From e57f7b7b107c610fa2d7f149f3441c2b4a9600cb Mon Sep 17 00:00:00 2001 From: Younes Manton Date: Sat, 7 Nov 2009 19:46:33 -0500 Subject: [PATCH] g3dvl: Use ureg to build shaders. --- src/gallium/auxiliary/vl/Makefile | 3 +- src/gallium/auxiliary/vl/SConscript | 1 - src/gallium/auxiliary/vl/vl_compositor.c | 187 ++----- src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 660 +++++++---------------- src/gallium/auxiliary/vl/vl_shader_build.c | 242 --------- src/gallium/auxiliary/vl/vl_shader_build.h | 88 --- 6 files changed, 246 insertions(+), 935 deletions(-) delete mode 100644 src/gallium/auxiliary/vl/vl_shader_build.c delete mode 100644 src/gallium/auxiliary/vl/vl_shader_build.h diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile index 4314c1e..b4b6fb5 100644 --- a/src/gallium/auxiliary/vl/Makefile +++ b/src/gallium/auxiliary/vl/Makefile @@ -7,7 +7,6 @@ C_SOURCES = \ vl_bitstream_parser.c \ vl_mpeg12_mc_renderer.c \ vl_compositor.c \ - vl_csc.c \ - vl_shader_build.c + vl_csc.c include ../../Makefile.template diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript index aed69f5..4b1ef90 100644 --- a/src/gallium/auxiliary/vl/SConscript +++ b/src/gallium/auxiliary/vl/SConscript @@ -7,7 +7,6 @@ vl = env.ConvenienceLibrary( 'vl_mpeg12_mc_renderer.c', 'vl_compositor.c', 'vl_csc.c', - 'vl_shader_build.c', ]) auxiliaries.insert(0, vl) diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index b36dbeb..810c775 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -29,11 +29,9 @@ #include #include #include -#include -#include +#include #include #include "vl_csc.h" -#include "vl_shader_build.h" struct vertex2f { @@ -76,156 +74,81 @@ static const struct vertex2f surface_verts[4] = */ static const struct vertex2f *surface_texcoords = surface_verts; -static void +static bool create_vert_shader(struct vl_compositor *c) { - const unsigned max_tokens = 50; - - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - - unsigned i; - - assert(c); - - tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Vertex texcoords - */ - for (i = 0; i < 2; i++) { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling vector to scale vertex pos rect to destination size - * decl c1 ; Translation vector to move vertex pos rect into position - * decl c2 ; Scaling vector to scale texcoord rect to source size - * decl c3 ; Translation vector to move texcoord rect into position - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl o0 ; Vertex pos - * decl o1 ; Vertex texcoords - */ - for (i = 0; i < 2; i++) { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } + struct ureg_program *shader; + struct ureg_src vpos, vtex; + struct ureg_src vpos_scale, vpos_trans, vtex_scale, vtex_trans; + struct ureg_dst o_vpos, o_vtex; + + shader = ureg_create(TGSI_PROCESSOR_VERTEX); + if (!shader) + return false; - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + vpos = ureg_DECL_vs_input(shader, 0); + vtex = ureg_DECL_vs_input(shader, 1); + vpos_scale = ureg_DECL_constant(shader, 0); + vpos_trans = ureg_DECL_constant(shader, 1); + vtex_scale = ureg_DECL_constant(shader, 2); + vtex_trans = ureg_DECL_constant(shader, 3); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + o_vtex = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, 1); /* - * mad o0, i0, c0, c1 ; Scale and translate unit output rect to destination size and pos - * mad o1, i1, c2, c3 ; Scale and translate unit texcoord rect to source size and pos + * o_vpos = vpos * vpos_scale + vpos_trans + * o_vtex = vtex * vtex_scale + vtex_trans */ - for (i = 0; i < 2; ++i) { - inst = vl_inst4(TGSI_OPCODE_MAD, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i, TGSI_FILE_CONSTANT, i * 2, TGSI_FILE_CONSTANT, i * 2 + 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } + ureg_MAD(shader, o_vpos, vpos, vpos_scale, vpos_trans); + ureg_MAD(shader, o_vtex, vtex, vtex_scale, vtex_trans); - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_END(shader); - assert(ti <= max_tokens); + c->vertex_shader = ureg_create_shader_and_destroy(shader, c->pipe); + if (!c->vertex_shader) + return false; - vs.tokens = tokens; - c->vertex_shader = c->pipe->create_vs_state(c->pipe, &vs); - FREE(tokens); + return true; } -static void +static bool create_frag_shader(struct vl_compositor *c) { - const unsigned max_tokens = 50; - - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - + struct ureg_program *shader; + struct ureg_src tc; + struct ureg_src csc[4]; + struct ureg_src sampler; + struct ureg_dst texel; + struct ureg_dst fragment; unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return false; - assert(c); - - tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* decl i0 ; Texcoords for s0 */ - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + tc = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, 1, TGSI_INTERPOLATE_LINEAR); + for (i = 0; i < 4; ++i) + csc[i] = ureg_DECL_constant(shader, i); + sampler = ureg_DECL_sampler(shader, 0); + texel = ureg_DECL_temporary(shader); + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); /* - * decl c0-c3 ; CSC matrix c0-c3 + * texel = tex(tc, sampler) + * fragment = csc * texel */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 3); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0 */ - decl = vl_decl_temps(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + ureg_TEX(shader, texel, TGSI_TEXTURE_2D, tc, sampler); + for (i = 0; i < 4; ++i) + ureg_DP4(shader, ureg_writemask(fragment, TGSI_WRITEMASK_X << i), csc[i], ureg_src(texel)); - /* decl s0 ; Sampler for tex containing picture to display */ - decl = vl_decl_samplers(0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + ureg_release_temporary(shader, texel); + ureg_END(shader); - /* tex2d t0, i0, s0 ; Read src pixel */ - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * dp4 o0.x, t0, c0 ; Multiply pixel by the color conversion matrix - * dp4 o0.y, t0, c1 - * dp4 o0.z, t0, c2 - * dp4 o0.w, t0, c3 - */ - for (i = 0; i < 4; ++i) { - inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i); - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - assert(ti <= max_tokens); + c->fragment_shader = ureg_create_shader_and_destroy(shader, c->pipe); + if (!c->fragment_shader) + return false; - fs.tokens = tokens; - c->fragment_shader = c->pipe->create_fs_state(c->pipe, &fs); - FREE(tokens); + return true; } static bool diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index bc4ab5f..adefafd 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -31,9 +31,7 @@ #include #include #include -#include -#include -#include "vl_shader_build.h" +#include #define DEFAULT_BUF_ALIGNMENT 1 #define MACROBLOCK_WIDTH 16 @@ -96,244 +94,126 @@ enum MACROBLOCK_TYPE NUM_MACROBLOCK_TYPES }; -static void +static bool create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r) { - const unsigned max_tokens = 50; - - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - + struct ureg_program *shader; + struct ureg_src vpos, vtex[3]; + struct ureg_dst o_vpos, o_vtex[3]; unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_VERTEX); + if (!shader) + return false; - assert(r); - - tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - */ - for (i = 0; i < 4; i++) { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - */ - for (i = 0; i < 4; i++) { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } + vpos = ureg_DECL_vs_input(shader, 0); + for (i = 0; i < 3; ++i) + vtex[i] = ureg_DECL_vs_input(shader, i + 1); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + for (i = 0; i < 3; ++i) + o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1); /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output + * o_vpos = vpos + * o_vtex[0..2] = vtex[0..2] */ - for (i = 0; i < 4; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } + ureg_MOV(shader, o_vpos, vpos); + for (i = 0; i < 3; ++i) + ureg_MOV(shader, o_vtex[i], vtex[i]); - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_END(shader); - assert(ti <= max_tokens); + r->i_vs = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->i_vs) + return false; - vs.tokens = tokens; - r->i_vs = r->pipe->create_vs_state(r->pipe, &vs); - free(tokens); + return true; } -static void +static bool create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) { - const unsigned max_tokens = 100; - - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - + struct ureg_program *shader; + struct ureg_src scale; + struct ureg_src tc[3]; + struct ureg_src sampler[3]; + struct ureg_dst texel, temp; + struct ureg_dst fragment; unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return false; - assert(r); - - tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - */ - for (i = 0; i < 3; ++i) { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - */ - for (i = 0; i < 3; ++i) { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + scale = ureg_DECL_constant(shader, 0); + for (i = 0; i < 3; ++i) { + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR); + sampler[i] = ureg_DECL_sampler(shader, i); } + texel = ureg_DECL_temporary(shader); + temp = ureg_DECL_temporary(shader); + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component + * texel.r = tex(tc[0], sampler[0]) + * texel.g = tex(tc[1], sampler[1]) + * texel.b = tex(tc[2], sampler[2]) + * fragment = texel * scale */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + /* Nouveau can't writemask tex dst regs (yet?), do in two steps */ + ureg_TEX(shader, temp, TGSI_TEXTURE_2D, tc[i], sampler[i]); + ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(temp), TGSI_SWIZZLE_X)); } + ureg_MUL(shader, fragment, ureg_src(texel), scale); - /* mul o0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_release_temporary(shader, texel); + ureg_release_temporary(shader, temp); + ureg_END(shader); - assert(ti <= max_tokens); + r->i_fs = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->i_fs) + return false; - fs.tokens = tokens; - r->i_fs = r->pipe->create_fs_state(r->pipe, &fs); - free(tokens); + return true; } -static void +static bool create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { - const unsigned max_tokens = 100; - - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - + struct ureg_program *shader; + struct ureg_src vpos, vtex[4]; + struct ureg_dst o_vpos, o_vtex[4]; unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_VERTEX); + if (!shader) + return false; - assert(r); - - tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - * decl i4 ; Ref surface top field texcoords - * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream) - */ - for (i = 0; i < 6; i++) { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - * decl o4 ; Ref macroblock texcoords - */ - for (i = 0; i < 5; i++) { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } + vpos = ureg_DECL_vs_input(shader, 0); + for (i = 0; i < 4; ++i) + vtex[i] = ureg_DECL_vs_input(shader, i + 1); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + for (i = 0; i < 4; ++i) + o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1); /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output + * o_vpos = vpos + * o_vtex[0..2] = vtex[0..2] + * o_vtex[3] = vpos + vtex[3] // Apply motion vector */ - for (i = 0; i < 4; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } - - /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_MOV(shader, o_vpos, vpos); + for (i = 0; i < 3; ++i) + ureg_MOV(shader, o_vtex[i], vtex[i]); + ureg_ADD(shader, o_vtex[3], vpos, vtex[3]); - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_END(shader); - assert(ti <= max_tokens); + r->p_vs[0] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->p_vs[0]) + return false; - vs.tokens = tokens; - r->p_vs[0] = r->pipe->create_vs_state(r->pipe, &vs); - free(tokens); + return true; } static void @@ -342,107 +222,54 @@ create_field_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(false); } -static void +static bool create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { - const unsigned max_tokens = 100; - - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - + struct ureg_program *shader; + struct ureg_src scale; + struct ureg_src tc[4]; + struct ureg_src sampler[4]; + struct ureg_dst texel, ref; + struct ureg_dst fragment; unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return false; - assert(r); - - tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - * decl i3 ; Ref macroblock texcoords - */ - for (i = 0; i < 4; ++i) { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0, t1 */ - decl = vl_decl_temps(0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for ref surface texture - */ - for (i = 0; i < 4; ++i) { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + scale = ureg_DECL_constant(shader, 0); + for (i = 0; i < 4; ++i) { + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR); + sampler[i] = ureg_DECL_sampler(shader, i); } + texel = ureg_DECL_temporary(shader); + ref = ureg_DECL_temporary(shader); + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component + * texel.r = tex(tc[0], sampler[0]) + * texel.g = tex(tc[1], sampler[1]) + * texel.b = tex(tc[2], sampler[2]) + * ref = tex(tc[3], sampler[3]) + * fragment = texel * scale + ref */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + /* Nouveau can't writemask tex dst regs (yet?), do in two steps */ + ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[i], sampler[i]); + ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref), TGSI_SWIZZLE_X)); } + ureg_TEX(shader, ref, TGSI_TEXTURE_2D, tc[3], sampler[3]); + ureg_MAD(shader, fragment, ureg_src(texel), scale, ureg_src(ref)); - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* tex2d t1, i3, s3 ; Read texel from ref macroblock */ - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_release_temporary(shader, texel); + ureg_release_temporary(shader, ref); + ureg_END(shader); - /* add o0, t0, t1 ; Add ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - assert(ti <= max_tokens); + r->p_fs[0] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->p_fs[0]) + return false; - fs.tokens = tokens; - r->p_fs[0] = r->pipe->create_fs_state(r->pipe, &fs); - free(tokens); + return true; } static void @@ -451,89 +278,45 @@ create_field_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(false); } -static void +static bool create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) { - const unsigned max_tokens = 100; - - struct pipe_shader_state vs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - + struct ureg_program *shader; + struct ureg_src vpos, vtex[5]; + struct ureg_dst o_vpos, o_vtex[5]; unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_VERTEX); + if (!shader) + return false; - assert(r); - - tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - - ti = 3; - - /* - * decl i0 ; Vertex pos - * decl i1 ; Luma texcoords - * decl i2 ; Chroma Cb texcoords - * decl i3 ; Chroma Cr texcoords - * decl i4 ; First ref macroblock top field texcoords - * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream) - * decl i6 ; Second ref macroblock top field texcoords - * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream) - */ - for (i = 0; i < 8; i++) { - decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl o0 ; Vertex pos - * decl o1 ; Luma texcoords - * decl o2 ; Chroma Cb texcoords - * decl o3 ; Chroma Cr texcoords - * decl o4 ; First ref macroblock texcoords - * decl o5 ; Second ref macroblock texcoords - */ - for (i = 0; i < 6; i++) { - decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma texcoords to output - * mov o2, i2 ; Move input chroma Cb texcoords to output - * mov o3, i3 ; Move input chroma Cr texcoords to output - */ - for (i = 0; i < 4; ++i) { - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } + vpos = ureg_DECL_vs_input(shader, 0); + for (i = 0; i < 4; ++i) + vtex[i] = ureg_DECL_vs_input(shader, i + 1); + /* Skip input 5 */ + vtex[4] = ureg_DECL_vs_input(shader, 6); + o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, 0); + for (i = 0; i < 5; ++i) + o_vtex[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, i + 1); /* - * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords - * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords + * o_vpos = vpos + * o_vtex[0..2] = vtex[0..2] + * o_vtex[3..4] = vpos + vtex[3..4] // Apply motion vector */ - for (i = 0; i < 2; ++i) { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } + ureg_MOV(shader, o_vpos, vpos); + for (i = 0; i < 3; ++i) + ureg_MOV(shader, o_vtex[i], vtex[i]); + for (i = 3; i < 5; ++i) + ureg_ADD(shader, o_vtex[i], vpos, vtex[i]); - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_END(shader); - assert(ti <= max_tokens); + r->b_vs[0] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->b_vs[0]) + return false; - vs.tokens = tokens; - r->b_vs[0] = r->pipe->create_vs_state(r->pipe, &vs); - free(tokens); + return true; } static void @@ -542,125 +325,62 @@ create_field_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(false); } -static void +static bool create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) { - const unsigned max_tokens = 100; - - struct pipe_shader_state fs; - struct tgsi_token *tokens; - struct tgsi_header *header; - - struct tgsi_full_declaration decl; - struct tgsi_full_instruction inst; - - unsigned ti; - + struct ureg_program *shader; + struct ureg_src scale, blend; + struct ureg_src tc[5]; + struct ureg_src sampler[5]; + struct ureg_dst texel, ref[2]; + struct ureg_dst fragment; unsigned i; + + shader = ureg_create(TGSI_PROCESSOR_FRAGMENT); + if (!shader) + return false; - assert(r); - - tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - - ti = 3; - - /* - * decl i0 ; Luma texcoords - * decl i1 ; Chroma Cb texcoords - * decl i2 ; Chroma Cr texcoords - * decl i3 ; First ref macroblock texcoords - * decl i4 ; Second ref macroblock texcoords - */ - for (i = 0; i < 5; ++i) { - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - } - - /* - * decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm - * decl c1 ; Constant 1/2 in .x channel to use as weight to blend past and future texels - */ - decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 1); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl o0 ; Fragment color */ - decl = vl_decl_output(TGSI_SEMANTIC_COLOR, 0, 0, 0); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* decl t0-t2 */ - decl = vl_decl_temps(0, 2); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); - - /* - * decl s0 ; Sampler for luma texture - * decl s1 ; Sampler for chroma Cb texture - * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for first ref surface texture - * decl s4 ; Sampler for second ref surface texture - */ - for (i = 0; i < 5; ++i) { - decl = vl_decl_samplers(i, i); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + scale = ureg_DECL_constant(shader, 0); + blend = ureg_DECL_constant(shader, 1); + for (i = 0; i < 5; ++i) { + tc[i] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, i + 1, TGSI_INTERPOLATE_LINEAR); + sampler[i] = ureg_DECL_sampler(shader, i); } + texel = ureg_DECL_temporary(shader); + ref[0] = ureg_DECL_temporary(shader); + ref[1] = ureg_DECL_temporary(shader); + fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); /* - * tex2d t1, i0, s0 ; Read texel from luma texture - * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i1, s1 ; Read texel from chroma Cb texture - * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i2, s2 ; Read texel from chroma Cr texture - * mov t0.z, t1.x ; Move Cr sample into .z component + * texel.r = tex(tc[0], sampler[0]) + * texel.g = tex(tc[1], sampler[1]) + * texel.b = tex(tc[2], sampler[2]) + * ref[0..1 = tex(tc[3..4], sampler[3..4]) + * ref[0] = lerp(ref[0], ref[1], 0.5) + * fragment = texel * scale + ref[0] */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + /* Nouveau can't writemask tex dst regs (yet?), do in two steps */ + ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[i], sampler[i]); + ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_X << i), ureg_scalar(ureg_src(ref[0]), TGSI_SWIZZLE_X)); } + ureg_TEX(shader, ref[0], TGSI_TEXTURE_2D, tc[3], sampler[3]); + ureg_TEX(shader, ref[1], TGSI_TEXTURE_2D, tc[4], sampler[4]); + ureg_LRP(shader, ref[0], ureg_swizzle(blend, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X, TGSI_SWIZZLE_X), + ureg_src(ref[0]), ureg_src(ref[1])); - /* mul t0, t0, c0 ; Rescale texel to correct range */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* - * tex2d t1, i3, s3 ; Read texel from first ref macroblock - * tex2d t2, i4, s4 ; Read texel from second ref macroblock - */ - for (i = 0; i < 2; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - } + ureg_MAD(shader, fragment, ureg_src(texel), scale, ureg_src(ref[0])); - /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ - inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); + ureg_release_temporary(shader, texel); + ureg_release_temporary(shader, ref[0]); + ureg_release_temporary(shader, ref[1]); + ureg_END(shader); - /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - /* end */ - inst = vl_end(); - ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - - assert(ti <= max_tokens); + r->b_fs[0] = ureg_create_shader_and_destroy(shader, r->pipe); + if (!r->b_fs[0]) + return false; - fs.tokens = tokens; - r->b_fs[0] = r->pipe->create_fs_state(r->pipe, &fs); - free(tokens); + return true; } static void diff --git a/src/gallium/auxiliary/vl/vl_shader_build.c b/src/gallium/auxiliary/vl/vl_shader_build.c deleted file mode 100644 index faa20a9..0000000 --- a/src/gallium/auxiliary/vl/vl_shader_build.c +++ /dev/null @@ -1,242 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 Younes Manton. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "vl_shader_build.h" -#include -#include -#include - -struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_interpolated_input -( - unsigned int name, - unsigned int index, - unsigned int first, - unsigned int last, - int interpolation -) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - assert - ( - interpolation == TGSI_INTERPOLATE_CONSTANT || - interpolation == TGSI_INTERPOLATE_LINEAR || - interpolation == TGSI_INTERPOLATE_PERSPECTIVE - ); - - decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.Declaration.Interpolate = interpolation;; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl.Declaration.File = TGSI_FILE_CONSTANT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl.Declaration.File = TGSI_FILE_OUTPUT; - decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last) -{ - struct tgsi_full_declaration decl = tgsi_default_full_declaration(); - - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - - return decl; -} - -struct tgsi_full_instruction vl_inst2 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src_file, - unsigned int src_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = opcode; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 1; - inst.FullSrcRegisters[0].SrcRegister.File = src_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src_index; - - return inst; -} - -struct tgsi_full_instruction vl_inst3 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = opcode; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 2; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - - return inst; -} - -struct tgsi_full_instruction vl_tex -( - int tex, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = TGSI_OPCODE_TEX; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 2; - inst.InstructionExtTexture.Texture = tex; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - - return inst; -} - -struct tgsi_full_instruction vl_inst4 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index, - enum tgsi_file_type src3_file, - unsigned int src3_index -) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = opcode; - inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; - inst.Instruction.NumSrcRegs = 3; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - inst.FullSrcRegisters[2].SrcRegister.File = src3_file; - inst.FullSrcRegisters[2].SrcRegister.Index = src3_index; - - return inst; -} - -struct tgsi_full_instruction vl_end(void) -{ - struct tgsi_full_instruction inst = tgsi_default_full_instruction(); - - inst.Instruction.Opcode = TGSI_OPCODE_END; - inst.Instruction.NumDstRegs = 0; - inst.Instruction.NumSrcRegs = 0; - - return inst; -} diff --git a/src/gallium/auxiliary/vl/vl_shader_build.h b/src/gallium/auxiliary/vl/vl_shader_build.h deleted file mode 100644 index 5da71f8..0000000 --- a/src/gallium/auxiliary/vl/vl_shader_build.h +++ /dev/null @@ -1,88 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 Younes Manton. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef vl_shader_build_h -#define vl_shader_build_h - -#include - -struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index, unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_interpolated_input -( - unsigned int name, - unsigned int index, - unsigned int first, - unsigned int last, - int interpolation -); -struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int index, unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int index, unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last); -struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int last); -struct tgsi_full_instruction vl_inst2 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src_file, - unsigned int src_index -); -struct tgsi_full_instruction vl_inst3 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -); -struct tgsi_full_instruction vl_tex -( - int tex, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index -); -struct tgsi_full_instruction vl_inst4 -( - int opcode, - enum tgsi_file_type dst_file, - unsigned int dst_index, - enum tgsi_file_type src1_file, - unsigned int src1_index, - enum tgsi_file_type src2_file, - unsigned int src2_index, - enum tgsi_file_type src3_file, - unsigned int src3_index -); -struct tgsi_full_instruction vl_end(void); - -#endif -- 2.7.4