From cedd5008dad7750835cc4a4a318afc82fe351eac Mon Sep 17 00:00:00 2001 From: Martin Peres Date: Wed, 6 May 2015 13:31:30 +0300 Subject: [PATCH] glx: report which DRI version is used when in verbose debug mode This should make it more obvious in bug reports while also removing any sort of guesswork for developers. Reviewed-by: Kenneth Graunke Signed-off-by: Martin Peres --- src/glx/dri2_glx.c | 2 ++ src/glx/dri3_glx.c | 2 ++ 2 files changed, 4 insertions(+) diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index 462d560..538cf1a 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -1310,6 +1310,8 @@ dri2CreateScreen(int screen, struct glx_display * priv) if (psc->show_fps_interval < 0) psc->show_fps_interval = 0; + InfoMessageF("Using DRI2 for screen %d\n", screen); + return &psc->base; handle_error: diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c index 1ddc723..ff77a91 100644 --- a/src/glx/dri3_glx.c +++ b/src/glx/dri3_glx.c @@ -2036,6 +2036,8 @@ dri3_create_screen(int screen, struct glx_display * priv) if (psc->show_fps_interval < 0) psc->show_fps_interval = 0; + InfoMessageF("Using DRI3 for screen %d\n", screen); + return &psc->base; handle_error: -- 2.7.4