From e772023dd3def090870af070cf48879ad8eddeca Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 17 Dec 2015 17:10:19 +1300 Subject: [PATCH] layers: MR128, Fix mismatched new[]/delete in validate_pipeline_shaders In draw_state layer. --- layers/draw_state.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/layers/draw_state.cpp b/layers/draw_state.cpp index 211b3d5..48fd4cc 100644 --- a/layers/draw_state.cpp +++ b/layers/draw_state.cpp @@ -1327,7 +1327,7 @@ validate_pipeline_shaders(layer_data *my_data, VkDevice dev, PIPELINE_NODE* pPip pass = validate_fs_outputs_against_render_pass(my_data, dev, shaders[fragment_stage], rp, pCreateInfo->subpass) && pass; } - delete shaders; + delete [] shaders; return pass; } -- 2.7.4