From e19d1ee2d1f0567512c831d02fafb625bbbddbd8 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Tue, 17 Sep 2019 18:52:02 +0200 Subject: [PATCH] radv/gfx10: fix NGG streamout with triangle strips for VS The number of vertices has to be adjusted with the output primitive type. This fixes dEQP-VK.transform_feedback.simple.triangle_strip_*. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_nir_to_llvm.c | 6 +++++- src/amd/vulkan/radv_pipeline.c | 4 ++++ src/amd/vulkan/radv_private.h | 1 + src/amd/vulkan/radv_shader.h | 3 +++ 4 files changed, 13 insertions(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 46d9ae9..1262511 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -3702,7 +3702,11 @@ handle_ngg_outputs_post_2(struct radv_shader_context *ctx) LLVMValueRef num_vertices_val; if (ctx->stage == MESA_SHADER_VERTEX) { - num_vertices_val = LLVMConstInt(ctx->ac.i32, 1, false); + LLVMValueRef outprim_val = + LLVMConstInt(ctx->ac.i32, + ctx->options->key.vs.outprim, false); + num_vertices_val = LLVMBuildAdd(builder, outprim_val, + ctx->ac.i32_1, ""); num_vertices = 3; /* TODO: optimize for points & lines */ } else { assert(ctx->stage == MESA_SHADER_TESS_EVAL); diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 1be8d40..cc30cb4 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -2263,6 +2263,9 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline, if (pipeline->device->physical_device->rad_info.chip_class < GFX8) radv_pipeline_compute_get_int_clamp(pCreateInfo, &key.is_int8, &key.is_int10); + if (pipeline->device->physical_device->rad_info.chip_class >= GFX10) + key.topology = pCreateInfo->pInputAssemblyState->topology; + return key; } @@ -2292,6 +2295,7 @@ radv_fill_shader_keys(struct radv_device *device, keys[MESA_SHADER_VERTEX].vs.vertex_attribute_offsets[i] = key->vertex_attribute_offsets[i]; keys[MESA_SHADER_VERTEX].vs.vertex_attribute_strides[i] = key->vertex_attribute_strides[i]; } + keys[MESA_SHADER_VERTEX].vs.outprim = si_conv_prim_to_gs_out(key->topology); if (nir[MESA_SHADER_TESS_CTRL]) { keys[MESA_SHADER_VERTEX].vs_common_out.as_ls = true; diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h index f4c3265..4babe8b 100644 --- a/src/amd/vulkan/radv_private.h +++ b/src/amd/vulkan/radv_private.h @@ -378,6 +378,7 @@ struct radv_pipeline_key { uint8_t num_samples; uint32_t has_multiview_view_index : 1; uint32_t optimisations_disabled : 1; + uint8_t topology; }; struct radv_shader_binary; diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index 349c1c9..aa8a340 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -76,6 +76,9 @@ struct radv_vs_variant_key { /* For some formats the channels have to be shuffled. */ uint32_t post_shuffle; + + /* Output primitive type. */ + uint8_t outprim; }; struct radv_tes_variant_key { -- 2.7.4