From d319e0cb158102fcde5c75888df607e6bb2b129c Mon Sep 17 00:00:00 2001 From: Jean-Philippe Andre Date: Fri, 12 Aug 2016 11:09:16 +0900 Subject: [PATCH] evas: Fix shader for text masking Fixes T4338 @fix Change-Id: I0996d717e591657c059bda440301cd8a362d05f8 --- src/modules/evas/engines/gl_common/evas_gl_shader.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/modules/evas/engines/gl_common/evas_gl_shader.c b/src/modules/evas/engines/gl_common/evas_gl_shader.c index 29ceb2f..9a3e9b3 100644 --- a/src/modules/evas/engines/gl_common/evas_gl_shader.c +++ b/src/modules/evas/engines/gl_common/evas_gl_shader.c @@ -814,13 +814,13 @@ evas_gl_common_shader_flags_get(Evas_GL_Shared *shared, Shader_Type type, } // - if (mtex) - flags |= SHADER_FLAG_MASK; - if (bgra) flags |= SHADER_FLAG_BGRA; end: + if (mtex) + flags |= SHADER_FLAG_MASK; + if (psam) *psam = sam; if (pnomul) *pnomul = nomul; if (pmasksam) *pmasksam = masksam; -- 2.7.4