From d6d0f36c735367ed7cf42b5ba454ba5858e17816 Mon Sep 17 00:00:00 2001 From: Arvind Sankar Date: Tue, 28 Jul 2020 18:57:15 -0400 Subject: [PATCH] x86/kaslr: Make the type of number of slots/slot areas consistent The number of slots can be 'unsigned int', since on 64-bit, the maximum amount of memory is 2^52, the minimum alignment is 2^21, so the slot number cannot be greater than 2^31. But in case future processors have more than 52 physical address bits, make it 'unsigned long'. The slot areas are limited by MAX_SLOT_AREA, currently 100. It is indexed by an int, but the number of areas is stored as 'unsigned long'. Change both to 'unsigned int' for consistency. Signed-off-by: Arvind Sankar Signed-off-by: Ingo Molnar Link: https://lore.kernel.org/r/20200728225722.67457-15-nivedita@alum.mit.edu --- arch/x86/boot/compressed/kaslr.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/arch/x86/boot/compressed/kaslr.c b/arch/x86/boot/compressed/kaslr.c index bd13dc5..5c7457cc 100644 --- a/arch/x86/boot/compressed/kaslr.c +++ b/arch/x86/boot/compressed/kaslr.c @@ -508,17 +508,15 @@ static bool mem_avoid_overlap(struct mem_vector *img, struct slot_area { unsigned long addr; - int num; + unsigned long num; }; #define MAX_SLOT_AREA 100 static struct slot_area slot_areas[MAX_SLOT_AREA]; - +static unsigned int slot_area_index; static unsigned long slot_max; -static unsigned long slot_area_index; - static void store_slot_info(struct mem_vector *region, unsigned long image_size) { struct slot_area slot_area; @@ -588,7 +586,7 @@ process_gb_huge_pages(struct mem_vector *region, unsigned long image_size) static unsigned long slots_fetch_random(void) { unsigned long slot; - int i; + unsigned int i; /* Handle case of no slots stored. */ if (slot_max == 0) -- 2.7.4