From ec3e69d816cedd968d24757d596fa6c5c4b33eb8 Mon Sep 17 00:00:00 2001 From: =?utf8?q?=EC=8B=A0=EC=B1=84=EB=A6=B0?= Date: Mon, 7 Sep 2020 02:47:46 +0900 Subject: [PATCH] Fixed README typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 2ced9d7..02c81c1 100644 --- a/README.md +++ b/README.md @@ -166,7 +166,7 @@ You can update properties dynamically at runtime. This can be used for a variety ### Understanding After Effects -To understand how to change animation properties in Lottie, you should first understand how animation properties are stored in Lottie. Animation properties are stored in a data tree that mimics the information heirarchy of After Effects. In After Effects a Composition is a collection of Layers that each have their own timelines. Layer objects have string names, and their contents can be an image, shape layers, fills, strokes, or just about anything that is drawable. Each object in After Effects has a name. Lottie can find these objects and properties by their name using a KeyPath. +To understand how to change animation properties in Lottie, you should first understand how animation properties are stored in Lottie. Animation properties are stored in a data tree that mimics the information hierarchy of After Effects. In After Effects a Composition is a collection of Layers that each have their own timelines. Layer objects have string names, and their contents can be an image, shape layers, fills, strokes, or just about anything that is drawable. Each object in After Effects has a name. Lottie can find these objects and properties by their name using a KeyPath. ### Usage -- 2.7.4