From e15b1c41a4e85b8c6db5b931a002e1bb9686a2ac Mon Sep 17 00:00:00 2001 From: Nanley Chery Date: Mon, 12 Jun 2017 12:58:32 -0700 Subject: [PATCH] anv/blorp: Remove 3D subresource transition workaround For 3D image subresources undergoing a layout transition via PipelineBarrier, we increase the number of fast-cleared layers to match the intended behaviour of KHR_maintenance1. When such subresources undergo layout transitions between subpasses, we don't do this to avoid failing incorrect CTS tests. Instead, unify the behaviour in both scenarios, and wait for the CTS tests to catch up. See CL 1111 for the test fix and Vulkan issue #849 for more information. On SKL+, this causes 3 test failures under: dEQP-VK.pipeline.render_to_image.3d.* v2: Add a reference to the Vulkan issue (Iago Toral). Signed-off-by: Nanley Chery Reviewed-by: Iago Toral Quiroga (v1) Reviewed-by: Jason Ekstrand --- src/intel/vulkan/anv_blorp.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c index 292cee8..5ee850a 100644 --- a/src/intel/vulkan/anv_blorp.c +++ b/src/intel/vulkan/anv_blorp.c @@ -1480,12 +1480,12 @@ anv_image_ccs_clear(struct anv_cmd_buffer *cmd_buffer, /* Blorp likes to treat 2D_ARRAY and 3D the same. */ uint32_t blorp_base_layer, blorp_layer_count; - if (view) { - blorp_base_layer = view->base_array_layer; - blorp_layer_count = view->array_len; - } else if (image->type == VK_IMAGE_TYPE_3D) { + if (image->type == VK_IMAGE_TYPE_3D) { blorp_base_layer = 0; blorp_layer_count = extent.depth; + } else if (view) { + blorp_base_layer = view->base_array_layer; + blorp_layer_count = view->array_len; } else { blorp_base_layer = subresourceRange->baseArrayLayer; blorp_layer_count = anv_get_layerCount(image, subresourceRange); -- 2.7.4