From da18396f949ecaa45007d3aeb1b81bd6da092811 Mon Sep 17 00:00:00 2001 From: Mark Brown Date: Wed, 6 Feb 2013 15:44:07 +0000 Subject: [PATCH] ASoC: core: Allow digital mute for capture Help avoid noise from the power up of the capture path propagating through into the start of the recording (especially noise caused by the ramp of microphone biases) by keeping the capture muted until after we've finished powering things up with DAPM in the same manner we do for playback. This allows us to take advantage of soft mute support in the hardware more effectively and is more consistent. The core code using the existing digital mute operation is updated to take advantage of this. Some additional cases in the soc-pcm code and suspend will need separate handling but these are less practically relevant than the main runtime stream start/stop case. Rather than refactor the digital mute function in every single driver a new operation is added for drivers taking advantage of this functionality, the old operation should be phased out over time. Signed-off-by: Mark Brown Acked-by Vinod Koul Acked-by: Liam Girdwood --- include/sound/soc-dai.h | 4 +++- sound/soc/soc-compress.c | 19 +++++++++---------- sound/soc/soc-core.c | 12 ++++++++++-- sound/soc/soc-dapm.c | 6 ++++-- sound/soc/soc-pcm.c | 7 +++---- 5 files changed, 29 insertions(+), 19 deletions(-) diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h index 3953cea..a680f23 100644 --- a/include/sound/soc-dai.h +++ b/include/sound/soc-dai.h @@ -126,7 +126,8 @@ int snd_soc_dai_set_channel_map(struct snd_soc_dai *dai, int snd_soc_dai_set_tristate(struct snd_soc_dai *dai, int tristate); /* Digital Audio Interface mute */ -int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute); +int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute, + int direction); struct snd_soc_dai_ops { /* @@ -157,6 +158,7 @@ struct snd_soc_dai_ops { * Called by soc-core to minimise any pops. */ int (*digital_mute)(struct snd_soc_dai *dai, int mute); + int (*mute_stream)(struct snd_soc_dai *dai, int mute, int stream); /* * ALSA PCM audio operations - all optional. diff --git a/sound/soc/soc-compress.c b/sound/soc/soc-compress.c index 35726cb..b5b3db7 100644 --- a/sound/soc/soc-compress.c +++ b/sound/soc/soc-compress.c @@ -116,12 +116,13 @@ static int soc_compr_free(struct snd_compr_stream *cstream) if (cstream->direction == SND_COMPRESS_PLAYBACK) { cpu_dai->playback_active--; codec_dai->playback_active--; - snd_soc_dai_digital_mute(codec_dai, 1); } else { cpu_dai->capture_active--; codec_dai->capture_active--; } + snd_soc_dai_digital_mute(codec_dai, 1, cstream->direction); + cpu_dai->active--; codec_dai->active--; codec->active--; @@ -178,15 +179,13 @@ static int soc_compr_trigger(struct snd_compr_stream *cstream, int cmd) goto out; } - if (cstream->direction == SND_COMPRESS_PLAYBACK) { - switch (cmd) { - case SNDRV_PCM_TRIGGER_START: - snd_soc_dai_digital_mute(codec_dai, 0); - break; - case SNDRV_PCM_TRIGGER_STOP: - snd_soc_dai_digital_mute(codec_dai, 1); - break; - } + switch (cmd) { + case SNDRV_PCM_TRIGGER_START: + snd_soc_dai_digital_mute(codec_dai, 0, cstream->direction); + break; + case SNDRV_PCM_TRIGGER_STOP: + snd_soc_dai_digital_mute(codec_dai, 1, cstream->direction); + break; } out: diff --git a/sound/soc/soc-core.c b/sound/soc/soc-core.c index 2370063..4eac227 100644 --- a/sound/soc/soc-core.c +++ b/sound/soc/soc-core.c @@ -3540,12 +3540,20 @@ EXPORT_SYMBOL_GPL(snd_soc_dai_set_tristate); * snd_soc_dai_digital_mute - configure DAI system or master clock. * @dai: DAI * @mute: mute enable + * @direction: stream to mute * * Mutes the DAI DAC. */ -int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute) +int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute, + int direction) { - if (dai->driver && dai->driver->ops->digital_mute) + if (!dai->driver) + return -ENOTSUPP; + + if (dai->driver->ops->mute_stream) + return dai->driver->ops->mute_stream(dai, mute, direction); + else if (direction == SNDRV_PCM_STREAM_PLAYBACK && + dai->driver->ops->digital_mute) return dai->driver->ops->digital_mute(dai, mute); else return -ENOTSUPP; diff --git a/sound/soc/soc-dapm.c b/sound/soc/soc-dapm.c index 1e36bc8..4d664f3 100644 --- a/sound/soc/soc-dapm.c +++ b/sound/soc/soc-dapm.c @@ -3247,14 +3247,16 @@ static int snd_soc_dai_link_event(struct snd_soc_dapm_widget *w, break; case SND_SOC_DAPM_POST_PMU: - ret = snd_soc_dai_digital_mute(sink, 0); + ret = snd_soc_dai_digital_mute(sink, 0, + SNDRV_PCM_STREAM_PLAYBACK); if (ret != 0 && ret != -ENOTSUPP) dev_warn(sink->dev, "ASoC: Failed to unmute: %d\n", ret); ret = 0; break; case SND_SOC_DAPM_PRE_PMD: - ret = snd_soc_dai_digital_mute(sink, 1); + ret = snd_soc_dai_digital_mute(sink, 1, + SNDRV_PCM_STREAM_PLAYBACK); if (ret != 0 && ret != -ENOTSUPP) dev_warn(sink->dev, "ASoC: Failed to mute: %d\n", ret); ret = 0; diff --git a/sound/soc/soc-pcm.c b/sound/soc/soc-pcm.c index cf191e6..d675b4a 100644 --- a/sound/soc/soc-pcm.c +++ b/sound/soc/soc-pcm.c @@ -383,8 +383,7 @@ static int soc_pcm_close(struct snd_pcm_substream *substream) /* Muting the DAC suppresses artifacts caused during digital * shutdown, for example from stopping clocks. */ - if (substream->stream == SNDRV_PCM_STREAM_PLAYBACK) - snd_soc_dai_digital_mute(codec_dai, 1); + snd_soc_dai_digital_mute(codec_dai, 1, substream->stream); if (cpu_dai->driver->ops->shutdown) cpu_dai->driver->ops->shutdown(substream, cpu_dai); @@ -488,7 +487,7 @@ static int soc_pcm_prepare(struct snd_pcm_substream *substream) snd_soc_dapm_stream_event(rtd, substream->stream, SND_SOC_DAPM_STREAM_START); - snd_soc_dai_digital_mute(codec_dai, 0); + snd_soc_dai_digital_mute(codec_dai, 0, substream->stream); out: mutex_unlock(&rtd->pcm_mutex); @@ -586,7 +585,7 @@ static int soc_pcm_hw_free(struct snd_pcm_substream *substream) /* apply codec digital mute */ if (!codec->active) - snd_soc_dai_digital_mute(codec_dai, 1); + snd_soc_dai_digital_mute(codec_dai, 1, substream->stream); /* free any machine hw params */ if (rtd->dai_link->ops && rtd->dai_link->ops->hw_free) -- 2.7.4