From e98c39c109f9b38d6bb97e3890382fdf66c25176 Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Fri, 10 May 2013 11:51:01 -0700 Subject: [PATCH] mesa: Track the TexImage being rendered to in the gl_renderbuffer. We keep having to pass the attachments around with our gl_renderbuffers because that's the only way to find what the gl_renderbuffer actually refers to. This is a step toward removing that (though drivers still need the Zoffset as well). Reviewed-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 +- src/mesa/drivers/dri/intel/intel_fbo.c | 26 ++++++++---------------- src/mesa/drivers/dri/intel/intel_fbo.h | 3 --- src/mesa/drivers/dri/nouveau/nouveau_fbo.c | 3 +-- src/mesa/drivers/dri/radeon/radeon_fbo.c | 17 +++++++--------- src/mesa/main/fbobject.c | 8 ++++---- src/mesa/main/fbobject.h | 19 ----------------- src/mesa/main/framebuffer.c | 3 +-- src/mesa/main/mtypes.h | 8 ++++++++ src/mesa/main/teximage.c | 2 +- src/mesa/state_tracker/st_cb_fbo.c | 6 +----- src/mesa/swrast/s_texrender.c | 2 +- 12 files changed, 34 insertions(+), 65 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 784e907..bbe8579 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1328,7 +1328,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, /* _NEW_BUFFERS */ gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb)); - if (irb->tex_image && !brw->has_surface_tile_offset) { + if (rb->TexImage && !brw->has_surface_tile_offset) { intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); if (tile_x != 0 || tile_y != 0) { diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 6b30262..bf8e48d 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -572,8 +572,9 @@ intel_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) { struct intel_context *intel = intel_context(ctx); - struct gl_texture_image *image = _mesa_get_attachment_teximage(att); - struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer); + struct gl_renderbuffer *rb = att->Renderbuffer; + struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct gl_texture_image *image = rb->TexImage; struct intel_texture_image *intel_image = intel_texture_image(image); struct intel_mipmap_tree *mt = intel_image->mt; int layer; @@ -602,12 +603,10 @@ intel_render_texture(struct gl_context * ctx, return; } - irb->tex_image = image; - DBG("Begin render %s texture tex=%u w=%d h=%d refcount=%d\n", _mesa_get_format_name(image->TexFormat), att->Texture->Name, image->Width, image->Height, - irb->Base.Base.RefCount); + rb->RefCount); /* update drawing region, etc */ intel_draw_buffer(ctx); @@ -623,13 +622,9 @@ intel_finish_render_texture(struct gl_context * ctx, { struct intel_context *intel = intel_context(ctx); struct gl_renderbuffer *rb = att->Renderbuffer; - struct intel_renderbuffer *irb = intel_renderbuffer(rb); DBG("Finish render %s texture\n", _mesa_get_format_name(rb->Format)); - if (irb) - irb->tex_image = NULL; - /* Since we've (probably) rendered to the texture and will (likely) use * it in the texture domain later on in this batchbuffer, flush the * batch. Once again, we wish for a domain tracker in libdrm to cover @@ -734,10 +729,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) } if (fb->Attachment[i].Type == GL_TEXTURE) { - const struct gl_texture_image *img = - _mesa_get_attachment_teximage_const(&fb->Attachment[i]); - - if (img->Border) { + if (rb->TexImage->Border) { fbo_incomplete(fb, "FBO incomplete: texture with border\n"); continue; } @@ -945,14 +937,14 @@ intel_renderbuffer_move_to_temp(struct intel_context *intel, struct intel_renderbuffer *irb, bool invalidate) { - struct intel_texture_image *intel_image = - intel_texture_image(irb->tex_image); + struct gl_renderbuffer *rb =&irb->Base.Base; + struct intel_texture_image *intel_image = intel_texture_image(rb->TexImage); struct intel_mipmap_tree *new_mt; int width, height, depth; - intel_miptree_get_dimensions_for_image(irb->tex_image, &width, &height, &depth); + intel_miptree_get_dimensions_for_image(rb->TexImage, &width, &height, &depth); - new_mt = intel_miptree_create(intel, irb->tex_image->TexObject->Target, + new_mt = intel_miptree_create(intel, rb->TexImage->TexObject->Target, intel_image->base.Base.TexFormat, intel_image->base.Base.Level, intel_image->base.Base.Level, diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 0e0806b..aa52b97 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -52,9 +52,6 @@ struct intel_renderbuffer struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */ drm_intel_bo *map_bo; - /* Current texture image this renderbuffer is attached to. */ - struct gl_texture_image *tex_image; - /** * \name Miptree view * \{ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c index a692051..f997ac8 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c @@ -252,8 +252,7 @@ nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { struct gl_renderbuffer *rb = att->Renderbuffer; - struct gl_texture_image *ti = - att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + struct gl_texture_image *ti = rb->TexImage; /* Update the renderbuffer fields from the texture. */ nouveau_surface_ref(&to_nouveau_teximage(ti)->surface, diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index c43f527..1fdcf05 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -787,9 +787,9 @@ radeon_render_texture(struct gl_context * ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att) { - struct gl_texture_image *newImage - = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; - struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer); + struct gl_renderbuffer *rb = att->Renderbuffer; + struct gl_texture_image *newImage = rb->TexImage; + struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); radeon_texture_image *radeon_image; GLuint imageOffset; @@ -818,7 +818,7 @@ radeon_render_texture(struct gl_context * ctx, DBG("Begin render texture tid %lx tex=%u w=%d h=%d refcount=%d\n", _glthread_GetID(), att->Texture->Name, newImage->Width, newImage->Height, - rrb->base.Base.RefCount); + rb->RefCount); /* point the renderbufer's region to the texture image region */ if (rrb->bo != radeon_image->mt->bo) { @@ -853,11 +853,8 @@ static void radeon_finish_render_texture(struct gl_context * ctx, struct gl_renderbuffer_attachment *att) { - struct gl_texture_object *tex_obj = att->Texture; - radeon_texture_image *radeon_image = NULL; - - if (tex_obj) - radeon_image = (radeon_texture_image *)_mesa_get_attachment_teximage(att); + struct gl_texture_image *image = att->Renderbuffer->TexImage; + radeon_texture_image *radeon_image = (radeon_texture_image *)image; if (radeon_image) radeon_image->used_as_render_target = GL_FALSE; @@ -883,7 +880,7 @@ radeon_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) } if (att->Type == GL_TEXTURE) { - mesa_format = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->TexFormat; + mesa_format = att->Renderbuffer->TexImage->TexFormat; } else { /* All renderbuffer formats are renderable, but not sampable */ continue; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index f00d11a..070fb8c 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -363,7 +363,7 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx, struct gl_texture_image *texImage; struct gl_renderbuffer *rb; - texImage = _mesa_get_attachment_teximage(att); + texImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; if (!texImage) return; @@ -390,6 +390,7 @@ _mesa_update_texture_renderbuffer(struct gl_context *ctx, rb->Width = texImage->Width2; rb->Height = texImage->Height2; rb->NumSamples = texImage->NumSamples; + rb->TexImage = texImage; ctx->Driver.RenderTexture(ctx, fb, att); } @@ -889,8 +890,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, /* get width, height, format of the renderbuffer/texture */ if (att->Type == GL_TEXTURE) { - const struct gl_texture_image *texImg = - _mesa_get_attachment_teximage(att); + const struct gl_texture_image *texImg = att->Renderbuffer->TexImage; minWidth = MIN2(minWidth, texImg->Width); maxWidth = MAX2(maxWidth, texImg->Width); minHeight = MIN2(minHeight, texImg->Height); @@ -1862,7 +1862,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb) for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = fb->Attachment + i; - if (att->Texture && _mesa_get_attachment_teximage(att)) { + if (att->Texture && att->Renderbuffer->TexImage) { ctx->Driver.RenderTexture(ctx, fb, att); } } diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index bfab6e1..dfd795a 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -71,25 +71,6 @@ extern struct gl_renderbuffer_attachment * _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment); - -/** Return the texture image for a renderbuffer attachment */ -static inline struct gl_texture_image * -_mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att) -{ - assert(att->Type == GL_TEXTURE); - return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; -} - - -/** Return the (const) texture image for a renderbuffer attachment */ -static inline const struct gl_texture_image * -_mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att) -{ - assert(att->Type == GL_TEXTURE); - return att->Texture->Image[att->CubeMapFace][att->TextureLevel]; -} - - extern void _mesa_remove_attachment(struct gl_context *ctx, struct gl_renderbuffer_attachment *att); diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 911bb92..af3c595 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -962,8 +962,7 @@ _mesa_print_framebuffer(const struct gl_framebuffer *fb) for (i = 0; i < BUFFER_COUNT; i++) { const struct gl_renderbuffer_attachment *att = &fb->Attachment[i]; if (att->Type == GL_TEXTURE) { - const struct gl_texture_image *texImage = - _mesa_get_attachment_teximage_const(att); + const struct gl_texture_image *texImage = att->Renderbuffer->TexImage; fprintf(stderr, " %2d: Texture %u, level %u, face %u, slice %u, complete %d\n", i, att->Texture->Name, att->TextureLevel, att->CubeMapFace, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5dfe911..244bee2 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2586,6 +2586,14 @@ struct gl_renderbuffer GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ gl_format Format; /**< The actual renderbuffer memory format */ + /** + * Pointer to the texture image if this renderbuffer wraps a texture, + * otherwise NULL. + * + * Note that the reference on the gl_texture_object containing this + * TexImage is held by the gl_renderbuffer_attachment. + */ + struct gl_texture_image *TexImage; /** Delete this renderbuffer */ void (*Delete)(struct gl_context *ctx, struct gl_renderbuffer *rb); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 26fa4c3..d07f6e9 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2759,8 +2759,8 @@ check_rtt_cb(GLuint key, void *data, void *userData) att->Texture == texObj && att->TextureLevel == level && att->CubeMapFace == face) { - ASSERT(_mesa_get_attachment_teximage(att)); _mesa_update_texture_renderbuffer(ctx, ctx->DrawBuffer, att); + ASSERT(att->Renderbuffer->TexImage); /* Mark fb status as indeterminate to force re-validation */ fb->_Status = 0; } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index aa245d3..db4728b 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -394,7 +394,6 @@ st_render_texture(struct gl_context *ctx, struct st_renderbuffer *strb = st_renderbuffer(rb); struct pipe_resource *pt; struct st_texture_object *stObj; - const struct gl_texture_image *texImage; struct pipe_surface surf_tmpl; if (!st_finalize_texture(ctx, pipe, att->Texture)) @@ -403,9 +402,6 @@ st_render_texture(struct gl_context *ctx, pt = st_get_texobj_resource(att->Texture); assert(pt); - /* get pointer to texture image we're rendeing to */ - texImage = _mesa_get_attachment_teximage(att); - /* get the texture for the texture object */ stObj = st_texture_object(att->Texture); @@ -503,7 +499,7 @@ st_validate_attachment(struct gl_context *ctx, return GL_FALSE; format = stObj->pt->format; - texFormat = _mesa_get_attachment_teximage_const(att)->TexFormat; + texFormat = att->Renderbuffer->TexImage->TexFormat; /* If the encoding is sRGB and sRGB rendering cannot be enabled, * check for linear format support instead. diff --git a/src/mesa/swrast/s_texrender.c b/src/mesa/swrast/s_texrender.c index 00b3ca5..643f2bc 100644 --- a/src/mesa/swrast/s_texrender.c +++ b/src/mesa/swrast/s_texrender.c @@ -38,7 +38,7 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att) (void) ctx; - swImage = swrast_texture_image(_mesa_get_attachment_teximage(att)); + swImage = swrast_texture_image(rb->TexImage); assert(swImage); format = swImage->Base.TexFormat; -- 2.7.4