From e9056dd06c7d1b1f863f85cb6720a9c0e35902b4 Mon Sep 17 00:00:00 2001 From: =?utf8?q?S=C5=82awomir=20Cygan?= Date: Thu, 15 Apr 2021 15:22:56 +0200 Subject: [PATCH] Reduce the number of RayQueryExt objects allocated in shader This reduces number of RayQueryExt object allocated simultanously in shader, to avoid running out of memory of local variables. Components: Vulkan VK-GL-CTS Issue: 2889 Change-Id: I16ce02af52af6ee0b10a3cf382d132b32f3cf40a Affects: dEQP-VK.ray_query.misc.dynamic_indexing* --- external/vulkancts/modules/vulkan/ray_query/vktRayQueryMiscTests.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/external/vulkancts/modules/vulkan/ray_query/vktRayQueryMiscTests.cpp b/external/vulkancts/modules/vulkan/ray_query/vktRayQueryMiscTests.cpp index b3ac5e2..d0a1f5e 100644 --- a/external/vulkancts/modules/vulkan/ray_query/vktRayQueryMiscTests.cpp +++ b/external/vulkancts/modules/vulkan/ray_query/vktRayQueryMiscTests.cpp @@ -63,8 +63,8 @@ public: virtual TestInstance* createInstance (Context& context) const override; // Constants and data types. - static constexpr deUint32 kLocalSizeX = 128u; - static constexpr deUint32 kNumQueries = 128u; + static constexpr deUint32 kLocalSizeX = 48u; + static constexpr deUint32 kNumQueries = 48u; // This must match the shader. struct InputData -- 2.7.4