From d277995a972dedcccc5258105b543b5b65fa89c9 Mon Sep 17 00:00:00 2001 From: Daniel Hritzkiv Date: Fri, 1 Sep 2017 17:56:48 -0400 Subject: [PATCH] Formatting --- code/glTF2Asset.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/glTF2Asset.h b/code/glTF2Asset.h index 9facef6..8755942 100644 --- a/code/glTF2Asset.h +++ b/code/glTF2Asset.h @@ -777,7 +777,7 @@ namespace glTF2 Ref camera; std::vector< Ref > skeletons; //!< The ID of skeleton nodes. Each of which is the root of a node hierarchy. - Ref skin; //!< The ID of the skin referenced by this node. + Ref skin; //!< The ID of the skin referenced by this node. std::string jointName; //!< Name used when this node is a joint in a skin. Ref parent; //!< This is not part of the glTF specification. Used as a helper. -- 2.7.4