From db9b41d3020452c71728995f39f5fc0bad2f3b1d Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Tue, 8 Mar 2016 21:36:06 +0100 Subject: [PATCH] nvc0: rework the validation path for 3D This exposes an interface for state validation that will be also used to rework the compute validation path. Signed-off-by: Samuel Pitoiset Reviewed-by: Ilia Mirkin --- src/gallium/drivers/nouveau/nvc0/nvc0_context.h | 10 +++++- .../drivers/nouveau/nvc0/nvc0_state_validate.c | 36 ++++++++++++++-------- src/gallium/drivers/nouveau/nvc0/nvc0_surface.c | 4 +-- src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c | 2 +- 4 files changed, 36 insertions(+), 16 deletions(-) diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h index 0f1ebb0..54afe88 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.h +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.h @@ -262,7 +262,15 @@ void nvc0_tfb_validate(struct nvc0_context *); extern void nvc0_init_state_functions(struct nvc0_context *); /* nvc0_state_validate.c */ -bool nvc0_state_validate(struct nvc0_context *, uint32_t state_mask); +struct nvc0_state_validate { + void (*func)(struct nvc0_context *); + uint32_t states; +}; + +bool nvc0_state_validate(struct nvc0_context *, uint32_t, + struct nvc0_state_validate *, int, uint32_t *, + struct nouveau_bufctx *); +bool nvc0_state_validate_3d(struct nvc0_context *, uint32_t); /* nvc0_surface.c */ extern void nvc0_clear(struct pipe_context *, unsigned buffers, diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c index fbf45ce..c0ed5c0 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state_validate.c @@ -672,10 +672,8 @@ nvc0_switch_pipe_context(struct nvc0_context *ctx_to) ctx_to->screen->cur_ctx = ctx_to; } -static struct state_validate { - void (*func)(struct nvc0_context *); - uint32_t states; -} validate_list[] = { +static struct nvc0_state_validate +validate_list_3d[] = { { nvc0_validate_fb, NVC0_NEW_3D_FRAMEBUFFER }, { nvc0_validate_blend, NVC0_NEW_3D_BLEND }, { nvc0_validate_zsa, NVC0_NEW_3D_ZSA }, @@ -714,7 +712,9 @@ static struct state_validate { }; bool -nvc0_state_validate(struct nvc0_context *nvc0, uint32_t mask) +nvc0_state_validate(struct nvc0_context *nvc0, uint32_t mask, + struct nvc0_state_validate *validate_list, int size, + uint32_t *dirty, struct nouveau_bufctx *bufctx) { uint32_t state_mask; int ret; @@ -723,26 +723,38 @@ nvc0_state_validate(struct nvc0_context *nvc0, uint32_t mask) if (nvc0->screen->cur_ctx != nvc0) nvc0_switch_pipe_context(nvc0); - state_mask = nvc0->dirty_3d & mask; + state_mask = *dirty & mask; if (state_mask) { - for (i = 0; i < ARRAY_SIZE(validate_list); ++i) { - struct state_validate *validate = &validate_list[i]; + for (i = 0; i < size; ++i) { + struct nvc0_state_validate *validate = &validate_list[i]; if (state_mask & validate->states) validate->func(nvc0); } - nvc0->dirty_3d &= ~state_mask; + *dirty &= ~state_mask; - nvc0_bufctx_fence(nvc0, nvc0->bufctx_3d, false); + nvc0_bufctx_fence(nvc0, bufctx, false); } - nouveau_pushbuf_bufctx(nvc0->base.pushbuf, nvc0->bufctx_3d); + nouveau_pushbuf_bufctx(nvc0->base.pushbuf, bufctx); ret = nouveau_pushbuf_validate(nvc0->base.pushbuf); + return !ret; +} + +bool +nvc0_state_validate_3d(struct nvc0_context *nvc0, uint32_t mask) +{ + bool ret; + + ret = nvc0_state_validate(nvc0, mask, validate_list_3d, + ARRAY_SIZE(validate_list_3d), &nvc0->dirty_3d, + nvc0->bufctx_3d); + if (unlikely(nvc0->state.flushed)) { nvc0->state.flushed = false; nvc0_bufctx_fence(nvc0, nvc0->bufctx_3d, true); } - return !ret; + return ret; } diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c index 09b3115..bfe262c 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_surface.c @@ -693,7 +693,7 @@ nvc0_clear(struct pipe_context *pipe, unsigned buffers, uint32_t mode = 0; /* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */ - if (!nvc0_state_validate(nvc0, NVC0_NEW_3D_FRAMEBUFFER)) + if (!nvc0_state_validate_3d(nvc0, NVC0_NEW_3D_FRAMEBUFFER)) return; if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) { @@ -1195,7 +1195,7 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info) nvc0_blitctx_prepare_state(blit); - nvc0_state_validate(nvc0, ~0); + nvc0_state_validate_3d(nvc0, ~0); x_range = (float)info->src.box.width / (float)info->dst.box.width; y_range = (float)info->src.box.height / (float)info->dst.box.height; diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c b/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c index 647aa10..e0e0ad2 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_vbo.c @@ -969,7 +969,7 @@ nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) IMMED_NVC0(push, NVC0_3D(PATCH_VERTICES), nvc0->state.patch_vertices); } - nvc0_state_validate(nvc0, ~0); + nvc0_state_validate_3d(nvc0, ~0); if (nvc0->vertprog->vp.need_draw_parameters) { PUSH_SPACE(push, 9); -- 2.7.4