color blend bits +- anv: stop tracking color blend state in the pipeline + +José Roberto de Souza (1): + +- iris: Don't mark protected bo as reusable + +Karol Herbst (3): + +- nir/deref: don't replace casts with deref_struct if we'd lose the stride +- rusticl/kernel: Images arg sizes also have to match the host pointer size +- gallivm: fix lp_vec_add_offset_ptr for 32 bit builds + +Kenneth Graunke (1): + +- intel/fs: Fix inferred_sync_pipe for F16TO32 opcodes + +Lionel Landwerlin (19): + +- anv: fix invalid masking of 48bit address +- anv: fix vma heap memory leak +- genxml: Fix STATE_BASE_ADDRESS::BindlessSurfaceStateSize field size +- genxml: fix border color offset field on Gfx12+ +- anv: fixup condition for Wa_14016118574 +- anv: pull Wa_14016118574 out of some loop not changing state +- anv: fix incorrect parameter +- anv: fix generated forward jump with more than 67M draws +- anv: remove copied code from generation shader +- anv: remove BTI related flush in generation shaders +- anv: correctly program 3DSTATE_SF in generation shaders +- anv: limit push constant dirtyness with generation shaders +- anv: remove pre hasvk split assert +- anv: remove commented code +- anv: fix indirect draws VF cache tracking of index buffer +- anv: make sure mi_memcpy lands before push constant loads +- anv: remove MI_NOOPs at the end of the generation batch +- nir: fix nir_ishl_imm +- anv: force MEDIA_INTERFACE_DESCRIPTOR_LOAD reemit after 3D->GPGPU switch + +Marek Olšák (8): + +- amd: add missing gfx11 register definitions +- radeonsi/gfx11: fix the CU_EN clear mask for RSRC4_GS +- radeonsi/gfx11: don't set non-existent VGT_STRMOUT_BUFFER_CONFIG +- radeonsi/gfx11: set CB_COLORi_INFO.MAX_COMP_FRAG on GFX1103_R2 +- radeonsi: disable Smart Access Memory because CPU access has large overhead +- nir: lower to fragment_mask_fetch/load_amd with EQAA correctly +- mesa: fix glPopClientAttrib with fixed-func VP and zero-stride varyings +- radeonsi: don't merge SET_* packets that have a different index in si_pm4_state + +Mike Blumenkrantz (10): + +- zink: fix shader read access removal for barrier generation +- zink: avoid adding ubo/ssbo bindings multiple times for different bitsizes +- zink: remove suspended queries from list before resuming +- zink: disable queries for clear_texture() +- zink: fix zink_resource_access_is_write() +- zink: only add deferred barrier on fb unbind when layout needs to change +- zink: fix descriptor update flagging on null ssbo set +- zink: propagate valid_buffer_range when replacing buffer storage +- aux/tc: fix rp info resizing clobbering current info +- vulkan/wsi: fix crash in failed swapchain creation for wayland + +Patrick Lerda (1): + +- r600: fix shader blob memory leak + +Pierre-Eric Pelloux-Prayer (1): + +- radeonsi: fix fast depth_clear_value/stencil_clear_value + +Rhys Perry (2): + +- aco: fix pathological case in LdsDirectVALUHazard +- aco: always update orig_names in get_reg_phi() + +Ruijing Dong (1): + +- raseonsi/vcn: fix a h264 decoding issue + +Sam Edwards (1): + +- nouveau: Fix null dereference in nouveau_pushbuf_destroy + +Samuel Pitoiset (8): + +- radv: fix flushing non-coherent images inside secondaries on GFX9+ +- radv: fix flushing non-coherent images in EndCommandBuffer() +- radv: fix draw calls with 0-sized index buffers and robustness on NAVI10 +- amd,ac/rgp: fix SQTT memory types +- radv: fix DCC decompress on GFX11 +- radv: fix incorrect stride for primitives generated query with GDS +- radv: fix border color swizzle for stencil-only format on GFX9+ +- radv: disable DCC with signedness reinterpretation on GFX11 + +Sil Vilerino (4): + +- d3d12: Fix VP9 Decode - Checking 0xFF instead of 0x7F for invalid frame_ref[i].Index7Bits +- frontend/va: Keep track of some VP9 previous frame data for current frame use_prev_in_find_mvs_refs +- d3d12: VP9 Decode - Fix use_prev_in_find_mvs_refs calculation +- d3d12: Fix video decode for interlaced streams with reference only textures required + +Sviatoslav Peleshko (3): + +- iris: Avoid creating uncompressed view with unaligned tile offsets on BDW +- anv: Handle all fields in VkAccelerationStructureBuildRangeInfoKHR +- anv: Move WA MEDIA_VFE_STATE after stalling PIPE_CONTROL + +Tatsuyuki Ishi (2): + +- radeonsi: SDMA v4 size field is size - 1 +- radv: SDMA v4 size field is size - 1 + +Väinö Mäkelä (2): + +- hasvk: Mark VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL as stencil write optimal +- hasvk: Disable non-zero fast clears for 8xMSAA images + +Yiwei Zhang (1): + +- venus: fix VK_EXT_image_view_min_lod feature query + +Yogesh Mohan Marimuthu (2): + +- wsi/display: check alloc failure in wsi_display_alloc_connector() +- ac/surface: only adjust pitch if surf_pitch was modified + +antonino (1): + +- zink: fix line smooth lowering -- 2.7.4