From dbfeec62c3852293d5f029db73ff7d63ff0f14e5 Mon Sep 17 00:00:00 2001 From: Pierre-Eric Pelloux-Prayer Date: Tue, 7 Apr 2020 09:42:39 +0200 Subject: [PATCH] mesa: fix crash in find_value MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit Reviewed-by: Marek Olšák Part-of: --- src/mesa/main/get.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 7e9767d..48f43cb 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1619,8 +1619,12 @@ find_value(const char *func, GLenum pname, void **p, union value *v) if (ctx->Texture.CurrentUnit < ARRAY_SIZE(ctx->Texture.FixedFuncUnit)) { unsigned index = ctx->Texture.CurrentUnit; *p = ((char *)&ctx->Texture.FixedFuncUnit[index] + d->offset); + return d; } - return d; + _mesa_error(ctx, GL_INVALID_VALUE, "%s(pname=%s,unit=%d)", func, + _mesa_enum_to_string(pname), + ctx->Texture.CurrentUnit); + return &error_value; case LOC_CUSTOM: find_custom_value(ctx, d, v); *p = v; -- 2.7.4