From ded6ea92098a8393db554c3f0f08ec90720ddcf4 Mon Sep 17 00:00:00 2001 From: Iago Toral Quiroga Date: Wed, 11 Sep 2019 10:02:22 +0200 Subject: [PATCH] v3d: remove redundant update of queued draw calls This was updating the counter for the indexed draw path only, but we are already updating the counter for all paths a bit later, so this is only duplicating counts for indexed paths. Reviewed-by: Eric Anholt --- src/gallium/drivers/v3d/v3dx_draw.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c index 26f706a..2eed8f1 100644 --- a/src/gallium/drivers/v3d/v3dx_draw.c +++ b/src/gallium/drivers/v3d/v3dx_draw.c @@ -852,8 +852,6 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) } } - job->draw_calls_queued++; - if (info->has_user_indices) pipe_resource_reference(&prsc, NULL); } else { -- 2.7.4