From de653b4c9bddcec46f3ddf411ec082dd178d7b38 Mon Sep 17 00:00:00 2001 From: Brian Date: Thu, 16 Aug 2007 13:33:43 -0600 Subject: [PATCH] Begin added vertex shader state/support. Renamed pipe_fs_state to pipe_shader_state since it can be used for both vertex and fragment shader info. --- src/mesa/pipe/i915simple/i915_context.h | 2 +- src/mesa/pipe/i915simple/i915_state.c | 2 +- src/mesa/pipe/p_context.h | 5 +- src/mesa/pipe/p_state.h | 4 +- src/mesa/pipe/softpipe/sp_context.h | 4 +- src/mesa/pipe/softpipe/sp_state.h | 5 +- src/mesa/pipe/softpipe/sp_state_fs.c | 14 +++--- src/mesa/state_tracker/st_atom_fs.c | 83 ++++++++++++++++++++++++++++++- src/mesa/state_tracker/st_cb_clear.c | 2 +- src/mesa/state_tracker/st_cb_drawpixels.c | 2 +- src/mesa/state_tracker/st_context.h | 3 +- src/mesa/state_tracker/st_program.h | 2 + 12 files changed, 111 insertions(+), 17 deletions(-) diff --git a/src/mesa/pipe/i915simple/i915_context.h b/src/mesa/pipe/i915simple/i915_context.h index d69657d..1e48485 100644 --- a/src/mesa/pipe/i915simple/i915_context.h +++ b/src/mesa/pipe/i915simple/i915_context.h @@ -105,7 +105,7 @@ struct i915_context struct pipe_clip_state clip; struct pipe_depth_state depth_test; struct pipe_framebuffer_state framebuffer; - struct pipe_fs_state fs; + struct pipe_shader_state fs; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; diff --git a/src/mesa/pipe/i915simple/i915_state.c b/src/mesa/pipe/i915simple/i915_state.c index f874b21..06fa716 100644 --- a/src/mesa/pipe/i915simple/i915_state.c +++ b/src/mesa/pipe/i915simple/i915_state.c @@ -111,7 +111,7 @@ static void i915_set_polygon_stipple( struct pipe_context *pipe, static void i915_set_fs_state( struct pipe_context *pipe, - const struct pipe_fs_state *fs ) + const struct pipe_shader_state *fs ) { struct i915_context *i915 = i915_context(pipe); diff --git a/src/mesa/pipe/p_context.h b/src/mesa/pipe/p_context.h index 6679aae..320b487 100644 --- a/src/mesa/pipe/p_context.h +++ b/src/mesa/pipe/p_context.h @@ -117,7 +117,10 @@ struct pipe_context { const struct pipe_framebuffer_state * ); void (*set_fs_state)( struct pipe_context *, - const struct pipe_fs_state * ); + const struct pipe_shader_state * ); + + void (*set_vs_state)( struct pipe_context *, + const struct pipe_shader_state * ); void (*set_polygon_stipple)( struct pipe_context *, const struct pipe_poly_stipple * ); diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 4878cb4..c1972c5 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -121,8 +121,8 @@ struct pipe_constant_buffer { }; -struct pipe_fs_state { - unsigned inputs_read; /* FRAG_ATTRIB_* */ +struct pipe_shader_state { + unsigned inputs_read; /* FRAG/VERT_ATTRIB_* */ const struct tgsi_token *tokens; struct pipe_constant_buffer *constants; /* XXX temporary? */ }; diff --git a/src/mesa/pipe/softpipe/sp_context.h b/src/mesa/pipe/softpipe/sp_context.h index f45cb6f..8f184c6 100644 --- a/src/mesa/pipe/softpipe/sp_context.h +++ b/src/mesa/pipe/softpipe/sp_context.h @@ -63,6 +63,7 @@ enum interp_mode { #define SP_NEW_TEXTURE 0x800 #define SP_NEW_STENCIL 0x1000 #define SP_NEW_VERTEX 0x2000 +#define SP_NEW_VS 0x4000 struct softpipe_context { @@ -79,7 +80,8 @@ struct softpipe_context { struct pipe_clip_state clip; struct pipe_depth_state depth_test; struct pipe_framebuffer_state framebuffer; - struct pipe_fs_state fs; + struct pipe_shader_state fs; + struct pipe_shader_state vs; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h index d754aca..f25a20a 100644 --- a/src/mesa/pipe/softpipe/sp_state.h +++ b/src/mesa/pipe/softpipe/sp_state.h @@ -56,7 +56,10 @@ void softpipe_set_depth_test_state( struct pipe_context *, const struct pipe_depth_state * ); void softpipe_set_fs_state( struct pipe_context *, - const struct pipe_fs_state * ); + const struct pipe_shader_state * ); + +void softpipe_set_vs_state( struct pipe_context *, + const struct pipe_shader_state * ); void softpipe_set_polygon_stipple( struct pipe_context *, const struct pipe_poly_stipple * ); diff --git a/src/mesa/pipe/softpipe/sp_state_fs.c b/src/mesa/pipe/softpipe/sp_state_fs.c index c7ef1f1..3505c2f 100644 --- a/src/mesa/pipe/softpipe/sp_state_fs.c +++ b/src/mesa/pipe/softpipe/sp_state_fs.c @@ -31,7 +31,7 @@ void softpipe_set_fs_state( struct pipe_context *pipe, - const struct pipe_fs_state *fs ) + const struct pipe_shader_state *fs ) { struct softpipe_context *softpipe = softpipe_context(pipe); @@ -41,10 +41,12 @@ void softpipe_set_fs_state( struct pipe_context *pipe, } +void softpipe_set_vs_state( struct pipe_context *pipe, + const struct pipe_shader_state *vs ) +{ + struct softpipe_context *softpipe = softpipe_context(pipe); + memcpy(&softpipe->vs, vs, sizeof(*vs)); - - - - - + softpipe->dirty |= SP_NEW_VS; +} diff --git a/src/mesa/state_tracker/st_atom_fs.c b/src/mesa/state_tracker/st_atom_fs.c index 58875de..9731ab6 100644 --- a/src/mesa/state_tracker/st_atom_fs.c +++ b/src/mesa/state_tracker/st_atom_fs.c @@ -39,6 +39,11 @@ #define TGSI_DEBUG 0 + +/** + ** Fragment programs + **/ + static void compile_fs( struct st_context *st, struct st_fragment_program *fs ) { @@ -53,7 +58,7 @@ static void compile_fs( struct st_context *st, static void update_fs( struct st_context *st ) { - struct pipe_fs_state fs; + struct pipe_shader_state fs; struct st_fragment_program *fp = NULL; struct gl_program_parameter_list *params = NULL; @@ -103,3 +108,79 @@ const struct st_tracked_state st_update_fs = { }, .update = update_fs }; + + + +/** + ** Vertex programs + **/ + + +static void compile_vs( struct st_context *st, + struct st_vertex_program *vs ) +{ + /* XXX: fix static allocation of tokens: + */ + tgsi_mesa_compile_vp_program( &vs->Base, vs->tokens, ST_FP_MAX_TOKENS ); + + if (TGSI_DEBUG) + tgsi_dump( vs->tokens, TGSI_DUMP_VERBOSE ); +} + + +static void update_vs( struct st_context *st ) +{ + struct pipe_shader_state vs; + struct st_vertex_program *vp = NULL; + struct gl_program_parameter_list *params = NULL; + + if (st->ctx->Shader.CurrentProgram && + st->ctx->Shader.CurrentProgram->LinkStatus && + st->ctx->Shader.CurrentProgram->VertexProgram) { + struct gl_vertex_program *f + = st->ctx->Shader.CurrentProgram->VertexProgram; + vp = st_vertex_program(f); + params = f->Base.Parameters; + } + else if (st->ctx->VertexProgram._Current) { + vp = st_vertex_program(st->ctx->VertexProgram._Current); + params = st->ctx->VertexProgram._Current->Base.Parameters; + } + + /* XXXX temp */ + if (!vp) + return; + + if (vp && params) { + /* load program's constants array */ + vp->constants.nr_constants = params->NumParameters; + memcpy(vp->constants.constant, + params->ParameterValues, + params->NumParameters * sizeof(GLfloat) * 4); + } + + if (vp->dirty) + compile_vs( st, vp ); + + memset( &vs, 0, sizeof(vs) ); + vs.inputs_read = vp->Base.Base.InputsRead; + vs.tokens = &vp->tokens[0]; + vs.constants = &vp->constants; + + if (memcmp(&vs, &st->state.vs, sizeof(vs)) != 0 || + vp->dirty) + { + vp->dirty = 0; + st->state.vs = vs; + st->pipe->set_vs_state(st->pipe, &vs); + } +} + + +const struct st_tracked_state st_update_vs = { + .dirty = { + .mesa = _NEW_PROGRAM, + .st = ST_NEW_VERTEX_PROGRAM, + }, + .update = update_vs +}; diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 2f7ade7..3777c53 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -278,7 +278,7 @@ clear_with_quad(GLcontext *ctx, /* fragment shader state: color pass-through program */ { static struct st_fragment_program *stfp = NULL; - struct pipe_fs_state fs; + struct pipe_shader_state fs; if (!stfp) { stfp = make_color_shader(st); } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index dd27760..11261f1 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -272,7 +272,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* fragment shader state: color pass-through program */ { static struct st_fragment_program *stfp = NULL; - struct pipe_fs_state fs; + struct pipe_shader_state fs; if (!stfp) { stfp = make_drawpixels_shader(ctx->st); } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 13843d9..25ed20a 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -73,7 +73,8 @@ struct st_context struct pipe_clip_state clip; struct pipe_depth_state depth; struct pipe_framebuffer_state framebuffer; - struct pipe_fs_state fs; + struct pipe_shader_state fs; + struct pipe_shader_state vs; struct pipe_poly_stipple poly_stipple; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; struct pipe_scissor_state scissor; diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 8dcb2ce..b077fdf 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -83,7 +83,9 @@ struct st_vertex_program * ProgramStringNotify changes. */ + struct tgsi_token tokens[ST_FP_MAX_TOKENS]; GLboolean dirty; + struct pipe_constant_buffer constants; GLuint param_state; }; -- 2.7.4