From d92f29dee4abcee20f00776ecd681c3498c72526 Mon Sep 17 00:00:00 2001 From: David Steele Date: Thu, 18 Jul 2024 18:38:48 +0100 Subject: [PATCH] Fix secondary command buffer Begin flag Change-Id: I52db5f89da394444bcb248ff97ed0a2b0bf2b6da --- dali/internal/render/common/render-algorithms.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dali/internal/render/common/render-algorithms.cpp b/dali/internal/render/common/render-algorithms.cpp index 8a7b10e..733b1fb 100644 --- a/dali/internal/render/common/render-algorithms.cpp +++ b/dali/internal/render/common/render-algorithms.cpp @@ -617,7 +617,7 @@ inline void RenderAlgorithms::ProcessRenderList(const RenderList& // We are always "inside" a render pass here. Graphics::CommandBufferBeginInfo info; - info.usage = 0 | Graphics::CommandBufferUsageFlagBits::RENDER_PASS_CONTINUE; + info.usage = 0 | Graphics::CommandBufferUsageFlagBits::ONE_TIME_SUBMIT; secondaryCommandBuffer.Begin(info); secondaryCommandBuffer.SetViewport(ViewportFromClippingBox(sceneSize, mViewportRectangle, orientation)); -- 2.7.4