From d6af8fc51d0288f34b92b7249c565c382e83765a Mon Sep 17 00:00:00 2001 From: Brian Date: Mon, 24 Mar 2008 18:32:48 -0600 Subject: [PATCH] gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader Also, fix another texture refcounting bug. --- src/gallium/auxiliary/draw/draw_pstipple.c | 21 ++++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pstipple.c b/src/gallium/auxiliary/draw/draw_pstipple.c index f00b239..9cec986 100644 --- a/src/gallium/auxiliary/draw/draw_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pstipple.c @@ -56,6 +56,7 @@ struct pstip_fragment_shader struct pipe_shader_state state; void *driver_fs; void *pstip_fs; + uint sampler_unit; }; @@ -67,7 +68,6 @@ struct pstip_stage struct draw_stage stage; void *sampler_cso; - uint sampler_unit; struct pipe_texture *texture; uint num_samplers; uint num_textures; @@ -329,7 +329,7 @@ generate_pstip_fs(struct pstip_stage *pstip) tgsi_dump(pstip_fs.tokens, 0); #endif - pstip->sampler_unit = transform.maxSampler + 1; + pstip->fs->sampler_unit = transform.maxSampler + 1; pstip->fs->pstip_fs = pstip->driver_create_fs_state(pstip->pipe, &pstip_fs); } @@ -489,13 +489,15 @@ pstip_first_tri(struct draw_stage *stage, struct prim_header *header) /* how many samplers? */ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ num_samplers = MAX2(pstip->num_textures, pstip->num_samplers); - num_samplers = MAX2(num_samplers, pstip->sampler_unit + 1); + num_samplers = MAX2(num_samplers, pstip->fs->sampler_unit + 1); /* plug in our sampler, texture */ - pstip->state.samplers[pstip->sampler_unit] = pstip->sampler_cso; - pipe_texture_reference(&pstip->state.textures[pstip->sampler_unit], + pstip->state.samplers[pstip->fs->sampler_unit] = pstip->sampler_cso; + pipe_texture_reference(&pstip->state.textures[pstip->fs->sampler_unit], pstip->texture); + assert(num_samplers <= PIPE_MAX_SAMPLERS); + pstip->driver_bind_sampler_states(pipe, num_samplers, pstip->state.samplers); pstip->driver_set_sampler_textures(pipe, num_samplers, pstip->state.textures); @@ -626,9 +628,14 @@ pstip_bind_sampler_states(struct pipe_context *pipe, unsigned num, void **sampler) { struct pstip_stage *pstip = pstip_stage_from_pipe(pipe); + uint i; /* save current */ memcpy(pstip->state.samplers, sampler, num * sizeof(void *)); + for (i = num; i < PIPE_MAX_SAMPLERS; i++) { + pstip->state.samplers[i] = NULL; + } + pstip->num_samplers = num; /* pass-through */ pstip->driver_bind_sampler_states(pstip->pipe, num, sampler); @@ -646,6 +653,10 @@ pstip_set_sampler_textures(struct pipe_context *pipe, for (i = 0; i < num; i++) { pipe_texture_reference(&pstip->state.textures[i], texture[i]); } + for (; i < PIPE_MAX_SAMPLERS; i++) { + pipe_texture_reference(&pstip->state.textures[i], NULL); + } + pstip->num_textures = num; /* pass-through */ -- 2.7.4