From ccdc5a7bd4c305a95e93547679b1ed4f182177bb Mon Sep 17 00:00:00 2001 From: =?utf8?q?Alejandro=20Pi=C3=B1eiro?= Date: Tue, 3 Dec 2019 10:54:52 +0100 Subject: [PATCH] v3dv/debug: plug v3d_debug Right now there is not a big reason/difference to implement the utilities present at v3d_debug for the vulkan driver, so lets just reuse it. The other advantage is that is the debug utilities used by common parts of the driver, like broadcom/compiler Part-of: --- src/broadcom/vulkan/v3dv_device.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/broadcom/vulkan/v3dv_device.c b/src/broadcom/vulkan/v3dv_device.c index 63e35c4..34d259c 100644 --- a/src/broadcom/vulkan/v3dv_device.c +++ b/src/broadcom/vulkan/v3dv_device.c @@ -30,6 +30,8 @@ #include #include +#include "common/v3d_debug.h" + #include "v3dv_private.h" #include "vk_util.h" @@ -124,6 +126,8 @@ v3dv_CreateInstance(const VkInstanceCreateInfo *pCreateInfo, else instance->alloc = default_alloc; + v3d_process_debug_variable(); + instance->app_info = (struct v3dv_app_info) { .api_version = 0 }; if (pCreateInfo->pApplicationInfo) { const VkApplicationInfo *app = pCreateInfo->pApplicationInfo; -- 2.7.4