From cd403a931fb953249ab8b046ecd614287afc2d2d Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Thu, 11 Jul 2019 08:44:20 +0200 Subject: [PATCH] radv/gfx10: enable geometry shaders Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen --- src/amd/vulkan/radv_device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index bfd72ca..2730782 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -762,7 +762,7 @@ void radv_GetPhysicalDeviceFeatures( .fullDrawIndexUint32 = true, .imageCubeArray = true, .independentBlend = true, - .geometryShader = pdevice->rad_info.chip_class < GFX10, + .geometryShader = true, .tessellationShader = true, .sampleRateShading = true, .dualSrcBlend = true, -- 2.7.4