From ef0cc9db547017309988c848376569174cfb90e8 Mon Sep 17 00:00:00 2001 From: Brian Date: Fri, 23 Feb 2007 11:43:14 -0700 Subject: [PATCH] remove dead code --- src/mesa/shader/prog_statevars.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 93d9244..21d518a 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -287,19 +287,11 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], /* state[5] = transpose, inverse or invtrans */ const GLmatrix *matrix; -#if 0 - const gl_state_index mat = state[1]; - const GLuint index = (GLuint) state[2]; - const GLuint firstRow = (GLuint) state[3]; - const GLuint lastRow = (GLuint) state[4]; - const gl_state_index modifier = state[5]; -#else const gl_state_index mat = state[0]; const GLuint index = (GLuint) state[1]; const GLuint firstRow = (GLuint) state[2]; const GLuint lastRow = (GLuint) state[3]; const gl_state_index modifier = state[4]; -#endif const GLfloat *m; GLuint row, i; ASSERT(firstRow >= 0); -- 2.7.4