From dbb3ba7269beea3ac441632bd502911bc439a0e3 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Kristian=20H=C3=B8gsberg?= Date: Wed, 4 Jan 2012 21:29:17 -0500 Subject: [PATCH] Move default grab implementation to wayland-server --- src/wayland-server.c | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) diff --git a/src/wayland-server.c b/src/wayland-server.c index cf98aeb..1df6a0b 100644 --- a/src/wayland-server.c +++ b/src/wayland-server.c @@ -412,6 +412,58 @@ lose_keyboard_focus(struct wl_listener *listener, device->keyboard_focus_resource = NULL; } +static void +default_grab_focus(struct wl_grab *grab, uint32_t time, + struct wl_surface *surface, int32_t x, int32_t y) +{ + struct wl_input_device *device = grab->input_device; + + if (device->button_count > 0) + return; + + wl_input_device_set_pointer_focus(device, surface, time, + device->x, device->y, x, y); +} + +static void +default_grab_motion(struct wl_grab *grab, + uint32_t time, int32_t x, int32_t y) +{ + struct wl_input_device *device = grab->input_device; + struct wl_resource *resource; + + resource = grab->input_device->pointer_focus_resource; + if (resource) + wl_resource_post_event(resource, WL_INPUT_DEVICE_MOTION, + time, device->x, device->y, x, y); +} + +static void +default_grab_button(struct wl_grab *grab, + uint32_t time, int32_t button, int32_t state) +{ + struct wl_input_device *device = grab->input_device; + struct wl_resource *resource; + + if (device->button_count == 0 && state == 0) + wl_input_device_set_pointer_focus(device, + device->current, time, + device->x, device->y, + device->current_x, + device->current_y); + + resource = device->pointer_focus_resource; + if (resource) + wl_resource_post_event(resource, WL_INPUT_DEVICE_BUTTON, + time, button, state); +} + +static const struct wl_grab_interface default_grab_interface = { + default_grab_focus, + default_grab_motion, + default_grab_button +}; + WL_EXPORT void wl_input_device_init(struct wl_input_device *device) { @@ -421,6 +473,10 @@ wl_input_device_init(struct wl_input_device *device) device->pointer_focus_listener.func = lose_pointer_focus; device->keyboard_focus_listener.func = lose_keyboard_focus; + device->default_grab.interface = &default_grab_interface; + device->default_grab.input_device = device; + device->grab = &device->default_grab; + device->x = 100; device->y = 100; } -- 2.7.4