From edac740095fb2514b512034b334947f72648cd51 Mon Sep 17 00:00:00 2001 From: Roland Scheidegger Date: Tue, 13 Jul 2010 19:58:58 +0200 Subject: [PATCH] llvmpipe: move rasterizer to screen instead of setup context there's no point of having this per context, so move to screen (and protect with a mutex). --- src/gallium/drivers/llvmpipe/lp_screen.c | 14 ++++++++++++++ src/gallium/drivers/llvmpipe/lp_screen.h | 4 ++++ src/gallium/drivers/llvmpipe/lp_setup.c | 16 ++++------------ src/gallium/drivers/llvmpipe/lp_setup_context.h | 1 - 4 files changed, 22 insertions(+), 13 deletions(-) diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index e151782..f7f1635 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -43,6 +43,7 @@ #include "lp_debug.h" #include "lp_public.h" #include "lp_limits.h" +#include "lp_rast.h" #include "state_tracker/sw_winsys.h" @@ -296,11 +297,16 @@ llvmpipe_destroy_screen( struct pipe_screen *_screen ) struct llvmpipe_screen *screen = llvmpipe_screen(_screen); struct sw_winsys *winsys = screen->winsys; + if (screen->rast) + lp_rast_destroy(screen->rast); + lp_jit_screen_cleanup(screen); if(winsys->destroy) winsys->destroy(winsys); + pipe_mutex_destroy(screen->rast_mutex); + FREE(screen); } @@ -357,6 +363,14 @@ llvmpipe_create_screen(struct sw_winsys *winsys) screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads); screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS); + screen->rast = lp_rast_create(screen->num_threads); + if (!screen->rast) { + lp_jit_screen_cleanup(screen); + FREE(screen); + return NULL; + } + pipe_mutex_init(screen->rast_mutex); + util_format_s3tc_init(); return &screen->base; diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h index eb40f68..731526df 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.h +++ b/src/gallium/drivers/llvmpipe/lp_screen.h @@ -37,6 +37,7 @@ #include "gallivm/lp_bld.h" #include +#include "os/os_thread.h" #include "pipe/p_screen.h" #include "pipe/p_defines.h" @@ -63,6 +64,9 @@ struct llvmpipe_screen /* Increments whenever textures are modified. Contexts can track this. */ unsigned timestamp; + + struct lp_rasterizer *rast; + pipe_mutex rast_mutex; }; diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index c429f4b..7d48ad8 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -152,8 +152,11 @@ static void lp_setup_rasterize_scene( struct lp_setup_context *setup ) { struct lp_scene *scene = lp_setup_get_current_scene(setup); + struct llvmpipe_screen *screen = llvmpipe_screen(scene->pipe->screen); - lp_scene_rasterize(scene, setup->rast); + pipe_mutex_lock(screen->rast_mutex); + lp_scene_rasterize(scene, screen->rast); + pipe_mutex_unlock(screen->rast_mutex); reset_context( setup ); @@ -851,8 +854,6 @@ lp_setup_destroy( struct lp_setup_context *setup ) lp_scene_queue_destroy(setup->empty_scenes); - lp_rast_destroy( setup->rast ); - FREE( setup ); } @@ -879,13 +880,7 @@ lp_setup_create( struct pipe_context *pipe, if (!setup->empty_scenes) goto fail; - /* XXX: move this to the screen and share between contexts: - */ setup->num_threads = screen->num_threads; - setup->rast = lp_rast_create(screen->num_threads); - if (!setup->rast) - goto fail; - setup->vbuf = draw_vbuf_stage(draw, &setup->base); if (!setup->vbuf) goto fail; @@ -909,9 +904,6 @@ lp_setup_create( struct pipe_context *pipe, return setup; fail: - if (setup->rast) - lp_rast_destroy( setup->rast ); - if (setup->vbuf) ; diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index 0cea779..a0606f5 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -81,7 +81,6 @@ struct lp_setup_context */ struct draw_stage *vbuf; unsigned num_threads; - struct lp_rasterizer *rast; struct lp_scene *scenes[MAX_SCENES]; /**< all the scenes */ struct lp_scene *scene; /**< current scene being built */ struct lp_scene_queue *empty_scenes; /**< queue of empty scenes */ -- 2.7.4