From e0a36199b0ece3068d571b0668ac022a95572d47 Mon Sep 17 00:00:00 2001 From: Chris Lord Date: Mon, 30 Jun 2008 14:38:10 +0000 Subject: [PATCH] * tests/test-shader.c: Fix edge-detect shader on ATI, thanks Gwenole Beauchesne --- ChangeLog | 5 +++++ tests/test-shader.c | 2 +- 2 files changed, 6 insertions(+), 1 deletion(-) diff --git a/ChangeLog b/ChangeLog index a94a145..dcdb466 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,8 @@ +2008-06-30 Chris Lord + + * tests/test-shader.c: + Fix edge-detect shader on ATI, thanks Gwenole Beauchesne + 2008-06-30 Matthew Allum Bug 997 - automatic updates not working for named TFP pixmaps, diff --git a/tests/test-shader.c b/tests/test-shader.c index bb052aa..1c4406d 100644 --- a/tests/test-shader.c +++ b/tests/test-shader.c @@ -158,7 +158,7 @@ static ShaderSource shaders[]= FRAGMENT_SHADER_VARS "float get_avg_rel(sampler2D texB, float dx, float dy)" "{" - " vec3 colorB = texture2D (texB, " TEX_COORD ".st + vec2(dx, dy));" + " vec4 colorB = texture2D (texB, " TEX_COORD ".st + vec2(dx, dy));" " return (colorB.r + colorB.g + colorB.b) / 3.0;" "}" FRAGMENT_SHADER_BEGIN -- 2.7.4